nashmuhandes
4d56754171
Made Strife NPC's dialog voice audible for all players.
2021-02-24 08:18:53 +01:00
Nash Muhandes
21ea68d552
Fix player not being able to talk to a Strife NPC during netplay, if another player talked to that NPC first. ( #1312 )
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The ConversationNPC and ConversationPC fields were not cleared if the conversation was closed by selecting the goodbye option, or if the conversation was closed from the item checks.
https://forum.zdoom.org/viewtopic.php?f=2&t=53655
2021-02-23 12:35:06 -05:00
DarkOK
1cf0b18897
Fix typo with name in copyright
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The first 'h' in Christopher is capitalized when it shouldn't be
2021-02-20 20:25:24 +01:00
alexey.lysiuk
e6810620cd
- restored sound-related developer messages
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https://forum.zdoom.org/viewtopic.php?t=71486
2021-02-20 11:00:12 +02:00
Erick Vasquez Garcia
65b0047b26
SoftPoly: Fixed the md3 models, you can now correctly display the frame of the model, in addition, interpolation is added to the model.
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This error is mentioned by drfrag in the following link https://forum.zdoom.org/viewtopic.php?f=336&t=71228
2021-02-20 09:14:18 +01:00
nashmuhandes
d98b401daf
Add missing ZScript constants for the Strife targeter PSprite layers
2021-02-19 09:56:44 +01:00
dondiego
395fc28e12
SoftPoly: Fixed the screen turning white with invulnerability sphere in Doom and in Heretic avoiding color errors in some pixels when activating the "ring of invincibility". ( #1307 )
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Co-authored-by: Erick Vasquez Garcia <erickv5394@gmail.com>
2021-02-18 23:37:53 -05:00
Player701
387abf81a0
- Added a new intrinsic for class pointers to check if the class is abstract ( #1308 )
2021-02-18 11:17:23 +01:00
Rachael Alexanderson
cdb24b214a
- remove doom2 from the wadsmoosh filter in iwadinfo
2021-02-16 22:03:54 -05:00
Erick Vasquez Garcia
78c0ec0470
- Fixed sprites were not affected by dynamic lights on SoftPoly.
2021-02-16 08:27:02 -05:00
alexey.lysiuk
d23755f76b
- fixed missing 'player left the game' message
2021-02-15 11:18:06 +02:00
Magnus Norddahl
3b7ada83bf
Fix black wall sprites
2021-02-14 14:05:52 -05:00
Magnus Norddahl
2855b1c4ae
Fix line portal clipping bug
2021-02-14 13:59:35 -05:00
Rachael Alexanderson
c86715e521
- add -noautoexec
command line parameter to disable the execution of autoexec.cfg files
2021-02-14 10:47:00 -05:00
Alexander Kromm (m8f)
99ab1e3317
add Pi and some other constants to ZScript ( #1304 )
2021-02-13 21:34:19 +01:00
drfrag
97a4080496
- Amend previous commit: fix the wallsprites crash.
2021-02-13 12:34:31 -05:00
Magnus Norddahl
1a5f0fd40a
Fix Additive Shaded renderstyle for UDMF things bugged
2021-02-13 12:32:28 -05:00
Raccoon
59fcf45222
Add Warnings for when PNG loads fail due to unsupported flags ( #1302 )
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This was the result of an issue which stumped the entire Discord, which led to me having to debug from source to find why some relatively standard publicly available PBR materials work. GZDoom is the ONLY program in the typical development stack (GIMP, Slade, UDB) with this narrow of support for the PNG format. As such, the average developer will have no other way to figure out what's going wrong without these: these CANNOT be allowed to fail silently. As things like PNG-compression and 64-bit color become more common in royalty-free PBR materials, support should be an eventual target. Even then, these warnings should remain to prevent this from being an issue the next time things change.
2021-02-12 19:37:18 +01:00
Christoph Oelckers
c9ed4293f7
- backend update from Raze.
2021-02-12 14:40:34 +01:00
Rachael Alexanderson
4100251e25
- another wallsprite crash fix: https://forum.zdoom.org/viewtopic.php?f=56&t=71450
2021-02-12 06:49:47 -05:00
Magnus Norddahl
7e68223794
Add support for zero size buffers as the hwrenderer uses that!
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Also add a sanity check on zero size textures just in case that ever happens!
