Commit graph

814 commits

Author SHA1 Message Date
Christoph Oelckers
d94b63b486 - uncoupled the stream sources from the low level implementation. The entire setup had the stream sources depend on the SoundStream class, severely limiting reusability. This was changed that there is one SoundStream class that uses the StreamSources as mere data source that has no knowledge and no connection to the underlying system, similar to how the MIDI system works. With this there are only 3 top level music classes left - MIDIStreamer, StreamSong and CDSong.
Also made the decode_vorbis function in DUMB a function pointer so that the library does not depend on high level code and can just ignore the vorbis case if no supported.
2019-09-28 21:04:41 +02:00
Christoph Oelckers
cfe89ef6e6 - created a new zmusic library which will eventually contain all the music playback code.
Currently all it contains are the MIDI sources and the MIDI devices, the rest needs to be reworked first.
2019-09-28 18:32:25 +02:00
Christoph Oelckers
fc6eba0c26 - more dependency removal, this time from the MIDI devices. 2019-09-28 16:50:00 +02:00
Christoph Oelckers
820cbcc689 - removed all dependencies on ZDoom code from the MIDI sources (including TArray and FileReader.) 2019-09-28 13:59:46 +02:00
Christoph Oelckers
d8a1005c76 - fixed typo. 2019-09-28 10:04:09 +02:00
Christoph Oelckers
123ed9d01d - moved the stream handling out of the MIDI device into the MIDIStreamer class.
This isn't the final location but this means that the device is merely a data provider, with the sole exception of the Win32 MIDI device whose unwieldy usage requirements unfortunately dictate much of the needed interface here.
2019-09-28 10:00:22 +02:00
Christoph Oelckers
67169b80e5 - split out the MIDIDevice implementation into its own source file. 2019-09-28 07:47:50 +02:00
Christoph Oelckers
d13766f2ee - fixed a merge error. 2019-09-28 07:47:10 +02:00
Christoph Oelckers
c5f2578ff5 Merge branch 'midi_work_2' 2019-09-28 00:11:54 +02:00
Christoph Oelckers
61bc25d781 - WildMidi also done. 2019-09-28 00:10:39 +02:00
Christoph Oelckers
890db1fbf9 - Timidity++ done. 2019-09-27 22:19:00 +02:00
Christoph Oelckers
1cb668e895 - fixed the GUS MIDI device.
The sound font reader may not be deleted because its ownership is transferred to the instrument set.
The gus_patchdir variable was not transferred to the config struct.
2019-09-27 20:08:03 +02:00
alexey.lysiuk
b5e1656c8e - fixed compilation on Linux
libraries/oplsynth/oplio.cpp:59:32: error: ‘memset’ was not declared in this scope
src/sound/mididevices/midi_cvars.cpp:43:31: error: expected initializer before ‘GetSystemDirectoryA’
2019-09-27 10:21:11 +03:00
Christoph Oelckers
ed7b73d8cb - work on GUS MIDI device plus some cleanup
This is not tested yet!
2019-09-27 02:31:27 +02:00
Christoph Oelckers
b3b870d67e - Gave OPN device the same treatment
Also made some improvements to the interface.
2019-09-27 01:51:05 +02:00
Christoph Oelckers
621945905f - same treatment for the OPL Midi player. 2019-09-27 01:01:52 +02:00
Christoph Oelckers
d67fcd3887 - missed an 'else'. 2019-09-27 00:23:49 +02:00
Christoph Oelckers
647abf040b - cleared FluidSynthMIDIDevice of most ZDoom dependencies. 2019-09-27 00:16:32 +02:00
Christoph Oelckers
8d2c67fe95 - more work on music code
- renamed the FluidSetting functions to ChangeSetting so that they can be used as a generic means to change music player options without overloading the virtual function table for each minor thing.
- pass Printf as a parameter to the MIDI renderer to uncouple it from the main GZDoom code.
- throw exceptions when setting up the renderer fails so that this can be handled consistently for all construction errors here.
- delete FluidSynth handles before the constructor aborts.
2019-09-26 22:30:07 +02:00
Christoph Oelckers
9b0529b8a3 - removed most dependencies on ZDoom code in ADL Midi device. 2019-09-26 21:29:06 +02:00
Christoph Oelckers
d3df422031 - made the OPL synth backend a separate library. 2019-09-26 20:06:39 +02:00
Christoph Oelckers
b085ac3efb - cleaned up the dependencies of the OPL interface layer.
This also removes the OPL dumper because I wasn't able to get any non-broken output from it and have no desire to fix such a niche feature.
2019-09-26 19:33:28 +02:00
Christoph Oelckers
17eac1c57b - removed all ZDoom dependencies from the OPL backend code. 2019-09-26 18:15:23 +02:00
Christoph Oelckers
2aa03e8e8a - removed the global current_opl_core variable and pass the needed info as function parameters
because using global variables for this is really bad style!
This also removes the unused OPLMUSDumper class.
2019-09-26 17:40:39 +02:00
Christoph Oelckers
159b98ea88 - gave the Timidity error functions better names and hooked up the WildMidi version. 2019-09-26 17:22:54 +02:00
Christoph Oelckers
c3f26422df - changed MIDI sources so that they do not have to include i_musicinterns.h anymore.
They were already clean of unwanted external references, but including this file made it hard to keep it that way.
This also moves a few useful definitions around to less 'dirty' headers.
2019-09-25 21:47:33 +02:00
Christoph Oelckers
b8824b572f - adapted the PSX XA decoder from EDuke32 as a music format in GZDoom.
Libsndfile cannot decode this format but tries to play these files as regular WAVs and turns them into noise (Both are in a RIFF container.)
2019-09-25 21:11:00 +02:00
Christoph Oelckers
4ba8da290c - made WildMidi a library. 2019-09-25 19:38:48 +02:00
Christoph Oelckers
32e1605e17 - fixed WildMidi. 2019-09-25 19:20:22 +02:00
Christoph Oelckers
4369220335 - refactoring of WildMidi to have proper instrument management
Not tested yet, it compiles but may not work as-is.
2019-09-25 17:27:10 +02:00
Christoph Oelckers
d9e32eb207 - started cleanup work on WildMidi code. 2019-09-24 23:46:27 +02:00
Christoph Oelckers
7962bf189e - made the Timidity(GUS) device a separate library. 2019-09-24 23:43:44 +02:00
Christoph Oelckers
dcef3681d4 - cleaned up the includes in timidity.cpp. 2019-09-24 23:12:38 +02:00
Christoph Oelckers
d557f609cf - cleanup of the TimidityMIDIDevice(GUS) backend code to eliminate the storage in global variables and to remove the dependencies on core ZDoom code.
The organization here is now the same as for the Timidity++ device, i.e. it is the device owning the instruments to give better control over their lifecycle.
2019-09-24 23:08:56 +02:00
Christoph Oelckers
fea0f77905 - removed some ZDoomd dependencies from Timidity(GUS) backend
* use std::string instead of FString
* replaced the single use of clamp with std::min/std::max.
* copied MAKE_ID macro into the source.
* use snprintf instead of mysnprintf
* use std::runtime_error instead of I_Error to abort on failed memory allocations.
2019-09-24 11:07:32 +02:00
Christoph Oelckers
66c9f0902b Merge commit '115d1cb182168bb2c8c29a3650dfc33b08e3e6cb' 2019-09-23 15:21:43 +02:00
alexey.lysiuk
7ec33b6b92 - fixed crash when setting sound pitch on non-existing channel
This applies to a lack of free channels, -nosound command line switch, missing OpenAL library, sound initialization failures, ...

