coelckers
c12607724d
Merge pull request #388 from alexey-lysiuk/pcd_consolecommand
...
Added "support" for PCD_CONSOLECOMMAND in ACS
2015-09-16 17:40:41 +02:00
alexey.lysiuk
924a2aaaa7
Added "support" for PCD_CONSOLECOMMAND in ACS
...
Now attempt to execute a console command from a script will not terminate its execution
An error message will be issued in the console on every such attempt
2015-09-16 16:56:43 +03:00
coelckers
029fa1e691
Merge pull request #387 from alexey-lysiuk/fix_unknown_pcode_crash
...
Fixed potential crash in ACS engine
2015-09-16 15:32:19 +02:00
alexey.lysiuk
b2fa4970fd
Fixed potential crash in ACS engine
...
Unknown p-code in compiled script may lead to a crash if the current module was changed during script execution, e.g. by function call
See http://forum.zdoom.org/viewtopic.php?f=2&t=48524
2015-09-16 16:13:56 +03:00
coelckers
211f12286a
Merge pull request #386 from alexey-lysiuk/fix_dragonclaw_sound
...
Fixed missing hit sound for Heretic weapon Dragon Claw
2015-09-16 14:49:37 +02:00
alexey.lysiuk
6ee0672885
Fixed missing hit sound for Heretic weapon Dragon Claw
...
See http://forum.zdoom.org/viewtopic.php?f=2&t=49459
2015-09-16 13:38:47 +03:00
coelckers
011a71b7e5
Merge pull request #385 from alexey-lysiuk/compat_pointonline2
...
PointOnLine compatibility settings
2015-09-15 21:36:53 +02:00
alexey.lysiuk
f4b637db62
Changed compatibility fix for Nuke Mine E1M2
...
http://forum.zdoom.org/viewtopic.php?f=7&t=34013
2015-09-15 19:30:32 +03:00
alexey.lysiuk
66437e32f6
Added compatibility setting for Return to Hadron E1M9
...
See http://forum.zdoom.org/viewtopic.php?f=2&t=49544
2015-09-15 19:29:43 +03:00
alexey.lysiuk
fea2cb38cc
Fixed compatibility flags comparison for point-on-line
...
Now it works in both cases: for compatibility mode set by user and for internal compatibility handler
2015-09-15 19:27:05 +03:00
coelckers
2ce8ee7154
Merge pull request #384 from alexey-lysiuk/compat_pointonline
...
Added compatibility flag for point-on-line algorithm
2015-09-15 17:52:48 +02:00
alexey.lysiuk
39b18a3447
Improved point-on-line compatibility feature
...
P_PointOnLineSide() and P_PointOnDivlineSide() functions from the initial Doom source code release are used in compatibility mode
2015-09-15 18:21:05 +03:00
alexey.lysiuk
ee7eb3253a
Added compatibility flag for point-on-line algorithm
...
It's possible to use original but buggy implementations of P_PointOnLineSide() and P_PointOnDivlineSide() function
See http://forum.zdoom.org/viewtopic.php?f=2&t=49544
2015-09-15 16:45:20 +03:00
Christoph Oelckers
0f425c4c3c
Merge branch 'master' of https://github.com/rheit/zdoom
...
Conflicts:
wadsrc/static/compatibility.txt
2015-09-15 12:53:28 +02:00
coelckers
b1b8f3a5f9
Merge pull request #380 from Blue-Shadow/master
...
dumpmapthings CCMD: Missing line break after "none".
2015-09-14 18:04:26 +02:00
Blue-Shadow
d7a04b9e98
dumpmapthings CCMD: Missing line break after "none".
2015-09-14 17:22:41 +03:00
Braden Obrzut
f02b52ef28
- Fixed: Initialization ordering warning in DPSpriteInterpolation.
2015-09-13 20:56:20 -04:00
coelckers
afa438419d
Merge pull request #379 from Edward850/sanitize
...
ACS module error was missing newline
2015-09-13 08:55:14 +02:00
Edward Richardson
36c7002628
ACS module error was missing newline
2015-09-13 13:46:02 +12:00
Chris
a90ea55e2c
- Removed duplicate 'acceleratestage' check.
2015-09-12 23:01:56 +01:00
coelckers
890233d5fe
Merge pull request #375 from XaserAcheron/master
...
Added FPF_NOAUTOAIM to A_FireCustomMissile
2015-09-10 11:29:03 +02:00
Xaser Acheron
5afbe8ca00
Fixed compiler warning for FPF_NOAUTOAIM flag check
2015-09-09 18:54:49 -05:00
coelckers
3a37a32cf9
Merge pull request #376 from edward-san/friendly_frag_crash
...
