Randy Heit
b7f4f498ff
Update DUMB to revision 7ad496ecf2fd658a51de55df0e7f0257025038cc
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- Added sanity checking to XM reader instrument and sample header sizes
- Added footer tag checking to prevent tags from reaching the module reader
SVN r4093 (trunk)
2013-02-08 00:41:29 +00:00
Randy Heit
4163817eda
Update DUMB to revision 5bee3e5ba3d57d1b16dda6d82c18fb417781625b
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- Fixed XM reader for files with smaller than expected instrument or sample header sizes
SVN r4092 (trunk)
2013-02-08 00:40:36 +00:00
Randy Heit
3681a6673f
Update DUMB to revision 0e95459562669335f7de543d063cfa57d25a8b77
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- Fixed MOD vibrato depth
- Fixed XM tremolo ramp and square waveform tracking
SVN r4091 (trunk)
2013-02-08 00:40:03 +00:00
Randy Heit
ab801ffb76
Update DUMB to revision 8c3e510483ba1fdec19017dad4a5004d694177eb
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- Corrected old style PSM note data
SVN r4090 (trunk)
2013-02-08 00:38:54 +00:00
Randy Heit
778bfd679b
Update DUMB to revision 71ecdc7274a7fa33af0a0dea915eb3a294b0b04a
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- Fixed IT stereo samples
SVN r4089 (trunk)
2013-02-08 00:38:07 +00:00
Randy Heit
86690be58b
Update DUMB to revision 667b479457fd7c1e9aff4ea8301295c81762bdf5
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- Fixed IT envelope reading for node counts over 25, which are invalid
SVN r4088 (trunk)
2013-02-08 00:37:17 +00:00
Randy Heit
4ce4a05518
Update DUMB to revision 4a268f95b7d2a116e3ea53d297c1d5a29f46bf07
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- Added missing song restart position initialization to AM, AMFF, and DSM readers
SVN r4087 (trunk)
2013-02-08 00:36:35 +00:00
Randy Heit
1307079812
Update DUMB to revision 07f761e918e8a621f64242dd1a631ceba03cc920
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- Fixed IT New Note Action duplicate check types for sample and instrument
SVN r4086 (trunk)
2013-02-08 00:35:42 +00:00
Randy Heit
5490b08c88
Update DUMB to revision 7def196332594817f94138dce2942007d232d407
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- Corrected volume slide behavior for S3M playback, and also adjusted the slide volume level clipping range for S3M to 0-63
- Updated S3M playback to share memory between DEFIJQRS effects
- Adjusted S3M reader to a lower master volume level scale
SVN r4085 (trunk)
2013-02-08 00:34:58 +00:00
Randy Heit
e66f50fb76
Update DUMB to revision f5f34570905e87f1933a0220d71d0d48c05b9b49
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- Added a workaround for bad sample offsets in STM files
- Disabled inserting note cut commands in STM files, as there is no such command in the format
SVN r4084 (trunk)
2013-02-08 00:33:10 +00:00
Randy Heit
277c233f5d
Update DUMB to revision d78c28566689e3fca51f1fbb7208cde8b6e190a6
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- Fixed STM sample reading
SVN r4083 (trunk)
2013-02-08 00:32:14 +00:00
Randy Heit
865a237b2c
Update DUMB to revision c2cb42ff918b398ec8c305ddc6574f9f8f945ad9
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- Implemented support for STM 1.x format
- Flagged STM files as stereo, as they should be
SVN r4082 (trunk)
2013-02-08 00:29:50 +00:00
Randy Heit
612d16e11c
- Added Oktalyzer loading support to ZDoom.