https://forum.zdoom.org/viewtopic.php?t=65926
2019-09-23 15:42:03 +03:00
Christoph Oelckers
115d1cb182 - made the Timidity++ backend a library, now that it has no dependencies on GZDoom anymore. 2019-09-23 14:27:43 +02:00
Christoph Oelckers
56e4c8f213 - handled the final piece where Timidity++ had a direct dependency on GZDoom - the error logging function.
This is npw a function pointer so that a simple stdout printout can be used as default, but allows to override it.
Also added the missing timidity_file.h header.
2019-09-23 14:14:32 +02:00
Christoph Oelckers
98329311b4 - moved the CVars out of the Timidity++ backend. 2019-09-23 13:58:16 +02:00
Christoph Oelckers
cf6d0c3127 - implemented an abstract sound font reader interface for Timidity++.
The only dependency left on the main GZDoom code are the CVars, which will be dealt with next.
2019-09-23 13:53:28 +02:00
Christoph Oelckers
16ab52c5f3 - thinned out the FSoundFontReader interface a bit more by moving the file open code into the FSoundFontReader class itself. 2019-09-23 12:45:26 +02:00
Christoph Oelckers
2cf8cc47df - moved the instrument set maintenance out of the Timidity++ library into the player class.
This removes the dependency on the sound font manager from the low level library, reducing the direct dependencies to FileReader and SoundFontReader.
2019-09-23 11:27:57 +02:00
Christoph Oelckers
df7a4bb0d9 - removed a few dependencies of the Timidity++ code from the main GZDoom code base.
The big issues, i.e. FileReader and SoundFontReader still need to be handled to make this a standalone library.
2019-09-23 10:18:19 +02:00
Christoph Oelckers
b3a9884eb1 - gave libopen the same treatment and made it its own subproject 2019-09-23 10:03:18 +02:00
Christoph Oelckers
84cc7cbdd2 - made libadl its own library subproject.
This is to improve compile times because the MSVC compiler tends to become slow with large lists of source files in a single project.
This new project is still our stripped down copy of libadl, not the original, because that project contains a large amount of baggage we do not need.
2019-09-23 10:03:17 +02:00
Christoph Oelckers
76ee658be4 Made several classes trivially copyable,
Many had leftover non-default constructors/ assignment operators, and some were initialized, even though the initialized data was never used.

In case of FCycler this even caused a default setting to be overwritten when used inside FDynamicLight.
2019-09-09 09:52:33 +02:00
Jan Engelhardt
f16c09badb Make the build work with fluidsynth 2.x. 2019-08-31 21:47:53 +03:00
Vitaly Novichkov
1a070d12a1 GME update with bug-fixes
- True fix for infinite loops [please verify!]
- True fix for KSS silence
- Fix for HES distorted and unstable/random tempo
2019-08-25 15:38:39 +03:00
Christoph Oelckers
48f2105cd1 - moved a few CCMDs from i_sound.cpp to s_sound.cpp. 2019-08-23 21:57:56 +02:00