- Fixed a crash when a player dies in damage floors.
2015-09-09 21:35:41 +02:00
Edoardo Prezioso
19c702a608
- Fixed a crash when a player dies in damage floors.
2015-09-09 21:26:44 +02:00
Xaser Acheron
8948f5dc2b
Added FPF_NOAUTOAIM to A_FireCustomMissile
2015-09-08 10:40:21 -05:00
coelckers
364ca11b43
Merge pull request #359 from Leonard2/master
...
Added weapon interpolation.
2015-09-08 09:06:40 +02:00
coelckers
dae0e217d1
Merge pull request #374 from MajorCooke/A_SetFloatSpeed
...
- Added A_SetFloatSpeed.
2015-09-07 08:56:21 +02:00
MajorCooke
143a4c78a9
- Added A_SetFloatSpeed.
...
- Sets the FloatSpeed of the actor/pointer.
2015-09-06 19:57:43 -05:00
Christoph Oelckers
213216368a
- more DECORATE fixing of Doom monsters, this time the Mancubus.
...
It looks like the definitions that got added on November 4th, 2006 had some issues that mostly went unnoticed over time...
2015-09-06 16:36:32 +02:00
Christoph Oelckers
23cc7da268
Merge branch 'master' of https://github.com/rheit/zdoom
2015-09-06 16:01:18 +02:00
Christoph Oelckers
bca50c58b3
- removed A_NoBlocking call from Commander Keen.
2015-09-06 16:00:47 +02:00
coelckers
d30b67dab6
Merge pull request #373 from alexey-lysiuk/wos29_compat
...
Compatibility fix for Whispers of Satan MAP29
2015-09-06 15:17:01 +02:00
alexey.lysiuk
68ea99016c
Compatibility fix for Whispers of Satan MAP29
...
Insta-death pit (sector 1497) is now working as intended independently from compatibility settings
2015-09-06 15:45:10 +03:00
coelckers
6573902a26
Merge pull request #372 from ChillyDoom/SkullPopCamera
...
- Fixed: A_SkullPop did not work with spy mode.
2015-09-06 14:12:41 +02:00
Chris
99120d8442
- Fixed: A_SkullPop did not work with spy mode.
2015-09-06 12:12:57 +01:00
Christoph Oelckers
61e09da1be
Merge branch 'master' of https://github.com/rheit/zdoom
2015-09-06 08:41:27 +02:00
coelckers
90d1e85aa2
Merge pull request #371 from edward-san/acs_strlen_invalid
...
- Fixed a crash in ACS strlen parsing with invalid argument.
2015-09-06 00:09:10 +02:00
Edoardo Prezioso
e939d6885d
- Fixed a crash in ACS strlen parsing with invalid argument.
2015-09-05 23:58:02 +02:00
coelckers
563188c14e
Merge pull request #369 from Edward850/sanitize
...
Minor fixes from sanitize branch
2015-09-05 11:30:04 +02:00
Edward Richardson
9aabc85281
Fixed loading default map saves
...
- Just like normal maps, default map stores an FString as a map name.
2015-09-05 17:13:54 +12:00
Edward Richardson
abb033d400
Fix deallocation of controllers with no axes
2015-09-05 14:18:48 +12:00
Edward Richardson
8ec4d431cf
Fixed memory leak in joystick menu
2015-09-05 14:12:52 +12:00
Christoph Oelckers
c7f3a3a7c2
Merge branch 'master' of https://github.com/rheit/zdoom
2015-09-02 23:16:33 +02:00
Christoph Oelckers
1a275a7e8e
- removed the initial extra state of Heretic's Mummy's projectile to restore the original sound behavior.
2015-09-02 23:15:41 +02:00
Leonard
0fa24ab82d
Use barrier_cast instead of static_cast
2015-08-31 13:04:40 +02:00
Edward Richardson
02c562518d
Fixed possible sync issue with frag counts
2015-08-30 23:36:00 +12:00
Edward Richardson
b87435ac9d
Remove unnecessary FriendlyFire global
2015-08-30 22:56:34 +12:00
Edward Richardson
389ff4fc98
Shift self-clip to first check for performance
2015-08-30 22:02:36 +12:00
Braden Obrzut
1a25e35f3c
Merge branch 'spider-radius'
2015-08-29 11:01:49 -04:00
Edward Richardson
0ed4549683
Correct the mastermind's radius
2015-08-30 02:47:45 +12:00