Magnus Norddahl
f1e7df542f
- Create model renderer abstraction to share more model drawing between renderers
2017-11-24 00:38:52 +01:00
Christoph Oelckers
734f5104dd
Merge branch 'master' of https://github.com/coelckers/gzdoom
2017-11-22 21:43:01 +01:00
Christoph Oelckers
978fdfb273
- tested and fixed UMAPINFO parser.
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Although this looks like it's working with the test file I used it still needs some stress testing!
2017-11-22 21:42:48 +01:00
Magnus Norddahl
e7e9d1a942
- Fixed bug introduced by removing a little bit too much from the rect drawers
2017-11-22 19:02:25 +01:00
Magnus Norddahl
9052ee6bc8
- Added scaled fuzz to softpoly pal drawer
2017-11-22 18:54:49 +01:00
Magnus Norddahl
f04fca75f7
- Add scaled fuzz to softpoly sse2 drawer
2017-11-22 18:46:45 +01:00
Magnus Norddahl
4e4f94db2f
- Implement newer scaled fuzz in softpoly's truecolor non-sse drawer
2017-11-22 06:32:55 +01:00
Magnus Norddahl
0ef8105e6b
- Add missing r_draw.cpp in CMakeLists.txt
2017-11-21 18:57:44 +01:00
Rachael Alexanderson
495fc79fe9
- added dpJudas's drawer fix for the upscaled fuzz drawing
2017-11-21 05:26:46 -05:00
Rachael Alexanderson
47e9975e90
- fixed a couple of fixes from the previous commit
2017-11-21 05:20:02 -05:00
Rachael Alexanderson
2bc86b52c8
- fixed a few of the more obvious logic errors
2017-11-21 04:06:24 -05:00
Magnus Norddahl
5532266b14
- Fix softpoly sprite positioning bug
2017-11-20 22:43:44 +01:00
Christoph Oelckers
6389b6b914
- UMAPINFO parser, including some convenience additions to FScanner.
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Not tested yet!
2017-11-19 23:04:15 +01:00
Christoph Oelckers
f0dc619b5b
- fixed bad use of FScanner::GetNumber and GetFloat in code inherited from ZDoomGL.
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This could lead to bad error messages if some malformed definitions were used.
2017-11-19 15:30:45 +01:00
Rachael Alexanderson
de19efa79d
- trying again: fix shader targets being case sensitive
2017-11-19 04:48:30 -05:00
Rachael Alexanderson
351de94311
- fixed: Accidentally committed in-progress work... again
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Partial Revert "- fixed: Made shader targets not case sensitive"
This reverts commit 2c24d2e047
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2017-11-19 04:46:52 -05:00
Rachael Alexanderson
2c24d2e047
- fixed: Made shader targets not case sensitive
2017-11-19 04:41:07 -05:00
alexey.lysiuk
c2b4efbea0
Fixed applying of brightmaps to overridden textures
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https://forum.zdoom.org/viewtopic.php?t=58444
2017-11-18 17:07:42 +02:00
alexey.lysiuk
80b47cafb4
Fixed detection of the first entry from internal IWADINFO
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https://forum.zdoom.org/viewtopic.php?t=58333
2017-11-18 14:37:12 +02:00
Rachael Alexanderson
0dcb1fe74c
- fix zscript-side definition for Warp
2017-11-14 18:44:35 -05:00
Christoph Oelckers
5935e14c09
- exported P_Thing_Warp to ZScript.
