Rachael Alexanderson
de5f5a1221
Merge https://github.com/coelckers/gzdoom
2017-01-06 22:06:25 -05:00
Christoph Oelckers
62ea83a35a
- let the prediction code handle all 4 threaded lists an actor gets linked into.
...
This is mostly a straight refactoring of the existing code to work independently of specific member variables in the involved classes, using a bit of template magic to avoid redundancy and moving the work code into subfunctions.
It still needs some testing to see if it a) helps fix the crash issues and b) doesn't break anything-
2017-01-06 15:06:17 +01:00
Christoph Oelckers
c52bc06e9b
- use a memory arena to allocate msecnodes.
...
These are rather small and extremely frequently allocated, so they are prime candidates for memory arena, because it not only avoids fragmentation and internal overhead due to mass allocation of small memory blocks but it also makes it a lot faster to free the memory when finishing a level.
2017-01-06 13:09:58 +01:00
Christoph Oelckers
ed25cf61c5
- moved the msecnode code to its own file.
...
Note that this originates from Boom so it needs to keep the Doom license.
2017-01-06 12:54:01 +01:00
Christoph Oelckers
b11c8fef57
- renamed a few variables for clarity.
2017-01-06 11:56:17 +01:00
Christoph Oelckers
44ad55602d
- got rid of uint32(-1) casts.
2017-01-06 11:43:27 +01:00
alexey.lysiuk
b297047060
Removed useless integer type size expansion
...
Fixed Apple's Clang warnings:
absolute value function 'abs' given an argument of type 'long long' but has parameter of type 'int' which may cause truncation of value
2017-01-06 10:40:51 +01:00
alexey.lysiuk
1a0d8dffd9
Fixed harmless initialization order mismatch
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No more 'field ... will be initialized after field ...' warnings reported by GCC/Clang
2017-01-06 10:40:51 +01:00
alexey.lysiuk
0e9f52f9e5
Added virtual destructor to FPresentShaderBase class
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No more 'delete called on non-final class that has virtual functions but non-virtual destructor' warnings reported by GCC/Clang
2017-01-06 10:40:51 +01:00
alexey.lysiuk
d77718d422
Fixed harmless uninitialized variables warnings
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No more 'variable is used uninitialized whenever switch default is taken' warnings reported by GCC/Clang
2017-01-06 10:40:51 +01:00
alexey.lysiuk
9ed2da176e
Fixed signed/unsigned mismatch in comparisons
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No more 'comparison of integers of different signs' warnings reported by GCC/Clang
2017-01-06 10:40:51 +01:00
Christoph Oelckers
e0540c6b37
- fixed uninitialized variable warning in codegen.cpp
2017-01-06 10:33:58 +01:00
Rachael Alexanderson
3548f17f01
Merge https://github.com/coelckers/gzdoom
2017-01-05 10:38:14 -05:00
Christoph Oelckers
fcb1c1edc4
- only print GL extensions to the log, but not to the console.
...
The list has become so long by now that it's more of a distraction than help. Besides, searching on-screen for specific extensions is futile anyway.
2017-01-05 12:01:00 +01:00
Christoph Oelckers
c87836c3f3
- fixed check for Mesa driver.
2017-01-05 11:51:15 +01:00
Christoph Oelckers
b74c374a66
- fixed: The CheckReturn check for FxSwitchStatement was not strict enough.
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It may only return true if there is no default case because without that any non-matching value will go past the statement.
2017-01-05 11:39:29 +01:00
Christoph Oelckers
e13627e9d8
- fixed: portal offsets at frame start were not applied to ViewActorPos.
2017-01-05 11:28:08 +01:00
Magnus Norddahl
e806b9424c
Move r_portal into a class
2017-01-05 04:55:26 +01:00
Rachael Alexanderson
c2d01522f0
Merge https://github.com/coelckers/gzdoom
2017-01-04 21:55:01 -05:00
Christoph Oelckers
3b7eb849a7
- fixed: The default minimum and maximum distances for A_Teleport were swapped.
2017-01-04 23:56:41 +01:00
Rachael Alexanderson
b934f69303
Merge https://github.com/coelckers/gzdoom
2017-01-04 17:49:09 -05:00
Rachael Alexanderson
0a581754bf
- Made WadSmoosh detection a lot stricter.
