Magnus Norddahl
|
93166fa150
|
Remove r_swtruecolor variable as it is redundant
|
2017-02-01 21:42:08 +01:00 |
|
Magnus Norddahl
|
e78e76a593
|
Move r_viewport variables into a class
|
2017-02-01 16:02:21 +01:00 |
|
Magnus Norddahl
|
2f365e7d2b
|
Rename ColumnDrawerArgs to SpriteDrawerArgs
|
2017-01-30 11:27:58 +01:00 |
|
Magnus Norddahl
|
7c7d6e99e9
|
Split DrawerArgs into WallDrawerArgs, ColumnDrawerArgs, SpanDrawerArgs and SkyDrawerArgs
|
2017-01-29 10:05:37 +01:00 |
|
Magnus Norddahl
|
92bd752935
|
Move drawerargs globals into a class and make them local
|
2017-01-29 07:49:04 +01:00 |
|
Rachael Alexanderson
|
2fb82aaa9f
|
Revert "- Fully implemented Graf's level.PreserveSectorColor() changes into the software renderers."
This reverts commit 2f9453bc86 .
# Conflicts:
# src/swrenderer/line/r_line.cpp
# src/swrenderer/line/r_renderdrawsegment.cpp
# src/swrenderer/things/r_decal.cpp
# src/swrenderer/things/r_wallsprite.cpp
|
2017-01-28 17:37:57 -05:00 |
|
Magnus Norddahl
|
4afac0f2cc
|
Force all drawing to go through DrawerStyle
|
2017-01-28 16:36:39 +01:00 |
|
Rachael Alexanderson
|
2f9453bc86
|
- Fully implemented Graf's level.PreserveSectorColor() changes into the software renderers.
|
2017-01-28 09:53:24 -05:00 |
|
Magnus Norddahl
|
dbf9cd5de5
|
Remove a few more drawerargs
|
2017-01-28 08:17:31 +01:00 |
|
Magnus Norddahl
|
fe40ad200e
|
Remove the goto in RenderDecal::Render!
|
2017-01-28 07:13:52 +01:00 |
|
Magnus Norddahl
|
5f38b15635
|
Move colfunc family of globals into a DrawerStyle class and localize its usage
|
2017-01-28 07:08:59 +01:00 |
|
alexey.lysiuk
|
6a826f37bd
|
Fixed compilation with GCC/Clang
No more 'error: cannot jump from this goto statement to its label'
|
2017-01-26 22:21:22 +02:00 |
|
Magnus Norddahl
|
ed05a2edd3
|
Create CameraLight class
|
2017-01-26 10:22:54 +01:00 |
|
Magnus Norddahl
|
4bbf1ba11c
|
Move visibility stuff into LightVisibility
|
2017-01-26 09:49:07 +01:00 |
|
Magnus Norddahl
|
933f2d116a
|
Move DrewAVoxel to VisibleSpriteList
|
2017-01-26 08:39:44 +01:00 |
|
Magnus Norddahl
|
34f85569b4
|
Change RenderTranslucentPass to be a singleton
|
2017-01-26 08:36:28 +01:00 |
|
Magnus Norddahl
|
29dcea49d7
|
Move RenderDrawSegment to its own file
|
2017-01-26 08:13:39 +01:00 |
|
Magnus Norddahl
|
6899b351a2
|
Create class for draw segment list
|
2017-01-26 08:01:44 +01:00 |
|
Magnus Norddahl
|
2821c15795
|
Rename drawseg_t to DrawSegment
|
2017-01-26 07:03:27 +01:00 |
|
Magnus Norddahl
|
b256f6ed89
|
Make wallsetup globals local to where they are used
|
2017-01-24 07:06:47 +01:00 |
|
Magnus Norddahl
|
ac74a7a1e0
|
Refactor wall setup into ProjectedWallLine and ProjectWallTexcoords
|
2017-01-24 06:50:17 +01:00 |
|
Magnus Norddahl
|
946ab93ff6
|
Remove unused friend declaration
|
2017-01-24 05:00:11 +01:00 |
|
Magnus Norddahl
|
f94cced13d
|
Move ColormapLight to r_light
|
2017-01-24 04:24:04 +01:00 |
|
Magnus Norddahl
|
ca8f71b561
|
Remove the need for RenderPlayerSprites::SetupSpriteScale
|
2017-01-24 04:19:43 +01:00 |
|
Magnus Norddahl
|
ba6094be2e
|
Detach player sprites from VisibleSprite
