Rachael Alexanderson
2fe5cb4f77
Merge branch 'master' of https://github.com/rheit/zdoom
2016-11-04 23:53:05 -04:00
Magnus Norddahl
f9fa33c32e
Merge branch 'master' of https://github.com/raa-eruanna/qzdoom into qzdoom
2016-11-05 04:50:30 +01:00
Magnus Norddahl
484e1b56be
Merge remote-tracking branch 'origin/new_wallscan' into qzdoom
2016-11-05 04:49:54 +01:00
Braden Obrzut
dd1f72bbf9
- Check the version of FMOD in CMake to produce an error on the condition that OpenAL is also enabled and the FMOD version is low enough to also export Xiph symbols.
2016-11-04 23:27:04 -04:00
Magnus Norddahl
60ae4a8568
Replace build wallscan with a rewritten version that tile and scale correctly
2016-11-05 04:02:30 +01:00
Christoph Oelckers
514bcfb128
Print a clearer error message if a function name is encountered without parentheses.
2016-11-05 01:24:52 +01:00
Christoph Oelckers
010fd038be
- scriptified A_KeenDie.
...
- added an 'exact' parameter to FThinkerIterator's Next function. This is mainly for scripting which allows to do a lot more checks natively when running the iterator while looking for one specific class.
2016-11-05 01:19:41 +01:00
Christoph Oelckers
b6633bc489
- fixed: The states parser tried to simplify the head node for random duration but it has to simplify the two value nodes separately.
...
- added jump by index to ZScript.
2016-11-05 00:39:00 +01:00
Christoph Oelckers
8ae7aae14a
- do not delete duplicate PFields - they are better be destroyed and left to the GC.
...
- removed two duplicate entries to the flag table.
2016-11-04 15:21:45 +01:00
Christoph Oelckers
407345668a
- fixed: ZCCCompiler tried to process replacements too early, it can only be done after all classes have been created.
2016-11-04 15:16:56 +01:00
Rachael Alexanderson
a957f72875
Merge branch 'master' of https://github.com/rheit/zdoom
2016-11-04 09:42:25 -04:00
Christoph Oelckers
faea61cf01
- fixed: Turbo messages were printed, even when no turbo mode was active.
2016-11-04 12:43:23 +01:00
Christoph Oelckers
540f20882e
- fixed: Degeneration should use the same base health value as all the rest of the engine.
...
- also replaced deh.MaxHealth in the bot code which was the only other remaining case where this was used as health limiter.
2016-11-04 11:32:57 +01:00
Christoph Oelckers
7755a3525a
- do not allow menu slider values very close to zero. They not only can produce a glitched number display but also some weird inconsistencies when operating a slider.
2016-11-04 11:17:22 +01:00
Christoph Oelckers
07c24c7e27
- use different names for different AST dumps.
2016-11-04 10:35:14 +01:00
Magnus Norddahl
4b4d7a0768
Add texturefrac bounds clamping to R_DrawMaskedColumn to avoid buffer overruns
2016-11-04 10:16:44 +01:00
Magnus Norddahl
b04118032e
Fix wrapping and scaling issue for the U texture coordinate for sprites
2016-11-04 10:15:57 +01:00
Christoph Oelckers
7068070c0d
- fixed: The identifier fallback which existed for all other basic types was missing for 'state'.
...
- added the option to put code right into the ZSCRIPT lump for smaller definitions where a file list would be too cumbersome.
2016-11-04 09:56:03 +01:00
Christoph Oelckers
157cfe3ab3
- fixed: The RNG was not initialized for script calls that did not explicitly specify an RNG by name.
2016-11-04 09:23:29 +01:00
Christoph Oelckers
d433fb76c9
- completed the list of AActor exported member variables, with the exception of a few things that cannot be done yet.
...
Note that AActor::Inventory needed to be renamed because defining this symbol within AActor would hide the global type of the same name!
2016-11-04 08:57:10 +01:00
Magnus Norddahl
90ea379bac
Merge branch 'master' of https://github.com/raa-eruanna/qzdoom into qzdoom
2016-11-04 01:40:04 +01:00
Magnus Norddahl
12a1755edf
Move texture info to R_DrawMaskedColumn and add bounds checking
2016-11-04 01:39:53 +01:00
Rachael Alexanderson
e44f931a7e
Merge branch 'master' of https://github.com/coelckers/gzdoom
2016-11-03 20:31:07 -04:00
Christoph Oelckers
9563045305
- moved declaration of native fields into the respective class definitions.
...
This bypasses a declaration in the script in favor of a simpler implementation. In order to work it is always necessary to have an offset table to map the variables to, but doing it fully on the native side only requires adding the type to the declaration.
2016-11-04 00:19:36 +01:00
Christoph Oelckers
747b612860
Merge branch 'master' of https://github.com/rheit/zdoom
2016-11-03 19:42:03 +01:00
Christoph Oelckers
6ef5cdebb2
- slider fixes.
2016-11-03 19:41:51 +01:00
Christoph Oelckers
c9dad70408
- removed the GetConstantInt overloads since it appears they are not needed.