2021-02-12 06:38:26 -05:00
Cacodemon345
f2469c6dcf
Change _access to _waccess
2021-02-12 09:07:09 +01:00
Cacodemon345
349a2e9235
Fix crash when trying to open unreadable IWAD files
2021-02-12 09:07:09 +01:00
Cacodemon345
0a30c19138
Fix crash when following symlinks to nonexistent IWAD files
2021-02-12 09:07:09 +01:00
alexey.lysiuk
6bc82bdeff
- fixed incorrect extension of overridden function prototype
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Prototype of overridden function with optional argument(s) missing could extend unrelated prototype of previously defined function when their arguments and return value(s) match
https://forum.zdoom.org/viewtopic.php?t=71340
2021-02-12 08:42:57 +01:00
Magnus Norddahl
d7924d6e9d
Fix dancing sprites regression
2021-02-11 23:05:08 -05:00
alexey.lysiuk
e0e0fb0d8f
- fixed uninitialized global rolloff in sound engine
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Depending on SNDINFO definitions, type of global rolloff could left uninitialized, and linear rolloff might be treated as logarithmic
https://forum.zdoom.org/viewtopic.php?t=70248
2021-02-08 11:50:00 +02:00
Christoph Oelckers
917eb2b5e3
- fixed: FTextureManager::ReplaceTexture did not calculate the upscale flags.
2021-02-07 09:19:56 +01:00
alexey.lysiuk
74685a1360
- added detection of more x86 extended CPU instructions
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Replaced report of 3DNow support with recent fancy CPU instructions
2021-02-06 16:56:59 +02:00
alexey.lysiuk
6d47d79e22
- removed useless x86.h #include's
2021-02-06 15:01:08 +02:00
alexey.lysiuk
d9a5c00cd4
- cleaned x86 CPU detection of obsolete code
2021-02-06 15:01:08 +02:00
alexey.lysiuk
a7e97daa86
- added detection of a few x86 extended CPU instructions
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i hope this will make some people a bit happier
2021-02-06 15:01:08 +02:00
alexey.lysiuk
64e6bfcabd
- replace gcc 9 with 10 in continuous integration workflow
2021-02-06 15:01:08 +02:00
Christoph Oelckers
572db3930d
- removed unused FSoftwareTexture::GenerateBgraMipmapsFast() function.
2021-02-06 13:18:15 +01:00
Gutawer
aad50cb218
- fix alpha (and other parameter properties) not reuploading the buffer on Shape2D
2021-02-06 06:49:20 -05:00
alexey.lysiuk
d71b03f75e
- specify continuous integration runners explicitly
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this helps to avoid build issues when virtual environments are different between forks of the same repository
e.g., ubuntu-latest means 20.04 in upstream while it still points to 18.04 in a fork
2021-02-02 13:33:34 +02:00
alexey.lysiuk
3fe8c4e143
- fixed continuous integration on Ubuntu 20.04
2021-02-02 12:52:45 +02:00
alexey.lysiuk
ff1b31b10a
- fixed continuous integration with Clang
2021-02-02 11:29:50 +02:00
Alexander Kromm
a2f8b7d0df
add "hidepartimes" MAPINFO/GameInfo property
2021-02-02 03:36:06 -05:00
Cacodemon345
b5f80bb69c
Hitscan attacks can now hit SPECTRAL actors if the hitscan puff has SPECTRAL flag set
2021-02-02 03:33:23 -05:00
Cacodemon345
3c5f5f392f
Add progress bar for SDL backend
2021-02-02 03:32:40 -05:00
drfrag
421b6a0343
- Fixed "Messages ON" not being printed.
2021-02-02 03:31:20 -05:00
alexey.lysiuk
9bd07e5c83
- improved JIT simple frame error message
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https://forum.zdoom.org/viewtopic.php?t=71340
2021-01-31 14:47:33 +02:00
Rachael Alexanderson
21d9a42d32
Merge branch 'master' of https://github.com/coelckers/gzdoom
2021-01-31 06:42:55 -05:00
Rachael Alexanderson
902facbe5a
- remove Raspberry Pi1/2 support completely
2021-01-31 06:33:14 -05:00
Rachael Alexanderson
ad66063354
- oops this was not supposed to be in master
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Revert "- failed attempt at automap line thickness"
This reverts commit 9651dd3a48
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2021-01-31 06:24:43 -05:00
Rachael Alexanderson
8a4b5dfb77
- remove Raspberry Pi1/2 support completely
2021-01-31 06:18:21 -05:00
Rachael Alexanderson
6dc218062f
Merge branch 'master' of https://github.com/coelckers/gzdoom
2021-01-30 23:28:51 -05:00
alexey.lysiuk
7e02c5f210
- replaced linked sector constructor with default initializers
2021-01-30 15:49:55 +02:00
alexey.lysiuk
ac05f0a6b2
- added initialization of linked sectors
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Resizing of linked sectors arrays during serialization could lead to processing of pointers to junk data
https://forum.zdoom.org/viewtopic.php?t=71252
2021-01-30 15:09:35 +02:00