2017-01-04 20:48:52 +01:00
Rachael Alexanderson
8651cbc75a
- Wildweasel pointed out that WadSmoosh generates a "SMOOSHED" lump. http://forum.zdoom.org/viewtopic.php?p=967226#p967226
2017-01-04 20:48:52 +01:00
Rachael Alexanderson
4fe3f7611c
- Made WadSmoosh detection more flexible (since it doesn't necessarily require MAP01 to be present).
2017-01-04 20:48:52 +01:00
Rachael Alexanderson
eb7f1b87e5
- Added Wadsmoosh detection.
2017-01-04 20:48:52 +01:00
Magnus Norddahl
4bcc34f01c
Move openings deinit to r_memory
2017-01-04 19:13:58 +01:00
Magnus Norddahl
e0f1fc4066
Merge branch 'master' of https://github.com/raa-eruanna/qzdoom into qzdoom
2017-01-04 19:03:40 +01:00
Magnus Norddahl
47ca45bf18
Convert FakeSide to enum class
2017-01-04 19:03:33 +01:00
Rachael Alexanderson
ac22d80170
Merge https://github.com/coelckers/gzdoom
2017-01-04 12:56:35 -05:00
Magnus Norddahl
5f8075f726
Convert r_3dfloors to a class
2017-01-04 18:54:14 +01:00
Magnus Norddahl
28732d63d2
Move r_bsp into a class
2017-01-04 15:39:47 +01:00
Christoph Oelckers
4be9222646
- fixed: Dehacked must flag all states it touched for use in weapons.
2017-01-04 11:13:19 +01:00
Magnus Norddahl
c396e7f949
Make r_bsp and r_line stop sharing floorplane and ceiling plane variables
2017-01-04 05:10:16 +01:00
Magnus Norddahl
38280b9315
Merge branch 'master' of https://github.com/raa-eruanna/qzdoom into qzdoom
2017-01-04 04:50:25 +01:00
Magnus Norddahl
5caea5a256
Fix clipping regression caused by splitting clip handling from line rendering
2017-01-04 04:49:10 +01:00
Rachael Alexanderson
13972eed2b
Merge https://github.com/coelckers/gzdoom
2017-01-03 21:31:55 -05:00
Magnus Norddahl
dba81db198
Move material multiplication out of inner light loop
2017-01-03 21:16:21 +01:00
Christoph Oelckers
b132782c49
- scriptified PowerBuddha and PowerFrightener.
2017-01-03 21:03:05 +01:00
Magnus Norddahl
b3cee51fd0
Fixed clang errors about the gotos leaving certain variables uninitialized
2017-01-03 20:53:40 +01:00
Christoph Oelckers
15f30886cd
- scriptified the TimeFreezer powerup.
2017-01-03 20:06:20 +01:00
Rachael Alexanderson
f523193121
Merge https://github.com/coelckers/gzdoom
2017-01-03 13:59:18 -05:00
Christoph Oelckers
3fec305ca2
- completed attenuation for Heretic. A few items were intentionally left unattenuated.
2017-01-03 13:59:09 -05:00
Christoph Oelckers
105f877e67
- fixed a few Freedoom light definitions.
2017-01-03 13:59:09 -05:00
Christoph Oelckers
37dab4a12c
- fixed: 'out' parameters must always allocate an address register, regardless of type.
2017-01-03 13:59:09 -05:00
Christoph Oelckers
f30b2ca80d
- disabled OpenGL 3.0 on the Open Source Mesa driver for Linux because it appears to be broken.
2017-01-03 13:59:09 -05:00
alexey.lysiuk
ca9523acef
Fixed compilation with GCC/Clang
...
Fixes #175
2017-01-03 13:59:09 -05:00
Magnus Norddahl
abdc7f9ff1
Move WindowLeft, WindowRight, MirrorFlags to r_portal
2017-01-03 19:25:00 +01:00
Magnus Norddahl
e25645df46
Move r_fogboundary to line folder
2017-01-03 19:16:37 +01:00
Magnus Norddahl
863f17ada9
Fix function names
2017-01-03 19:08:02 +01:00
Magnus Norddahl
a4c0e29913
Moved r_line into a class and implemented proper parameter passing between r_line and r_bsp, r_walldraw, r_wallsetup, r_decal, r_wallsprite, r_fogboundary, r_portal and r_playersprite
2017-01-03 18:57:48 +01:00