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SVN r4081 (trunk)
2013-02-08 00:25:30 +00:00
Randy Heit
d1ada02edb
Update DUMB to revision 33cd2c469ae9872dd0710297760bfb1dfe53a56d
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- Made Oktalyzer reader more tolerant of truncated files
SVN r4080 (trunk)
2013-02-08 00:11:27 +00:00
Randy Heit
6d000a414a
Update DUMB to revision e169b25f34ca140da8375a7085791447a5b8e8e8
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- Implemented Oktalyzer format loader
SVN r4079 (trunk)
2013-02-08 00:09:49 +00:00
Randy Heit
e978c7b059
- Udate DUMB to revision e34d68685d2e5e8b45f62acdaf8157872624620c
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2011-01-13 23:11 UTC - kode54
- Implemented ASYLUM instrument base semitone offset
- Fixed ASYLUM effect number translation
- Version is now 0.9.9.28
2011-01-13 21:28 UTC - kode54
- Quick fix for PT2 invert loop effect
- Version is now 0.9.9.27
2011-01-13 20:37 UTC - kode54
- Implemented PT2 invert loop effect
- Version is now 0.9.9.26
SVN r4078 (trunk)
2013-02-07 23:34:03 +00:00
Randy Heit
8807330649
- Update DUMB to revision c0fc19ef2e756ef25aa44ca3775b4afed3f02c9c
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- Changed aliased resampler loop conditions a bit to fix some bugs
- Removed resampler loop unrolling, as it actually made things slightly slower
- Fixed a bug with songs triggering notes on the first order with instrument changes before any note commands have been triggered
SVN r4077 (trunk)
2013-02-07 23:30:20 +00:00
Randy Heit
401ee8fafb
Update DUMB to revision 9ac6cf69758fe0db6d6e654f298cd36efdb73366
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- Replaced old aliased resampling mode with a 65536x oversampling sinc resampler
SVN r4076 (trunk)
2013-02-07 23:21:36 +00:00
Randy Heit
13ffa8a1b8
Update DUMB to revision a9176165a2ccc56410b2004d2f5dd40b2052453a
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- Changed a break to row behavior in DUMB, hopefully it doesn't break anything
SVN r4075 (trunk)
2013-02-07 22:25:58 +00:00
Randy Heit
aad103c8d5
Update DUMB to revision 1a9e0d4fd889dc9d17a5ebe97825be0cb2b7a273
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- Added range checking for XM global volume command
SVN r4074 (trunk)
2013-02-07 22:24:45 +00:00
Randy Heit
492caf6ceb
Update DUMB to revision ca554279a235b23c7f5f6ff9ce478a7aa7250dfe
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- Fixed channel muting when switching or restarting songs, or when seeking
SVN r4073 (trunk)
2013-02-07 22:23:55 +00:00
Randy Heit
1e04a8821a
Update DUMB to 6e159ab89b5df27acf8a182a1ea5bf307ba8ff95
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- Fixed two bugs with pattern loops causing songs to loop forever
SVN r4072 (trunk)
2013-02-07 22:22:07 +00:00
Randy Heit
afabf7e018
- Force node building for garrison.wad from The Master Levels so that the teleporter to the
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red key won't leave you in the ground.
SVN r4071 (trunk)
2013-02-07 21:32:06 +00:00
Randy Heit
6e3d784c50
- Fixed: G_CheckSpot() should not use the player start's z position unless LEVEL_USEPLAYERSTARTZ is set.
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SVN r4070 (trunk)
2013-02-07 21:09:55 +00:00
Randy Heit
c116453158
- When doing kickback in P_DamageMobj(), choose a random direction if the target and origin are in the exact same spot.
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SVN r4069 (trunk)
2013-02-07 21:02:26 +00:00
Randy Heit
cdfd671dff
- P_MovePsprites() should now always call P_CheckWeaponSwitch(), because the latter function
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now has its own WF_WEAPONSWITCHOK check in the correct place.
SVN r4068 (trunk)
2013-02-07 20:42:24 +00:00
Randy Heit
2cf141e914
- In A_ReFire, allow refiring when a weapon is pending, but weapon switching is not okay at this time.
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SVN r4067 (trunk)
2013-02-07 20:38:41 +00:00
Randy Heit
522a940ccf
- In P_SetSafeFlash(), check the requested state against every actor when Dehacked moves the
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flash to some other class's states instead of just assuming it's good.
SVN r4066 (trunk)
2013-02-07 20:29:48 +00:00
Randy Heit
8874cb140b
- Don't use the global numsectors variable when testing if a map is a Build map in P_IsBuildMap()
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and P_LoadBuildMap().
SVN r4065 (trunk)
2013-02-07 20:17:50 +00:00
Randy Heit
995d6f52e7
- Allow terrain definitions to work with overrides and non-flats.
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SVN r4064 (trunk)
2013-02-05 02:39:47 +00:00
Randy Heit
2f3dd8d959
- Moved MF4_BOSSSPAWNED flag copying from A_PainShootSkull to AActor::CopyFriendliness().