2016-11-03 16:46:55 +01:00
Christoph Oelckers
9188dc07a7
- removed excess parameter from A_FadeIn.
2016-11-03 14:38:18 +01:00
Christoph Oelckers
995f01f8aa
- removed obsolete code from a_bossbrain.cpp.
...
- fixed: divisions wasted one register for each operation due to a double allocation.
- changed math operations to use less registers. There was a well-intended change to allocate the destination first, but the better approach is to first allocate the operands and free then before allocating the destination register.
2016-11-03 14:23:29 +01:00
Christoph Oelckers
8305005125
- remove debug message.
2016-11-03 13:39:51 +01:00
Christoph Oelckers
a45523fb63
- scriptified A_SpawnFly.
...
- added support for global variables to the code generator - not the compiler, though. For the handful of entries this is needed for it may just as well be done manually. So far FLevelLocals level is the only one being exported.
- fixed: The VM disassembler truncated 64 bit pointers to 15 digits because the output buffer was too small.
- resolve entire FxSequences instead of aborting on the first failed entry. This allows to output all errors at once.
2016-11-03 13:38:40 +01:00
Magnus Norddahl
90c8b3370a
Fix mipmap sampling bug
2016-11-03 12:51:07 +01:00
Magnus Norddahl
356830a8c8
Add CPU misdetection workaround for the Pentium G840 and a llvm_cpu CVAR that can force codegen to a specific CPU architecture
2016-11-03 12:02:07 +01:00
Christoph Oelckers
6aecb29995
- fixed: The VM function builder was set up with the wrong number of implicit arguments.
2016-11-02 16:05:57 +01:00
Christoph Oelckers
ff66dc3189
- flatten FxBinaryLogical chains into a single node for more efficient processing.
2016-11-02 15:46:15 +01:00
Christoph Oelckers
eca4fba0f6
- fixed a merge conflict which wasn't flagged by TortoiseMerge.
2016-11-02 14:15:09 +01:00
Christoph Oelckers
3a7f51db88
a_hereticimp.cpp does not exist anymore...
2016-11-02 13:39:37 +01:00
Christoph Oelckers
c44dc8d951
Merge branch 'master' of https://github.com/rheit/zdoom into zscript
2016-11-02 11:46:18 +01:00
Christoph Oelckers
570572fcf2
- scriptified a_hereticimp.cpp.
...
- fixed the comparison against 0 simplification which did not negate the result for '=='.
2016-11-02 11:44:48 +01:00
Christoph Oelckers
8b21719068
Merge branch 'zscript' of https://github.com/rheit/zdoom into zscript
2016-11-02 11:43:23 +01:00
Christoph Oelckers
703aaa373e
SHA-1: 8852bc7278d033bbed66c51bf23aee841ee977a9
...
* Revert "Modify CMPJMP to produce more compact code (as far as VC++ is concerned, anyway)"
This reverts commit 6ff973a06b
.
This modification did not work and broke the comparisons. Actually this had three problems:
* the asserts checked the wrong instruction
* the mask was not applied to regular comparisons.
* incrementing PC before testing does not work because 'test' references the PC.
2016-11-02 11:40:43 +01:00
Christoph Oelckers
f940216c17
Merge branch 'master' into zscript
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# Conflicts:
# src/p_actionfunctions.cpp
# wadsrc/static/actors/actor.txt
2016-11-02 11:08:51 +01:00
Christoph Oelckers
ff8b216167
SHA-1: 8852bc7278d033bbed66c51bf23aee841ee977a9
...
* Revert "Modify CMPJMP to produce more compact code (as far as VC++ is concerned, anyway)"
This reverts commit 6ff973a06b
.
This modification did not work and broke the comparisons. Actually this had three problems:
* the asserts checked the wrong instruction
* the mask was not applied to regular comparisons.
* incrementing PC before testing does not work because 'test' references the PC.
2016-11-02 10:52:14 +01:00
Rachael Alexanderson
7cba67ad45
Merge branch 'master' of http://github.com/rheit/zdoom
2016-11-02 03:12:21 -04:00
Marisa Heit
f8641c0ffb
Fixed: MaxVisForFloor was broken by the switch to floats
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- TODO: See if these visibility limits are even needed anymore.
2016-11-02 00:07:57 -05:00
Marisa Heit
3f32ccada6
Zero In2D before calling Flip()
...
- Fixes an assert when resizing the window in windowed mode. Flip() can call
V_OutputResized() in windowed mode.
2016-11-01 22:54:27 -05:00
Christoph Oelckers
5e76d3af18
- fixed BrainishExplosion and removed some unnecessary checks, the state to be set is being defined in the same file, after all...
2016-11-02 00:14:08 +01:00
Magnus Norddahl
1b7d21790d
Merge branch 'sprite_texcoord_fix' into qzdoom
2016-11-01 23:14:46 +01:00
Magnus Norddahl
5814270980
Fix wrapping and scaling issue for the U texture coordinate for sprites
2016-11-01 22:58:53 +01:00
Magnus Norddahl
477fb6d676
Added missing copyrights
2016-11-01 21:44:33 +01:00