Commit graph

31 commits

Author SHA1 Message Date
Vitaly Novichkov
6308fb311b Added support for libOPNMIDI Playing device 2018-03-24 17:58:47 +03:00
Rachael Alexanderson
0893f0c01e Merge remote-tracking branch 'origin/master' into adlMIDI 2018-03-22 14:28:54 -04:00
Christoph Oelckers
b939836846 - renamed FileRdr back to FileReader. 2018-03-11 19:29:37 +01:00
Christoph Oelckers
5fa63c396d - sound code and most of texture code converted to FileRdr.
This allowed to remove a lot of bad pointer voodoo in the music loader, because the new class does not allow duplication of the reader object
2018-03-10 18:45:11 +01:00
Christoph Oelckers
2d2d44baad - integrated ADL as a proper device in the MIDI device list.
- resorted the MIDI device menu option by device types (i.e. all SW synths first, FM synths second)
- allow setting the ADL bank.
2018-03-07 21:20:25 +01:00
Christoph Oelckers
eb124f6160 - made the sound font loading a bit more error resistant.
- implemented a fallback both for sound font lookup and for MIDI device selection so that if some non-working combination is set up, the player will fall back to something that works.
2018-02-26 16:36:30 +01:00
Chris Robinson
e566cb9184 Properly parse FLAC and Ogg Vorbis files for their comments 2018-02-12 17:33:20 +01:00
Christoph Oelckers
21af612224 - avoid double loading sound data for monoization. 2017-04-26 20:51:06 +02:00
Christoph Oelckers
99579efd0d - fixed a few issues with libmpg123 not correctly reporting the sound's length and issues with repeatedly rewinding the song. 2017-04-25 21:30:11 +02:00
Christoph Oelckers
8180d34765 - added user configurable menus where soundfonts, patch sets or Timidity EXEs can be selected from lists being stored in the config file to reduce the hassle of testing MIDIs with different settings. 2017-04-18 16:43:07 +02:00
Christoph Oelckers
fb12c58533 - restart the music if the OPL core or the config file for the softsynths is changed, except for the GUS synth, which loads all its data during engine startup and cannot swap it out.
- added arrays to the config to hold entries for the softsynths' config files. This is not active yet, but will later be used to give the user a list of config options instead of having to type it by hand.
2017-04-18 16:43:07 +02:00
Christoph Oelckers
dfd3535e02 - added a dedicated player class for streamed music formats (i.e. MP3, Ogg and Flac)
The idea is to have more control on the game side instead of dealing with these formats in the backend, which was done for FMod because it already had the decoders implemented.
However, with OpenAL this setup makes no sense and only complicates future extensions that can be better handled at a higher level.
2017-04-01 19:47:12 +02:00
Christoph Oelckers
ba0f5a3f94 - most WORD and SWORD are gone. 2017-03-08 18:55:55 +01:00
Chris Robinson
0d402618a3 Load mono copies of multichannel sounds that are used in 3D 2016-05-01 21:44:03 +02:00
Randy Heit
55142078d8 Normalize line endings 2016-03-01 09:47:10 -06:00
Christoph Oelckers
6bb79be85c - got rid of std::auto_ptr, courtesy of Blzut3's patch. 2015-04-25 17:50:57 +02:00
Chris Robinson
7f3be7bf14 Show the name of unsupported sound formats with OpenAL 2014-06-28 01:25:25 -07:00
Chris Robinson
6f8545e694 Use a TArray for SoundDecoder::readAll 2014-06-27 21:51:05 -07:00
Chris Robinson
c6bb52c866 Get the length from sounds when possible 2014-06-25 21:14:35 -07:00
Chris Robinson
0017e1e6e8 Use a FileReader to handle music resources and audio decoding
Instead of the previous method where there'd be a filename and offset, and/or a
memory pointer, this uses a class to access resource data regardless of its
underlying form.
2014-06-25 04:25:36 -07:00
Chris Robinson
f0c9aae670 Rework manual rolloff handling
For distance models OpenAL doesn't handle, alter the source's distance to get
the appropriate attenuation instead of the source's gain.
2014-06-20 04:38:48 -07:00
Chris Robinson
4f6861d798 Move specific decoder classes to separate headers 2014-06-19 23:03:13 -07:00
Chris Robinson
364065f121 Handle file sources with mpg123 2014-06-19 20:14:16 -07:00
Chris Robinson
b1c98acf33 Close the file handle in the sndfile decoder 2014-06-19 17:50:03 -07:00
Chris Robinson
77b1febd0e Add an mp3 decoder using libmpg123
Does not currently handle direct file sources
2014-06-19 06:40:27 -07:00
Chris Robinson
b38589e2dc Implement and use a libsndfile decoder 2014-06-19 04:13:42 -07:00
Chris Robinson
5370a1cb46 Add a SoundDecoder base class and a stub method to create one 2014-06-19 01:00:46 -07:00
Christoph Oelckers
5603c70574 [OpenAL branch]
- apply Chris's latest patch.




SVN r2534 (openal)
2010-08-13 07:07:26 +00:00
Randy Heit
fb74d9b1ec - Added virtual status and audibility to the noise debug display.
SVN r1961 (trunk)
2009-11-04 02:07:39 +00:00
Randy Heit
00b21e4b96 - Apparently, YASM is not a suitable substitute for NASM when doing Win32 builds.
- Removed extraneous printf parameter for Texman.Init startup message.
- Added newlines to the ends of a few headers that were missing them.
- Fixed more GCC errors/warnings.

SVN r1232 (trunk)
2008-09-17 20:24:08 +00:00
Christoph Oelckers
d1f8518a79 - Separated low level sound code from all high level dependencies.
SVN r1228 (trunk)
2008-09-15 18:18:04 +00:00