- fixed class creation. There was an infinite loop and some missing checks for native classes.
- do not write the compiler's symbols to the same symbol table as the output. The output must go to GlobalSymbols but the internal symbols must go to a namespace specific table that can be discarded after compilation.
This is the first thing the compiler has to do to get access to the class's symbol table. Of course at this point the final size of a class is not known yet so these are currently all treated as tentative.
- place generated symbols into GlobalSymbols instead of a scratch table that will be discarded right away.
- allow the state object to change source file scanners (I hope this works, but the old implementation was unable to do more than one with with a parse state so I had to change it.)
- It can now parse constants.txt and insert everything in it into the global symbol table and make subsequent DECORATE compile properly.
- Added new state options that DECORATE got to the lemon parser.
- Enable token generation for state options. They were previously not
generated, so the grammar treated them as function calls instead.
- Added ZCCCompiler class as a place to generate IR and symbols from an
AST. Right now, all it does is simplify constant expressions into
constant values.
- Do type promotion on the AST where appropriate.
- Added true and false tokens to the parser driver.
become ungodly slow when using mods with complex DECORATE. The GCC debug builds run just
fine, however. Hopefully this is something that can be fixed later with an assembly-optimized
version of the main VM loop, because I don't relish the thought of being stuck with GDB
for debugging.)
- Fixed: The ACS_Named* action specials were erroneously defined as taking strings instead of
names.
- Fixed: Copy-paste error caused FxMultiNameState::Emit to generate code that called
DecoNameToClass instead of DecoFindMultiNameState.
- Updated FxActionSpecialCall::Emit for named script specials.
- Fixed inverted asserts for FxMinusSign::Emit and FxUnaryNotBitwise::Emit.
SVN r3893 (scripting)
Maybe TODO: Find a simple LISP pretty printer that isn't written in LISP so that the output
isn't all on one big long line.
- zcc-parse.lemon now returns the complete AST through the parse state.
- Fixed crash in PrintEnumNode().
SVN r3773 (scripting)
of the type declaration rather than split it up after the variable name.
- More AST work. At this rate, maybe I'll finally be building a complete AST by the end of the
month!
SVN r2499 (scripting)
me realize I would be better off creating a type-agnostic AST for the entire input instead
of trying to tentatively create types before they're seen.)
SVN r2354 (scripting)