Commit Graph

15634 Commits

Author SHA1 Message Date
Magnus Norddahl 1ef772d017 - add missing CheckVMFrame call 2018-11-18 14:02:39 +01:00
Magnus Norddahl a8a9ec98f3 - only allocate stack space for vmframe and call returns when we need them 2018-11-18 13:49:19 +01:00
Magnus Norddahl 748dbec77a - improve dumpjit output slightly 2018-11-18 13:14:41 +01:00
Magnus Norddahl e778f05b12 - don't emit VMValue.Type information when we know the receiver isn't going to read it anyway 2018-11-18 12:59:53 +01:00
Magnus Norddahl 486b7e0f3c - delay emitting PARAM and VTBL instructions until CALL/CALL_K 2018-11-18 12:38:55 +01:00
alexey.lysiuk 4624c6e6a3 - use custom offsetof() macro
src/scripting/vm/jit_call.cpp:164:38: warning: offset of on non-standard-layout type 'VMScriptFunction' [-Winvalid-offsetof]
src/scripting/vm/jit_load.cpp:87:50: warning: offset of on non-standard-layout type 'DObject' [-Winvalid-offsetof]
src/scripting/vm/jit_load.cpp:96:50: warning: offset of on non-standard-layout type 'DObject' [-Winvalid-offsetof]
src/scripting/vm/jit_load.cpp:257:53: warning: offset of on non-standard-layout type 'DObject' [-Winvalid-offsetof]
2018-11-18 12:48:50 +02:00
alexey.lysiuk e4c238b6c7 - fixed compilation of POSIX targets
src/scripting/backend/vmbuilder.h:169:19: error: no member named 'function' in namespace 'std'
2018-11-18 12:37:07 +02:00
Christoph Oelckers 28db04b501 - missed one OP_RESULT. 2018-11-18 10:09:29 +01:00
Christoph Oelckers fe0a341e0c - moved all code related to function calls into the helper class so that all future work on the calling convention is in one place only. 2018-11-18 10:02:31 +01:00
Christoph Oelckers cbedcff559 - moved all handling for the simple calls into EmitterArray to have it in one place only.
The main case of FxVmFunctionCall is not done yet, though.
2018-11-18 08:29:41 +01:00
Christoph Oelckers 629d329f22 - removed OP_TAIL.
The amount of support code for this minor optimization was quite large and this stood in the way of streamlining the VM's calling convention, so it was preferable to remove it before moving on.
2018-11-18 07:43:03 +01:00
Magnus Norddahl 4e0c5cf16c - fix compile errors 2018-11-18 03:28:57 +01:00
Christoph Oelckers 292cf93fa7 - fixed TArray's Append methods.
I mistakenly assumed that Grow would incease the array's reserved space.
2018-11-18 01:23:14 +01:00
Christoph Oelckers 983c0c56b1 - changed OP_PARAM handling so that all registers remain allocated until the call instruction and reordered instruction emission so that the param instructions all directly precede the call instruction. 2018-11-18 01:06:04 +01:00
Christoph Oelckers b2c07e731f - completed the Dehacked fix.
I missed some arguments that were specified but set to 'not given'.
2018-11-17 21:33:21 +01:00
Christoph Oelckers 16c85b532b - restored the old A_Jump prototype because DECORATE needs this to parse the arguments. 2018-11-17 21:22:18 +01:00
Christoph Oelckers 5180265ab1 - fixed: The Dehacked function wrappers now need full parameter lists. 2018-11-17 21:21:23 +01:00
Christoph Oelckers 533f66396d Merge branch 'master' into asmjit 2018-11-17 20:16:03 +01:00
Christoph Oelckers 45ef7bca4f - fixed: FTexture::SmoothEdges must forward its result to the base texture in case a redirection is in effect.
Both need the bMasked flag, or some code will think that the texture is not fully opaque if no holes were found.
2018-11-17 18:55:44 +01:00
Christoph Oelckers 08fe9c375b - use the same formula for calculating 3DMidTex offsets as the renderer when per-sidedef scaling is used.
This reuses the FTexCoordInfo class the hardware renderer had been using to calculate wall texture offsetting.
The software renderers still need this sorted out to bring them in line with the rest of the code, though, but they do not have this code sufficiently well organized to make this a straightforward task.
2018-11-17 18:24:14 +01:00
Magnus Norddahl 7e0dacdb1d - disabled code that shows how a thunk function and native setup would look like 2018-11-17 16:26:54 +01:00
Christoph Oelckers 701b793f24 - fixed parameter mixup with P_CanResurrect. 2018-11-17 16:21:08 +01:00
Christoph Oelckers 160f17a907 - fixed stencil cap generation for old hardware and changed it so that it only gets done once for each stencil setup, not for each stencil pass. 2018-11-17 15:34:23 +01:00
Christoph Oelckers bb4007f16a - fixed: CVar.ResetToDefault was missing a check for use outside of menus. 2018-11-17 15:23:57 +01:00
Christoph Oelckers 89cec539fa - fixed IJMP code generation for the JIT compiler.
With a proper count value available this can be done properly. The only relevant targets are the jumps immediately succeeding the IJMP instructions, nothing else.