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SVN r4063 (trunk)
2013-02-05 02:33:11 +00:00
Randy Heit
87b8b6201c
- Added WRF_DISABLESWITCH flag for A_WeaponReady to indicate that any attempts to switch the weapon
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should be discarded.
SVN r4062 (trunk)
2013-02-05 02:27:35 +00:00
Randy Heit
f0bc2fdc53
- Fixed CF_DOUBLEFIRINGSPEED is in player->cheats, not player->WeaponState.
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SVN r4061 (trunk)
2013-02-05 01:45:23 +00:00
Randy Heit
f68d5a4845
- More options for acsprofile command:
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* acsprofile clear - Resets all profiling statistics to 0.
* acsprofile [<sort-function>] [<limit>]:
* <sort-function> is an optional argument that specifies which column to sort on (total, min, max, avg, or runs). The default is total.
* <limit> is an optional argument that specifies how many rows to limit the output to. The default is 10. 0 or less will print every script or function that has at least one run.
SVN r4060 (trunk)
2013-02-03 04:30:20 +00:00
Randy Heit
b971714e7f
- Do not print imported functions in the profile list.
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SVN r4059 (trunk)
2013-02-03 03:54:31 +00:00
Randy Heit
b2f09b2dc6
- Added ACS profiling information.
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SVN r4058 (trunk)
2013-02-02 05:54:15 +00:00
Braden Obrzut
5965c45932
- Fixed: Using interpolation on drawbar would sometimes result in the last pixel hanging longer than it should.
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- Improved draw bar clipping fix from last commit.
SVN r4057 (trunk)
2013-02-01 02:16:02 +00:00
Braden Obrzut
b958215b50
- Fixed: DrawBar's clipping didn't take the texture offset into account.
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SVN r4056 (trunk)
2013-01-30 00:56:24 +00:00
Randy Heit
61322cc33b
- Fixed: A_Lower needs to check player->cheats for WF_INSTANTWEAPSWITCH, not player->WeaponState.
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SVN r4055 (trunk)
2013-01-27 04:08:00 +00:00
Randy Heit
a2f55c8067
- Well, poo. WRF_NoFire is two bits, not just one.
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SVN r4054 (trunk)
2013-01-27 03:02:00 +00:00
Randy Heit
15497b4a24
- Fixed: Floor_RaiseAndCrush is not Floor_RaiseToLowestCeilingAndCrush.
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SVN r4053 (trunk)
2013-01-27 02:57:17 +00:00
Randy Heit
c4a4b9821d
- Fixed: The menu treated netdemos as actual netgames.
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SVN r4052 (trunk)
2013-01-26 03:41:06 +00:00
Randy Heit
5b97bf47de
- Fixed: The string displayed when attempting to start a new game during a netgame is "NEWGAME", not "NETGAME".
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SVN r4051 (trunk)
2013-01-26 03:39:43 +00:00
Randy Heit
e0a137b725
- Removed the netdemo flag, because it's redundant with (netgame && demoplayback).
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SVN r4050 (trunk)
2013-01-26 03:28:54 +00:00
Randy Heit
83320626e5
- Use "Map time color" for single maps, whether in a hub or not. Only use "Hub time color" for hub times.
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SVN r4049 (trunk)
2013-01-26 03:21:09 +00:00
Randy Heit
931357358d
- Reorder the althud level time map entries to match their displayed order.
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SVN r4048 (trunk)
2013-01-26 03:19:27 +00:00
Randy Heit
9cca4ff71d
- Fixed: Lost Souls spawned by Pain Elementals were not killed by DF2_KILLBOSSMONST.
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SVN r4047 (trunk)
2013-01-26 02:54:09 +00:00
Christoph Oelckers
6a1f28e400
- fixed some issues in the alternate HUD menu.
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SVN r4046 (trunk)
2013-01-25 14:50:09 +00:00
Randy Heit
ed8a33aeaf
- Use P_DropWeapon() everywhere it makes sense.
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SVN r4045 (trunk)
2013-01-25 03:32:49 +00:00
Randy Heit
5dca935305
- If this was a git repository, I wouldn't have needed to just make three broken commits in a row.
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SVN r4044 (trunk)
2013-01-25 03:32:20 +00:00