Commit graph

199 commits

Author SHA1 Message Date
Christoph Oelckers
a28182fe35 - moved the script compiler's backend to 'common'. 2020-04-11 20:20:55 +02:00
Christoph Oelckers
3454314bb1 - separated the Doom specific parts from the compiler backend into a separate file, these parts now get invoked via callback hooks. 2020-04-11 20:20:55 +02:00
Christoph Oelckers
64dc9ac456 - moved around some bits of code. 2020-04-11 20:20:54 +02:00
Christoph Oelckers
f8e9cb8fbc - major dependency reduction of the texture system. 2020-04-11 20:20:37 +02:00
Christoph Oelckers
1479e3a1c3 - CVAR cleanup, in particular decoupling from game internals, which now get handled via callbacks. 2020-04-11 14:00:22 +02:00
Christoph Oelckers
05d8856fe0 - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
Christoph Oelckers
80c6d5b276 - renamed more stuff and also moved the Strife teaser voice handling out of the file system. 2020-04-11 14:00:19 +02:00
Christoph Oelckers
6bccde3b51 - renamed the file system related classes to actually use the term "FileSystem". 2020-04-11 14:00:18 +02:00
Christoph Oelckers
ace3e29473 - removed the implicit conversion operators from FName.
These were creating dangerous interdependencies. It is better to do explicit conversions when needed.
As an added plus, this means that zstring.h no longer depends on name.h which was very annoying.
2020-04-11 14:00:13 +02:00
Christoph Oelckers
b0ecb02d6b - move SuperFastHash to its own set of files, instead of having this tied to the console.
- replace swapvalues with std::swap globally.
- added some additions to utility code from Raze, mainly to reduce file content differences.
- reduced some unused utilities
2020-04-11 14:00:10 +02:00
alexey.lysiuk
dd54c14380 - fixed code generation for very special if+switch combination
CheckReturn() must be called before emitting code, otherwise it will always return false for switch statements
Redundant jump instruction added because of that will point right after the end of function's code when if statement is the last one in the given function
This wasn't a problem for VM because bytecode in question was unreachable
JIT compiler tries to generate native code for a bogus jump destination, and this leads to out-of-bounds read from labels array

https://forum.zdoom.org/viewtopic.php?t=67149
2020-01-30 18:01:52 +02:00
alexey.lysiuk
a05a5a8f00 - fixed calling a function on string CVar
https://forum.zdoom.org/viewtopic.php?t=66768
2020-01-19 16:49:51 +01:00
Christoph Oelckers
b9582cc98e - continued refactoring on sound code.
The game independent part of the code has been mostly isolated.
2019-12-08 21:22:53 +01:00
alexey.lysiuk
6ad965abb5 - improved handling of return value mismatches
Prohibit returning more values than declared in function
The exception is a void function returning one value, but only for compatibility with old scripts

https://forum.zdoom.org/viewtopic.php?t=66341
2019-11-10 11:14:08 +02:00
Player701
8c05816378 - Fixed erroneous "Return type mismatch error" when returning value of derived type 2019-11-10 09:58:25 +02:00
Chronos Ouroboros
3071723a67 Fixed dynamic arrays as function arguments. 2019-10-23 18:38:41 -03:00
alexey.lysiuk
94e7b6f3b5 - do not accept read-only variable as out argument
https://forum.zdoom.org/viewtopic.php?t=66179
2019-10-22 11:11:22 +03:00
alexey.lysiuk
9a727f6c2f - fixed variable's stack offset for implicit dynarray clearing
https://forum.zdoom.org/viewtopic.php?t=66187
https://forum.zdoom.org/viewtopic.php?t=66189
https://forum.zdoom.org/viewtopic.php?t=66198
2019-10-22 10:40:45 +03:00
Chronos Ouroboros
4fa6678fc5 Fixed Vector2/3 out parameters in the ZScript compiler. 2019-10-21 16:30:05 -03:00
alexey.lysiuk
ce8b235d0b - implicitly clear local dynamic arrays
https://forum.zdoom.org/viewtopic.php?t=62710
2019-10-20 12:20:18 +02:00
alexey.lysiuk
98128d9fa3 - added ability to specify deprecation messages in ZScript
It's an optional extension of deprecated keyword:
    deprecated("2.4", "use ModernFunction instead") int OldFunction();
    deprecated("3.5", "use ModernVariable instead") int OldVariable;

Usage of such members will produce the following report:
    Script warning, ":zscript.txt" line 123:
    Accessing deprecated function OldFunction - deprecated since 2.4.0, use ModernFunction instead
    Script warning, ":zscript.txt" line 456:
    Accessing deprecated member variable OldVariable - deprecated since 3.5.0, use ModernVariable instead
2019-08-28 13:37:48 +02:00
alexey.lysiuk
28ea567c22 - fixed doubling of deprecation warnings for ZScript code
https://forum.zdoom.org/viewtopic.php?t=65617
2019-08-15 16:31:50 +03:00
alexey.lysiuk
4a2ae357a2 - report implicitly initialized variable in code generator once
Vectors are no longer reported several times
Previously, warnings were issued per every register
2019-06-08 11:12:34 +03:00
alexey.lysiuk
6f1df5b5ab - added implicit initialization of reused register variables in ZScript 2019-06-07 13:43:51 -04:00
Chronos Ouroboros
87c426dcfd Really fixed arrays of dynarrays this time. 2019-06-05 08:24:56 +02:00
Alexander
380398bcd6 added native double round(double) function 2019-06-03 19:48:45 +02:00
alexey.lysiuk
d9c619c800 - adjusted condition for ZScript global variable deprecation warning
The message is always printed for any use of deprecated global variable
If such variable is accessed inside a deprecated function from a core script lump, the message is printed only when verbosity level is set to highest

