Christoph Oelckers
c8db1f151e
- fixed: All FNames inside actor classes need to be FNameNoInit or their constructor will overwrite them after copying the defaults.
2017-02-15 12:16:24 +01:00
Christoph Oelckers
d8ebbcfc08
- fixed: When loading a savegame the player class in the userinfo needs to be updated.
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- fixed: Class pointers should not be added to the list of garbage collected pointers.
- fixed several warnings in the event code.
2017-02-15 11:55:08 +01:00
Christoph Oelckers
6fef653aa1
- exported GetUDMF methods to scripting.
2017-02-15 01:03:47 +01:00
Christoph Oelckers
8d7a64bd17
- added a virtual 'used' method that gets called when the player presses use on an actor. This method will only be called if the actor does not have the USESPECIAL flag - that one will be handled as before.
2017-02-15 00:43:30 +01:00
Christoph Oelckers
c01289e999
- added ZScript property handling for names, sounds and colors.
2017-02-14 23:28:49 +01:00
Christoph Oelckers
2f1b5c375e
- fixed: Line_SetPortal crashed with one-way portals.
2017-02-14 23:13:29 +01:00
Christoph Oelckers
c5204f34ca
- fixed: The code to play the mage lightning's attack sound was converted wrong, because it used the same structure as looping sounds normally so, but doesn't actually loop.
2017-02-14 22:51:53 +01:00
Christoph Oelckers
a6156297ce
- don't adjust sprite offsets of IWAD sprites in sequences which have been replaced partially. This can be overridden by specifying 'iwadforced' in the SPROFS lump.
2017-02-14 22:04:52 +01:00
Christoph Oelckers
3170591e32
- restated some weird number manipulation in SBARINFO for powerup time. This appears to be needed to distinguish between non-expiring items and non-present items.
2017-02-14 22:04:52 +01:00
alexey.lysiuk
a9f650c3f2
Fixed compilation warnings reported by GCC/Clang
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src/events.cpp:167:66: warning: format specifies type 'char *' but the argument has type 'char' [-Wformat]
src/events.cpp:167:84: warning: data argument not used by format string [-Wformat-extra-args]
src/events.cpp:1036:20: warning: comparison of integers of different signs: 'int' and 'unsigned long' [-Wsign-compare]
2017-02-14 22:13:31 +02:00
alexey.lysiuk
dd0f55e8d8
Fixed compilation of Cocoa backend
2017-02-14 22:02:47 +02:00
Christoph Oelckers
b7b0e64471
- separated splash detection from water level setting.
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This could cause problems if 3D floors with different properties for slashing and waterlevel were occupied at the same time. By keeping the slash code separate both parts can be handled without having to look out for the other.
2017-02-14 20:11:30 +01:00
Christoph Oelckers
9e769f29c3
- the native part wasn't saved.
2017-02-14 19:34:01 +01:00
Christoph Oelckers
2234d36c7a
Merge branch 'thereisnospoon' of https://github.com/jewalky/gzdoom
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# Conflicts:
# src/dobject.h
2017-02-14 19:10:02 +01:00
Christoph Oelckers
2e5ada5f25
- fixed texture clamping calculations for negative scales.
2017-02-14 18:20:21 +01:00
Christoph Oelckers
2e11b4f346
- fixed: The S_Sound script export did not call the actual function.
2017-02-14 17:03:31 +01:00
Christoph Oelckers
7b1645d239
- fixed the item check in OptionMenuItemCommand.
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This was calling the wrong GetItem function.
2017-02-14 16:50:10 +01:00
Christoph Oelckers
443ac50887
- fixed: DMenu::CallTicker called the Drawer methods of the menu instead of the Ticker methods.
2017-02-14 13:19:37 +01:00
alexey.lysiuk
08bf08f297
Restored effect of negative horizontal texture scale in software renderer
2017-02-14 12:33:27 +02:00
Christoph Oelckers
73ed351144
- don't error out on unknown CVars for optional parameters in menu items.
2017-02-13 23:24:31 +01:00
Christoph Oelckers
32da1de385
- fixed: negative texture scales should not affect the direction a wall scrolls in.
2017-02-13 22:37:16 +01:00
Christoph Oelckers
cb758f6dab
- added a 'nolightfade' MAPINFO option which disables light diminishing in OpenGL. Note that this only works for light modes 0-3. Modes 4 and 8 use special light math that would not work if such a setting was forced.
2017-02-13 22:17:15 +01:00
Christoph Oelckers
1a63450fe2
- fixed a few issues with actor bouncing logic.
2017-02-13 22:00:27 +01:00
Christoph Oelckers
5dd00e44ef
- fixed bad parameters for MouseEvent call in menus.
