Commit graph

6 commits

Author SHA1 Message Date
Randy Heit
ef3b57fb8f - Moved ExpandEnvVars() from d_main.cpp to cmdlib.cpp.
- AutoExec paths now support the same variable expansion as the search paths.
  Additionally, on Windows, the default autoexec path is now relative to
  $PROGDIR, rather than using a fixed path to the executable's current
  directory.
- All usable Autoload and AutoExec sections are now created at the top of
  the config file along with some brief explanatory notes so they are
  readily visible to anyone who wants to edit them.


SVN r1307 (trunk)
2008-12-07 00:50:04 +00:00
Christoph Oelckers
47aacc45c8 - Made all the basic texture classes local to their implementation.
They are not needed anywhere else.
- Changed the HackHack hack for corrupt 256 pixel high textures that
  FMultiPatchTexture only calls a virtual function instead of doing any
  type checks of the patch itself.
- Cleaned up the constant definitions in doomdata.h.
- Moved the TEXTUREx structures from doomdata.h to multipatchtexture.cpp
  because they are used only in this one file.
- Removed some more typedefs from r_defs.h and doomdata.h
- Moved local polyobject data definitions from p_local.h to po_man.cpp.


SVN r1012 (trunk)
2008-06-01 20:43:02 +00:00
Randy Heit
b132575533 - Added a dialog that gives the user the chance to fix things if the config
could not be saved for some reason.
- Added the writeini console command to write the config file, optionally
  specifying a specific file name for it.
- Fixed: "Multiplayer" demos that only had one player were not played back
  properly because the demo playback code only checked the number of players
  to determine if it should be played as a netdemo.


SVN r333 (trunk)
2006-09-20 02:00:19 +00:00
Randy Heit
e2179d5c2d Guess what. It's not 2005 anymore.
SVN r184 (trunk)
2006-06-11 01:37:00 +00:00
Randy Heit
ea3b76815d - Removed -bpal parameter. Blood's blood.pal is loaded from blood.rff, and
its tiles are loaded from the same directory.
- RFF files now load their entire directories into the lumplist.
- Added char * and const char * type coversions for FString, so FStrings can be
  freely passed to functions expecting C strings. (Except varargs functions,
  which still require manually fetching the C string out of it.)
- Renamed the name class to FName.
- Renamed the string class to FString to emphasize that it is not std::string.


SVN r74 (trunk)
2006-05-03 22:45:01 +00:00
Randy Heit
cf11cbdb30 Directory restructuring to make it easier to version projects that don't build zdoom.exe.
SVN r4 (trunk)
2006-02-24 04:48:15 +00:00