https://forum.zdoom.org/viewtopic.php?t=64830
2019-05-30 10:20:49 +03:00
alexey.lysiuk
249e658f8b - fixed missing deprecation warnings for ZScript global variables
https://forum.zdoom.org/viewtopic.php?t=64830
2019-05-29 17:37:31 +03:00
alexey.lysiuk
d336a83355 - fixed code generation for ternary operator with vector result types
https://forum.zdoom.org/viewtopic.php?t=64831
2019-05-29 13:24:03 +03:00
Chronos Ouroboros
8dea4f9523 Fixed arrays of dynamic arrays causing a compilation error. 2019-03-13 12:42:45 +01:00
Chronos Ouroboros
7165b40657 Fixed nested dynamic array indexing causing a compilation error. 2019-03-13 10:23:06 +01:00
Christoph Oelckers
5e7fb16d05 - preparation work for substituting the menu and intermission screen text graphics for localization 2019-02-19 01:22:12 +01:00
Christoph Oelckers
aa550310f6 - allow the language table to supersede the title patches, if appropriate
For the Doom IWADs the provided font looks almost identical to the characters used on the title patches. So, for any level name that got replaced in some language, it will now check if the retrieved name comes from the default table, and if not, ignore the title patch and print the name with the specified font.

This also required removing the 'en' label from the default table,  because with this present, the text would always be picked from 'en' instead of 'default'. Since 'en' and 'default' had the same contents, in any English locale the 'default' table was never hit, so this won't make any difference for the texts being chosen.

Last but not least, wminfo has been made a local variable in G_DoCompleted. There were two places where this was accessed from outside the summary screen or its setup code, and both were incorrect.
2019-02-15 00:29:24 +01:00
Christoph Oelckers
64685705d0 - made the console Unicode-capable.
This also necessitated some character remapping in the console font to move the Windows-1252 extra characters to their proper Unicode code points.
2019-02-16 13:05:19 +01:00
Christoph Oelckers
6c006a5fbd - added the missing Level parameters to AActor::StaticSpawn and P_ExecuteSpecial.
I think these were the last two still missing it, all remaining uses of the global level variable are in code that doesn't get run through a level tick and are supposed to access the primary level.
2019-02-01 22:02:16 +01:00
Christoph Oelckers
e3eaa5964d - removed v_video.h include from portals.h
This has no business in a play related file which also made no use of it.
2019-02-01 00:30:21 +01:00
Christoph Oelckers
6451b7d592 - moved the combined compatibility flags into FLevelLocals. 2019-01-29 19:28:22 +01:00
Christoph Oelckers
84baa5bb4d - deprecated the global 'level' variable.
This will currently output 9 warnings for the UDMF property getters. To silence these a bit more work is needed.
2019-01-27 14:33:02 +01:00
Christoph Oelckers
8323524014 - give thinkers a 'level' member and change linking to the chain to happen outside the constructor. 2019-01-27 01:49:20 +01:00
Christoph Oelckers
d60707c71e - added the fix for BuiltinNew which I missed when cherry-picking. 2019-01-23 22:02:13 +01:00
Christoph Oelckers
12c10b5156 - fixed Identifier resolving for static functions
This entered the code path which warned about ambiguous use of variables in action functions and as a result ran afoul of subsequent error checks.

Since ZScript has no global scope resolution operator, this needs to ignore all non-static class symbols and try to look up any of these as global identifiers.
2019-01-23 21:50:10 +01:00
Christoph Oelckers
7c3ec662e1 - ensure proper emission of deprecations.
For global variables this wasn't implemented.

# Conflicts:
#	src/namedef.h
#	src/scripting/backend/codegen.cpp
#	wadsrc/static/zscript/base.txt
2019-01-23 21:27:20 +01:00
alexey.lysiuk
21531c5ddb - unary minus operator propagates boolean operand to integer
https://forum.zdoom.org/viewtopic.php?t=63214
2019-01-23 21:14:29 +01:00
Christoph Oelckers
4126f8ce72 - made OP_NEW a builtin function instead of an opcode.
The code was present 3 times due to the JIt, and this is not something that benefits from being a real opcode, even in the interpreted case.
2019-01-23 21:12:23 +01:00
Marrub
cc73449d29 Fix return value of native BuiltinCallLineSpecial 2019-01-23 21:09:34 +01:00
Chronos Ouroboros
4fdcc47edc Added support for implicitly-sized initialized arrays.
Also fixed dynamic arrays not being cleared before initializing.
2019-01-23 20:43:46 +01:00
Chronos Ouroboros
7c91b27463 Fixed some issues in the ZScript array compilation code. 2019-01-23 20:43:06 +01:00
Chronos Ouroboros
a0ce8f2988 Implemented compound initializers for arrays. 2019-01-06 00:46:56 +01:00
Christoph Oelckers
abd6729d39 - fixed deprecation warnings for member functions not checking the version. 2018-12-11 00:35:22 +01:00
Christoph Oelckers
062528e0e2 - more direct native function calls. 2018-12-04 18:16:01 +01:00