2017-02-13 20:06:07 +01:00
Christoph Oelckers
6525e04118
- added restrictions to CVAR and CCMD access functions for the menus. CVAR changes are only allowed when the menu is open or for mod-CVARs. The CCMD execution function is now private to the control requiring it and heavily guarded against improper access from the outside so that abuse is mostly impossible.
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This also means that the remaining scriptification of the menu is on hold. The player menu would require even more access to critical game data, which is a no-go, and the other remaining menus offer little benefit from getting scriptified.
2017-02-13 19:18:45 +01:00
Christoph Oelckers
7877bcbdcb
- exported more parts of the joystick menus and also exported all strings for them to the string table.
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- exported the skeleton definition for list menus.
2017-02-13 17:45:03 +01:00
Christoph Oelckers
89ef30166d
- fixed assembly output for SO instruction.
2017-02-13 00:25:39 +01:00
Christoph Oelckers
46c0d27fe7
- scriptified the entire OptionMenu class and all still existing native subclasses.
2017-02-13 00:08:20 +01:00
Christoph Oelckers
12db190f41
- scriptified the CVar printers for the gameplay and compatibility menus.
2017-02-12 23:17:05 +01:00
Christoph Oelckers
2b977f70e6
- scriptified the video mode menu (only the part that extends the actual menu class, the entire thing is basically non-modifiable but this code would otherwise stand in the way of properly handling the rest of the menus.)
2017-02-12 23:05:39 +01:00
Christoph Oelckers
7d96f85fe8
Merge remote-tracking branch 'remotes/origin/master'
2017-02-12 21:57:46 +01:00
Christoph Oelckers
b6ad14a614
- made adjustments to text input menu to work with scripts.
2017-02-12 21:45:37 +01:00
Christoph Oelckers
f0e925c5a7
- scripted color picker fully working.
2017-02-12 20:20:47 +01:00
Christoph Oelckers
dbf3530696
- the keybinding control works again, this time fully scripted.
2017-02-12 18:38:23 +01:00
Christoph Oelckers
2e9c1ec3f3
- fixed translation setup for player backdrop.
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- fixed return value of GetAction method of menu controls.
2017-02-12 16:48:29 +01:00
Christoph Oelckers
03283de4e8
- fixed issues with option menu items.
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- fixed the octal parser in strbin.
- remove 'new' token because it gets in the way.
2017-02-12 16:02:55 +01:00
Christoph Oelckers
4562695854
- fixed stringtable access in menus.
2017-02-12 14:28:38 +01:00
Christoph Oelckers
bb6def820f
- everything compiles and mostly works again.
2017-02-12 14:04:48 +01:00
Magnus Norddahl
9482c3e639
Fixed voxel clipping bug
2017-02-12 11:32:06 +02:00
alexey.lysiuk
c01107181a
Reset sound position only when there is no listener
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https://mantis.zdoom.org/view.php?id=206
https://mantis.zdoom.org/view.php?id=248
2017-02-12 11:26:25 +02:00
Christoph Oelckers
ee1217c8c7
- everything compiles again, now to make it work again with all menu widgets 100% scripted.
2017-02-12 01:18:49 +01:00
Christoph Oelckers
2a5b26c27c
- removed native option menu controls. Note that this commit will not compile!
2017-02-11 21:28:48 +01:00
Christoph Oelckers
fc4e1ffcdf
- separated the savegame menu code into an internal class managing the savegame data and the actual menu.
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The manager class cannot be scriptified because it provides the internal implementation which may change at some point in the future. It also encapsulates all access to the file level because if that part is not protected, modders could write malware mods.
2017-02-11 17:20:12 +01:00
Christoph Oelckers
947b625c50
- all menu items scriptified, but not yet active.
2017-02-11 16:11:48 +01:00
Christoph Oelckers
f91d91d6e8
- all optionmenu items scriptified, but not integrated yet.
2017-02-11 00:36:53 +01:00
alexey.lysiuk
d2affc7c0c
Fixed crash on attempt to get string value of null
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https://mantis.zdoom.org/view.php?id=231
2017-02-10 16:19:33 +02:00
Christoph Oelckers
98de1fcfcb
- make the pixel buffer of the player backdrop dynamic.
2017-02-10 14:18:00 +01:00
Christoph Oelckers
65174af544
- moved the backdrop for the player box into the texture manager so that the menu doesn't have to bother with managing the texture itself.
2017-02-10 14:07:21 +01:00
Christoph Oelckers
8c780ab7ff
- exported the drawer function of the colorpicker menu.
2017-02-10 13:21:35 +01:00
alexey.lysiuk
04e2b3be4a
Fixed compilation with GCC/Clang
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No more 'enumeration previously declared with fixed underlying type' error
2017-02-10 13:34:28 +02:00