Magnus Norddahl
c15328de2f
- Remove include that shouldn't be there (also caused macOS builds to fail)
2018-04-07 19:35:32 +02:00
Magnus Norddahl
2d51fa5b43
- Clean up PolyTriangleDrawer API so that it can better support both softpoly and the swrenderer
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- Slightly improve how softpoly processes portals
- Pass the vertex transform matrix via a command rather than being part of the drawer args
- Improve zbuffer drawers in the software renderer
- Misc model rendering fixes
2018-04-07 15:48:48 +02:00
alexey.lysiuk
cb3650ed9e
Added message for absent explicitly referenced dialog file
2018-04-07 12:52:38 +03:00
alexey.lysiuk
3239a9eaa6
Added loading of ZSDF lumps by full paths
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https://forum.zdoom.org/viewtopic.php?t=60139
2018-04-07 12:43:10 +03:00
alexey.lysiuk
5177868773
Revert "Removed workaround for MSVC 2017 compiler bug"
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This reverts commit 9da92facda
.
2018-04-07 08:05:50 +03:00
alexey.lysiuk
7bd281ddc9
Added zero initialization of implicit dynamic array items
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https://forum.zdoom.org/viewtopic.php?t=60111
2018-04-05 12:22:41 +03:00
Magnus Norddahl
b1d33d1bba
- Fix mid texture rendering for self-referencing sector lines
2018-04-05 01:40:58 +02:00
alexey.lysiuk
b6f184491b
Restored vanilla behavior of lightning for original Hexen
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https://forum.zdoom.org/viewtopic.php?t=60103
2018-04-04 16:46:01 +03:00
alexey.lysiuk
2e7d196f8b
Fixed crash when vid_setmode CCMD is used from command line
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It's impossible to validate video mode at such early stage of initialization
Added sanity check for mode's width and height as well
https://forum.zdoom.org/viewtopic.php?t=59990
2018-04-04 11:46:14 +03:00
alexey.lysiuk
d3cacbf246
Fixed potential crash on usage of Mystic Ambit Incant
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https://forum.zdoom.org/viewtopic.php?t=60080
2018-04-03 12:41:51 +03:00
alexey.lysiuk
9da92facda
Removed workaround for MSVC 2017 compiler bug
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Apparently Microsoft fixed it in the recent update
2018-04-03 12:13:40 +03:00
alexey.lysiuk
5c8a82d6b2
Set proper version numbers in 7-Zip header file
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Source code was at 18.01 already, the latest stable version at the moment
2018-04-03 12:13:37 +03:00
alexey.lysiuk
de2ad7a5d9
Updated zlib to 1.2.11
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https://zlib.net/zlib1211.zip
2018-04-03 11:30:04 +03:00
alexey.lysiuk
c70f9cf833
Reintroduced discarding of custom IWAD duplicates
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Detection of duplicated IWADs now works the same for embedded and custom IWADINFO definitions
https://forum.zdoom.org/viewtopic.php?t=58333
2018-04-02 16:16:47 +03:00
alexey.lysiuk
4de9597006
Fixed detection of .ipk7 custom IWADs
2018-04-02 15:32:00 +03:00
alexey.lysiuk
ac7e5def32
Forbade dynamic array as the return type of a function
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Compiler ignored this case silently but it crashed during code generation
2018-04-02 15:18:30 +03:00
alexey.lysiuk
5df5e2abe7
Fixed excessive growth of ACS string pool
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This fixes usage of uninitialized variable in ACSStringPool::PoolEntry objects
The initial version (before 66d15dc
) increased pool size by one entry and assign all its members right after that
The improved version reserved MIN_GC_SIZE entries but didn't initialize anything except the first one
ACSStringPool::FindFirstFreeEntry() cannot find the proper entry as it uses PoolEntry::Next member for list traversal
It's enough to initialize Next member with FREE_ENTRY value because other fields will be assigned anyway inside ACSStringPool::InsertString()
https://forum.zdoom.org/viewtopic.php?t=60049
2018-04-01 16:27:08 +03:00
Christoph Oelckers
23146c9b18
- made all elements of DehInfo and State read-only.
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This data must be immutable, if any mod plays loose here, very bad things can happen, so this hole got plugged, even at the expense risking to break some badly behaving mods.
2018-04-01 08:41:06 +02:00
alexey.lysiuk
ff96980dda
Fixed handling of default values in String.Mid()
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https://forum.zdoom.org/viewtopic.php?t=60047
2018-03-31 21:45:20 +03:00
Simon
4afc538f88
Localize the word “for” in Strife’s trading dialogs
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This deals with what seems to be the only hardcoded piece of text in Strife. Also added a translation to the French file and removed a few superfluous line breaks in the English one.
