Commit Graph

4649 Commits

Author SHA1 Message Date
Christoph Oelckers 22b5d0af8a Merge branch 'hotfix' of https://github.com/MajorCooke/zdoom 2014-11-09 12:13:13 +01:00
Christoph Oelckers d273cb414f Merge branch 'BotNet' of https://github.com/ChillyDoom/zdoom 2014-11-09 12:12:51 +01:00
Christoph Oelckers 2ffff5763b Merge branch 'empty_st_funcs' of https://github.com/edward-san/zdoom 2014-11-09 12:12:35 +01:00
Christoph Oelckers d64a4a17ff - fixed: PRINT_LOG no longer worked since replacing the console buffer. 2014-11-09 12:11:58 +01:00
alexey.lysiuk a5993c4e2d Disabled usage of IOKit's HID Manager API on OS X prior to 10.5
Source code only, CMake needs to be updated too
2014-11-09 11:59:29 +02:00
Edward Richardson 5170abfeed DACSThinker can exist with no scripts 2014-11-09 22:57:14 +13:00
alexey.lysiuk d061adfbd6 Fixed all compilation issues with 10.4 SDK except for HID Utilities 2014-11-09 11:18:20 +02:00
Edward Richardson e3640b5bf5 Stop DLevelScript from recursively Serializing 2014-11-09 21:06:50 +13:00
MajorCooke 87207bdb6d - Fixed: The mask didn't incorporate RGF_MISSILES, causing it to fail. 2014-11-09 00:16:10 -06:00
Edoardo Prezioso 8b85e6d00b - Port an empty version of 'A_FaceConsolePlayer'.
Hissies will be happy now.
2014-11-08 18:49:16 +01:00
ChillyDoom 8532b52ffb - Bots are no longer removed when the net arbitrator disconnects. 2014-11-08 17:38:56 +00:00
ChillyDoom a613da43dd - Bot movement is now calculated locally. 2014-11-08 17:38:09 +00:00
alexey.lysiuk d2d6d2a7f8 Lowered minimum OS requirement to 10.5 Leopard 2014-11-08 13:30:41 +02:00
alexey.lysiuk f0f0f2a24d Merge branch 'master' of https://github.com/rheit/zdoom into z_osx_clean 2014-11-08 10:42:44 +02:00
Christoph Oelckers c28c0b8f0b Revert "Backport 'A_FaceConsolePlayer' from zandronum."
This reverts commit eab971500b.