2018-11-17 13:39:14 +01:00
Christoph Oelckers fcb5684607 - do not use instructions from too recent instruction set extensions.
andn is part of BMI1 which was introduced in 2012, which is far too recent to be used unchecked.
2018-11-17 13:10:18 +01:00
Christoph Oelckers adde0510fe - deconstruct A_Jump with multiple labels into A_Jump(chance, RandomPick(label1, label2, label3,...)) to remove this ugly special case from the VM calling convention.
This also adds the number of available choices to OP_IJMP.
2018-11-17 12:35:03 +01:00
Magnus Norddahl 68afc419af - inline ReadBarrier, GetClass and GetClassMeta 2018-11-17 10:54:16 +01:00
Christoph Oelckers 6398c27646 - fixed RNG setup in FxRandom. 2018-11-17 10:06:01 +01:00
Christoph Oelckers 94ed30e782 - removed the default parameter handling from all native script functions because it is no longer needed. 2018-11-17 10:03:40 +01:00
Christoph Oelckers e643582957 - fixed FxFRandom setup which used a path in FxRandom that is no longer supported. 2018-11-17 08:06:23 +01:00
Magnus Norddahl f99bba48dc - stop using lambda functions for CreateCall because MSVC lambas use a different calling convention and "converts" them to the right one by generating a thunk function 2018-11-17 05:12:47 +01:00
Magnus Norddahl f082a8af98 - removed the SetupSimpleFrameMissingArgs logic as the number of args are now guaranteed 2018-11-17 00:49:22 +01:00
Magnus Norddahl 8ec85cb0ee - add warning text when falling back to the VM 2018-11-17 00:36:40 +01:00
Christoph Oelckers 6423902c63 - removed the unused 'no arguments' cases from the BuiltinRandom functions and split off BuiltinRandom2 into its own function.
This removes the last non-vararg cases where a native VM function checks 'numparam'. As of this commit all function calls will pass the complete list of arguments.
2018-11-17 00:14:39 +01:00
Magnus Norddahl ea26bf6b2f - make functions using too many registers (more than 200) fall back to the VM 2018-11-17 00:04:15 +01:00
Christoph Oelckers 95ab1da6a0 - always pass complete argument lists in the VM. 2018-11-16 22:43:12 +01:00
Christoph Oelckers cfa11046ab - changed PhosphorousFire.DoSpecialDamage to match SVE's handling:
* Everything with a damage factor for fire only uses that.
* Everything that bleeds takes half damage
* Robots take quarter damage.
2018-11-16 21:36:57 +01:00
Christoph Oelckers 16053c7cdb - build full argument lists for action function calls.
This uses one static global array to avoid frequent reallocations.
2018-11-16 20:38:52 +01:00
Christoph Oelckers 97573a0452 - implemented VMCallWithDefaults and used it for all calls with variable arguments.
This isn't used for the 3 action function calls because it requires an array allocation which would be a bit too costly for something as frequently called as action functions.
They will need a different approach.
2018-11-16 19:18:33 +01:00
Christoph Oelckers 6d7710165c - fixed last commit. 2018-11-16 18:50:34 +01:00
Christoph Oelckers c24da62cdd - marked all places where an incomplete parameter list may be passed to the VM by a native call by redirecting VMCall to an intermediate VMCallWithDefaults. This function must later fill in the missing arguments from the default. 2018-11-16 18:41:27 +01:00
Christoph Oelckers acbdfddb26 Merge remote-tracking branch 'remotes/origin/master' into asmjit 2018-11-16 17:20:12 +01:00
Christoph Oelckers 33fb76698b Avoid using argument count for any kind of decision making in native VM functions.
This allows retaining the functionality, even if for the JIT compiler's benefit all default arguments are pushed onto the stack instead of reading them from the defaults array.
2018-11-16 15:25:37 +01:00
Christoph Oelckers 8c57447108 - Restricted argument count check to the void return case.
There were some issues here:

* a check for mismatching count is too strict because it is legal to omit return values
* it failed to detect returning multiple values in a single expression.
2018-11-16 12:28:24 +01:00
Christoph Oelckers 358001c306 fixed right shift operator for unsigned values
This is version protected to avoid breaking old code.
2018-11-16 11:32:24 +01:00
Christoph Oelckers 7cd89fe07b - fixed: FxUnaryNotBitwise modified the source operand instead of allocating a new one. 2018-11-16 11:21:51 +01:00
Christoph Oelckers 1250eb5323 - fixed: AActor' friction field was not saved 2018-11-16 08:06:01 +01:00
Magnus Norddahl ac28f0d34f - remove unused argument 2018-11-16 01:33:41 +01:00
Magnus Norddahl 34b037c9db - avoid calling VMFillParams for simple stack frames
- split Setup into more functions
2018-11-16 01:13:25 +01:00