|
2017-01-24 04:15:54 +01:00 |
|
Magnus Norddahl
|
07acd9375b
|
The memset antipattern cannot be used on classes with a virtual table
|
2017-01-24 02:28:32 +01:00 |
|
Rachael Alexanderson
|
03226e5a0a
|
Merge https://github.com/coelckers/gzdoom
# Conflicts:
# src/r_things.cpp
|
2017-01-23 00:17:25 -05:00 |
|
Magnus Norddahl
|
8e72e094ce
|
Fix floor brightness affects sprites not in sector
|
2017-01-17 02:16:13 +01:00 |
|
Magnus Norddahl
|
e154ff888d
|
Implement the todo that someone left in the source code
|
2017-01-17 01:43:45 +01:00 |
|
Magnus Norddahl
|
906c944895
|
Merge colormap selection into one function
|
2017-01-17 01:30:12 +01:00 |
|
Magnus Norddahl
|
2848ca53dc
|
Merge remote-tracking branch 'gzdoom/master' into qzdoom
# Conflicts:
# src/r_things.cpp
# src/r_things.h
|
2017-01-16 23:05:34 +01:00 |
|
Magnus Norddahl
|
6c76c8534b
|
Change visstyle_t back to how it was in ZDoom and stop using it internally in the swrenderer
|
2017-01-16 16:23:02 +01:00 |
|
Magnus Norddahl
|
433eb77c37
|
Moved DrawSprite to VisibleSprite and marked all its variables as protected
|
2017-01-16 05:43:56 +01:00 |
|
Magnus Norddahl
|
55131a7a6d
|
Rename vissprite_t to VisibleSprite, convert it into a base class and lower all variables if possible. Remove unused fields and unions.
|
2017-01-16 05:26:22 +01:00 |
|
Magnus Norddahl
|
57d8b0e34c
|
Rewrite VisibleSpriteList to use TArray
|
2017-01-16 03:46:05 +01:00 |
|
Magnus Norddahl
|
74e1cea9c3
|
Removed openings array
|
2017-01-15 22:21:21 +01:00 |
|
Magnus Norddahl
|
ca046d26c5
|
Make particle texture slightly higher quality
|
2017-01-13 16:12:43 +01:00 |
|
alexey.lysiuk
|
8260bbbe77
|
Fixed compilation with GCC/Clang
No more 'error: cannot jump from this goto statement to its label / jump bypasses variable initialization'
|
2017-01-13 15:44:23 +02:00 |
|
Magnus Norddahl
|
9723078121
|
Removed dc_texturemid
|
2017-01-12 22:52:17 +01:00 |
|
Magnus Norddahl
|
9e940b4287
|
Remove basecolormap global
|
2017-01-12 21:29:19 +01:00 |
|
Magnus Norddahl
|
929e07697d
|
Remove foggy global
|
2017-01-12 20:13:21 +01:00 |
|
Magnus Norddahl
|
f912b4ab8b
|
Convert r_actualextralight global to a function
|
2017-01-12 19:09:13 +01:00 |
|
Magnus Norddahl
|
40f79371f5
|
Remove GlobVis global as it apparently wasn't very global!
|
2017-01-12 18:38:27 +01:00 |
|
Magnus Norddahl
|
80e1844d6c
|
Split r_main into r_viewport, r_scene and r_light
|
2017-01-12 16:21:46 +01:00 |
|
Magnus Norddahl
|
3f8e5d26b8
|
Rename RenderBSP to RenderOpaquePass and RenderTranslucent to RenderTranslucentPass
|
2017-01-11 20:42:39 +01:00 |
|
Magnus Norddahl
|
6f1836b68b
|
Move classes in r_visiblesprite to their own files
|
2017-01-11 19:50:07 +01:00 |
|
Magnus Norddahl
|
32b91dd978
|
Convert r_visiblesprite to classes
|
2017-01-11 19:33:02 +01:00 |
|
Magnus Norddahl
|
8ed66791e7
|
Change define to enum
|
2017-01-11 18:38:51 +01:00 |
|
Magnus Norddahl
|
48b4915f5b
|
Convert r_playersprite to a class
|
2017-01-11 18:35:20 +01:00 |
|
Magnus Norddahl
|
ee2811450d
|
Convert r_wallsprite to a class
|
2017-01-11 18:28:19 +01:00 |
|