Commit graph

15 commits

Author SHA1 Message Date
Major Cooke
636d822da7 Replaced SPF_VIEW with A_SetView<Angle/Pitch/Roll>. 2020-02-09 14:11:18 -06:00
Major Cooke
268bc103f7 Merge remote-tracking branch 'gzdoom/master' into newmaster 2020-01-12 21:43:26 -06:00
Christoph Oelckers
3e9a43d7f0 - added missing render style constants to ZScript. 2020-01-12 12:02:26 +01:00
Major Cooke
3c289b8376 Merge remote-tracking branch 'gzdoom/master' into newmaster 2020-01-11 08:54:18 -06:00
Christoph Oelckers
4a67bfcddb - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound 2020-01-04 14:25:55 +01:00
Christoph Oelckers
b7e1a35e6f - cleaned up the parameters of A_StartSound.
There were two booleans that could be merged into the flag word.
This also fixes a bug with CHAN_NOSTOP not working for local sounds because it checked the wrong sound source for the playing sound.
2020-01-04 14:25:55 +01:00
Major Cooke
d101df463d Added ViewAngle/Pitch/Roll properties to actors.
- These are offsets for camera angles that allow turning the camera without affecting aim or movement direction.
- Added SPF_VIEW flag for A_SetAngle/Pitch/Roll, which will set the view direction instead of the actor's actual facing direction.
- Added ABSVIEWANGLES flag, used to make the view absolute instead of an offset.
2019-12-30 13:11:39 -06:00
Cacodemon345
7fd27bc925 Add PSPF_PLAYERTRANSLATED flag (makes a PSprite layer translated to the user's color) 2019-12-30 13:05:38 +01:00
Christoph Oelckers
d08bb93b84 - elimintated all cases from the ZScript code where channel indices and flags were combined into one parameter and removed all remnants of CHAN_PICKUP. 2019-12-30 09:47:25 +01:00
Christoph Oelckers
e82565373f - separated the channel number from the flags in the sound interface so that the 8 channel limit can be eliminated.
- added Marisa Kirisame's CHAN_OVERLAP flag.
- exported S_IsActorPlayingSomething to ZScript.

The sound API change required deprecating A_PlaySound and S_Sound. There are now new variants S_StartSound and A_StartSound which have two distinct parameters for channel and flags.
2019-12-16 23:52:39 +01:00
Marisa Kirisame
14dc288f22 Allow custom status bars to override notifications, centered prints and chat prompt. 2019-08-19 11:19:36 +02:00
Christoph Oelckers
d73f8faafa - added monospacing support to Screen.DrawText and its native counterparts. 2019-04-13 12:17:38 +02:00
Christoph Oelckers
0341a3d75b - made the gross railing hack for Strife a compatibility option and restricted it to MAP04
The side effects here broke other maps and this is really too glitchy to be turned on unless really necesasary.
2019-03-26 00:38:54 +01:00
Christoph Oelckers
dc67355e95 - added A_Explode compatibility options.
There are two options here - one only disables the vertical thrust and the other goes back fully to the original non-z-aware code.
Both options are settable through MAPINFO.
For the compatibility presets, the normal ones only disable the vertical thrust, the strict ones force use of the old code entirely.
2019-03-24 12:42:57 +01:00
Christoph Oelckers
b542d1371d - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
Renamed from wadsrc/static/zscript/constants.txt (Browse further)