Magnus Norddahl
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a841602d70
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- change the software renderer to render to a DSimpleCanvas like the old D3D9 target did. Then use the drawer threads to memcpy the result to the PBO
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2018-07-20 05:48:15 +02:00 |
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Magnus Norddahl
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a0a7fd53e8
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- change software renderer back to writing directly into the pixel buffer object, but change the creation and mapping so that hopefully all vendors put it in system memory
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2018-07-18 17:47:09 +02:00 |
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Magnus Norddahl
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e93d1e3ebc
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- change software renderer upload code to use GL_STREAM_DRAW and a memcpy from system memory
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2018-07-18 06:46:30 +02:00 |
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Magnus Norddahl
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01bda6348e
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- change swrender mapping to use two buffers/textures and glTexSubImage2D for uploads
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2018-06-19 00:09:39 +02:00 |
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Christoph Oelckers
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74b624002c
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- moved the software renderer's drawer to the swrenderer directory.
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2018-05-05 11:44:42 +02:00 |
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