2017-11-13 21:00:17 +01:00
alexey.lysiuk
5d83ee5e89
Exposed String.Remove() function to ZScript
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https://forum.zdoom.org/viewtopic.php?t=58402
2017-11-12 14:44:21 +02:00
alexey.lysiuk
285834ae5b
Fixed return state of player entered event
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https://forum.zdoom.org/viewtopic.php?t=58433
2017-11-12 11:03:08 +02:00
Rachael Alexanderson
1088c60add
- add doom e1m6 to rebuildnodes list. https://forum.zdoom.org/viewtopic.php?f=15&t=58430
2017-11-11 15:54:42 -05:00
Rachael Alexanderson
cdf0733c8b
- added latching CVARs to CVARINFO
2017-11-11 09:37:41 -05:00
Rachael Alexanderson
5716dfe050
- put limits on A_SoundVolume
2017-11-10 08:21:28 -05:00
alexey.lysiuk
0e706bfecf
Use tmpfileplus() instead of tempnam()
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Finally get rid of security or deprecated warnings cause by tempnam() function usage
2017-11-07 11:50:07 +02:00
alexey.lysiuk
e6c9ccf3a1
Changed tmpfileplus() to our needs
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Removed exclusive flag, made it C++ friendly, replaced unlink() with remove()
2017-11-07 11:13:53 +02:00
alexey.lysiuk
e60c6d35c3
Added tmpfileplus 2.0.0
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https://www.di-mgt.com.au/c_function_to_create_temp_file.html
https://www.di-mgt.com.au/tmpfileplus-2.0.0.zip
2017-11-07 11:13:53 +02:00
Chris Robinson
f353f8b5aa
Improved OpenGL profile selection in SDL backend
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https://forum.zdoom.org/viewtopic.php?t=56852
2017-11-07 11:05:06 +02:00
Major Cooke
d422392b94
Extended LineAttack() with offsets and new flags
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Added forward and side offsets for LineAttack() function
Added absolute offset and absolute position flags for LineAttack() function
2017-11-07 11:02:54 +02:00
alexey.lysiuk
4beefb7007
Removed warning for uninitialized variables in ZScript
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This reverts commit 8104ef5189
2017-11-06 15:38:28 +02:00
Magnus Norddahl
d4ebe51e83
- Place the HUD model correctly in the world so that shader light calculations work
2017-11-05 15:35:03 +01:00
Magnus Norddahl
23e5d81746
- Implement VSMatrix::inverseMatrix
2017-11-05 15:32:42 +01:00
alexey.lysiuk
61ead4f470
Better STL compatibility for array iterator
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Extended iterator with types and functions required to use array objects in STL algorithms
2017-11-05 15:20:25 +02:00
alexey.lysiuk
274951839a
Removed unused parameter from several functions in FStateDefinitions class
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src/p_states.cpp:724:54: warning: parameter ‘actor’ set but not used [-Wunused-but-set-parameter]
https://forum.zdoom.org/viewtopic.php?t=58364
2017-11-05 15:20:25 +02:00
Magnus Norddahl
bd08568b90
- Fix wrong math for model/light distance check
2017-11-05 13:28:56 +01:00
alexey.lysiuk
ba298ccd6e
Added GCC 4.9 to Travis configuration
2017-11-05 10:31:19 +02:00
alexey.lysiuk
a1562c5a76
Use Xcode 9.1 for Travis builds
2017-11-05 10:31:19 +02:00
Christoph Oelckers
fafc636476
- allow allocating constructor of TArray to also reserve the allocated data and use this to properly handle the precalc arrays for the texture resizer.
2017-11-03 17:27:32 +01:00
alexey.lysiuk
8104ef5189
Added warning for uninitialized variables in ZScript
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https://forum.zdoom.org/viewtopic.php?t=57868
2017-11-03 16:23:41 +02:00
alexey.lysiuk
dac5777a70
Removed obsolete declarations from codegen.h
2017-11-03 12:44:28 +02:00
alexey.lysiuk
81ea9fb372
Added runtime check for negative array indices in VM
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https://forum.zdoom.org/viewtopic.php?t=57886
2017-11-02 18:01:13 +02:00
alexey.lysiuk
57de598e48
Added implicit scope for if/else, while and do/while statements in ZScript
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Scope is added only for variable or constant definition so it will no longer leak to outer scope
https://forum.zdoom.org/viewtopic.php?t=57848
2017-11-02 17:10:54 +02:00
alexey.lysiuk
587f6f0f91
Added wait for debugger feature to Cocoa backend
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Use -wait_for_debugger command line switch to display message box on startup
It's available in Debug configuration only
2017-11-02 14:49:08 +02:00
alexey.lysiuk
de7d8995d5
Added string representation of 'static const' token
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No more 'Unknown(-141)' in 'Expecting ...' error message
2017-11-02 14:45:35 +02:00
alexey.lysiuk
62e91b23bd
Extended String.LastIndexOf() with endIndex parameter
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https://forum.zdoom.org/viewtopic.php?t=57326
2017-11-01 15:24:05 +02:00
Rachael Alexanderson
037bb1408b
- add search dirs for SDL2 for Hiaku OS
2017-10-30 19:45:21 +00:00
alexey.lysiuk
d543408fd4
Enabled MSVC 2017 64-bit target in AppVeyor configuration
2017-10-29 16:15:03 +02:00
alexey.lysiuk
ea6daf0212
Added workaround for MSVC 2017 internal compiler error
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game-music-emu\gme\fir_resampler.cpp(28): fatal error C1001: An internal error has occurred in the compiler.
(compiler file 'f:\dd\vctools\compiler\utc\src\p2\main.c', line 256)
2017-10-29 16:14:04 +02:00