2018-03-31 18:57:00 +02:00
alexey.lysiuk
b36fc82fff
Removed check for duplicate IWADs
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Skipping of duplicate IWADs seems to serve a cosmetic purpose only but it caused troubles with custom IWADs
https://forum.zdoom.org/viewtopic.php?t=58333
2018-03-31 15:34:55 +03:00
alexey.lysiuk
ca0e39cd0c
Added ability to load any IWAD without extension
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Previously, only .wad files can specified without file extension for -iwad command line option
For example, -iwad square1 will load square1.pk3 as IWAD
2018-03-31 15:32:28 +03:00
alexey.lysiuk
17bc9c3f69
Fixed handling of default value in Actor.Vec3Angle()
2018-03-31 11:46:06 +03:00
Christoph Oelckers
fb263a0fe5
Merge pull request #454 from ZippeyKeys12/master
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Default newradius in A_SetSize
2018-03-31 08:55:12 +02:00
ZippeyKeys12
0441994106
Default newradius in A_SetSize
2018-03-30 18:06:46 -05:00
alexey.lysiuk
709bbe3db0
Fixed crash on accessing player sprite's state in software renderer
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https://forum.zdoom.org/viewtopic.php?t=60034
2018-03-30 16:40:31 +03:00
alexey.lysiuk
408a2f6dab
Fixed uninitialized members in DPSprite class
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https://forum.zdoom.org/viewtopic.php?t=60034
2018-03-30 16:38:51 +03:00
alexey.lysiuk
84e9017a5f
Fixed infinite loop with zero height fast projectile
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https://forum.zdoom.org/viewtopic.php?t=60019
2018-03-30 12:49:35 +03:00
alexey.lysiuk
a6738fd139
Fixed infinite loop with None class in random spawner
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actor NoneSpawner : RandomSpawner
{
DropItem "None"
}
https://forum.zdoom.org/viewtopic.php?t=60027
2018-03-30 10:44:42 +03:00
alexey.lysiuk
140ad241c4
Adjusted validation limit for sound velocity again :(
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https://forum.zdoom.org/viewtopic.php?t=59979
2018-03-30 10:42:22 +03:00
Vitaly Novichkov
74c5bab075
Attempt to fix a blank banks list of ADLMIDI
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That happen because of silly dependency on soundfonts list which is totally unneeded to ADLMIDI as it uses embedded banks or external banks in a different format.
https://forum.zdoom.org/viewtopic.php?f=104&t=59997&p=1047184
2018-03-29 23:39:15 -04:00
alexey.lysiuk
b952653303
Set more suitable limit for sound velocity validation
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https://forum.zdoom.org/viewtopic.php?t=59979
2018-03-29 17:37:36 +03:00
alexey.lysiuk
cbad9ac219
Fixed crash when event handler class isn't derived from StaticEventHandler
2018-03-29 16:41:29 +03:00
Christoph Oelckers
9feccac8cd
Merge pull request #452 from Wohlstand/master
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ADLMIDI: Update the DMXOPL3 bank by Sneakernets and minor changes
2018-03-29 13:22:31 +02:00
Wohlstand
2d79d187d5
OPNMIDI: Remove std:: from all snprintf calls
2018-03-28 20:37:55 +03:00
Wohlstand
9c1cf72175
Merge branch 'master' of git@github.com:Wohlstand/gzdoom.git
2018-03-28 20:36:16 +03:00
Wohlstand
6a497a0b92
ADLMIDI: Update latest update of DMXOPL3 bank by @sneakernets
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And a small polishing of bank names to keep the informative, but much shorter
2018-03-28 20:34:28 +03:00
Wohlstand
99e24efc2c
ADLMIDI: Remove std:: from all snprintf-s
2018-03-28 20:33:02 +03:00
alexey.lysiuk
fdd93d704d
Merged list of video modes for Cocoa and SDL backends
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https://forum.zdoom.org/viewtopic.php?t=59990
2018-03-28 15:12:07 +03:00
Vitaly Novichkov
6278c8fb81
Merge branch 'master' of git@github.com:coelckers/gzdoom.git
2018-03-27 23:44:58 +03:00
Vitaly Novichkov
38156b9243
ADL&OPL: Added a fallback for a blank instruments in GS/XG banks
2018-03-27 07:36:07 +02:00
Vitaly Novichkov
934441f9a2
ADL&OPL: Added a fallback for a blank instruments in GS/XG banks
2018-03-27 03:21:32 +03:00
Vitaly Novichkov
7296f8c018
Merge branch 'master' of git@github.com:coelckers/gzdoom.git
2018-03-27 03:17:20 +03:00
Marisa Kirisame
19b701728d
Typo fix in linetrace flags checking.
2018-03-26 22:00:17 +02:00
Christoph Oelckers
3c3c2f03e8
The missing parts of last commit.
2018-03-26 20:44:25 +02:00
Christoph Oelckers
7c333b1fd1
- changed the default settings for fluid_patchset, timidity_config and midi_config to point to the default sound font.
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wildmidi_config has not been changed because it cannot read .sf2 files.
2018-03-26 20:43:44 +02:00
Christoph Oelckers
d166ab95a9
Revert "- fixed: 3D floor that extend into the real sector's floor were not clipped properly."
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This reverts commit a33ad3c99e
.
Turns out that this breaks legitimate maps. So I'd rather let that one broken map glitch than the good ones.
2018-03-26 19:44:41 +02:00
Christoph Oelckers
f8019637cf
- fixed: FBuildTexture::CopyTrueColorPixels returned incorrect transparency information
2018-03-26 11:46:33 +02:00
Magnus Norddahl
4ffa344f7d
- Fix black pixels when subtractive lights are in range for PBR materials
2018-03-26 00:01:52 +02:00
Christoph Oelckers
98c7118a3a
- fixed: A sidedef's sector and linedef references were writable.
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This cannot be allowed under any circumstances because this is what links the map geometry together.
Yes, it will break any mod that tries to play with these variables, but any such mod has to be considered broken by design and must be stopped.
2018-03-25 22:39:10 +02:00