As Edward850 pointed out, this feature is broken by design and therefore completely useless.
2014-11-08 08:53:32 +01:00
Christoph Oelckers 3976de1404 Merge branch 'faceconsoleplayer' of https://github.com/edward-san/zdoom 2014-11-08 00:48:07 +01:00
Edoardo Prezioso eab971500b Backport 'A_FaceConsolePlayer' from zandronum.
By Dusk, who authorized me to do this.
2014-11-08 00:31:16 +01:00
MajorCooke 364d9069bd In fact, let's go ahead and ensure compatibility doesn't break since it's already in there. 2014-11-07 17:20:12 -06:00
MajorCooke 848225e9ee - Fixed typo on WARPF_ABSOLUTEPOSITION 2014-11-07 17:12:03 -06:00
MajorCooke 71ce4bcf06 - Fixed: Rail attacks didn't properly respect FOILINVUL.
- Added: FOILBUDDHA support for rail attacks.
2014-11-05 23:16:01 -06:00
MajorCooke 95bd6bde9a - Added FOILBUDDHA check for A_BFGSpray. 2014-11-05 23:06:28 -06:00
MajorCooke c63adf920a - Fixed: BUDDHA flag on a player wasn't considered. 2014-11-05 22:05:21 -06:00
Christoph Oelckers 88ff33c26e Merge branch 'fix_acs_big_endian' of https://github.com/alexey-lysiuk/gzdoom 2014-11-02 17:30:48 +01:00
Christoph Oelckers 32cd4eb7c6 Merge branch 'LerpAdjustments' of https://github.com/Edward850/zdoom 2014-11-02 17:30:41 +01:00
alexey.lysiuk eb98a999b2 Fixed color channels displacement on Big Endian targets, take two :( 2014-11-02 16:18:28 +02:00
alexey.lysiuk 63eedf9e26 Merge branch 'fix_acs_big_endian' into z_osx_clean 2014-11-02 16:01:18 +02:00
alexey.lysiuk 1074a031a2 Merge branch 'master' of https://github.com/rheit/zdoom into z_osx_clean 2014-11-02 16:00:53 +02:00
alexey.lysiuk 8f915c9dcc Fixed broken ACS on Big Endian platforms
This fixes maps transition in Strife
http://forum.zdoom.org/viewtopic.php?f=2&t=36754
2014-11-02 15:58:47 +02:00
alexey.lysiuk c0ec1d5114 Fixed color channels displacement on Big Endian targets 2014-11-02 15:56:22 +02:00
alexey.lysiuk 2f59a8792a Use rectangle texture for render buffer
Game is rendered correctly even if hardware doesn't support non-power of two textures
The ARB_texture_rectangle extension is supported on almost all Macs running 10.4 Tiger
2014-11-02 15:50:43 +02:00
alexey.lysiuk d8be168474 Set opaque clear color 2014-11-02 11:32:09 +02:00
alexey.lysiuk 0569acd5d6 Fixed compilation issues with GCC 4.0.1 PowerPC 2014-11-02 11:29:02 +02:00
Edward Richardson 043b28f4ba Make Prediction lerping less pick + debug
- Lerping uses int rather than fixed/float comparisons
- Added debug information
2014-11-02 17:58:59 +13:00
Christoph Oelckers 147e05673d Merge branch 'recordmap' of https://github.com/Edward850/zdoom 2014-11-01 17:43:59 +01:00
Christoph Oelckers 4c470ba5c1 Merge branch 'allowpain' of https://github.com/MajorCooke/zdoom 2014-11-01 17:43:39 +01:00
MajorCooke 2e085b2318 - Added ALLOWPAIN flag.
Monsters with this flag can enter pain states, regardless of
invulnerability or damage absorption.
- Fixed: god2 cheat wasn't being considered for drowning and thrusting.
2014-11-01 00:00:29 -05:00
Edward Richardson eceb37aa64 Added recordmap for recording demos from console
recordmap <filename> <map name>
Starts a new game from the specified map recording to the specified
filename
2014-11-01 17:47:29 +13:00
MajorCooke 938b54ccb5 - Added TF_FORCED for A_Teleport. Forces the actor to move to the spot. 2014-10-31 15:51:15 -05:00
Christoph Oelckers 0ff65bb430 - fixed: AActor::Massacre must return true only when it actually kills a monster. 2014-10-31 21:08:13 +01:00
Christoph Oelckers 388454255d Merge branch 'Secret-notify' of https://github.com/Edward850/zdoom 2014-10-31 11:29:25 +01:00
Edward Richardson c85105f552 Added cl_showsecretmessage
Controls if secret notifications are displayed (def. true)
2014-10-31 22:50:23 +13:00
Christoph Oelckers 2f11a59be0 - fixed: UDMF ceiling plane properties set the map's floor plane values. 2014-10-31 08:57:43 +01:00
Christoph Oelckers 31611c17d5 - fixed RGF_NOSIGHT checking for A_RadiusGive. 2014-10-29 22:00:15 +01:00
Christoph Oelckers 301092217f Merge branch 'experimental' of https://github.com/MajorCooke/zdoom 2014-10-29 20:12:01 +01:00
MajorCooke 165d2887fd - Added: A_GiveToChildren
- Added: A_TakeFromChildren
- Added: A_GiveToSiblings
- Added: A_TakeFromSiblings
- Added the following flags for A_RadiusGive:
- RGF_NOSIGHT: Exclude sight check from distance.
- RGF_MISSILES: Missiles can take inventory items.
2014-10-29 14:01:31 -05:00
MajorCooke 5977cb04d9 - Fixed: A_Die didn't consider missiles for the function. 2014-10-29 12:33:25 -05:00
Christoph Oelckers c1a0ee9623 - fixed last commit. 2014-10-29 10:40:08 +01:00
Christoph Oelckers 978667143c - fixed: P_RemoveThing must not remove owned inventory items. 2014-10-29 08:54:14 +01:00
Christoph Oelckers 3fe8dbf660 Merge branch 'master' of https://github.com/Gaerzi/zdoom 2014-10-28 22:10:28 +01:00
Gaerzi 65cb662678 Missing break in case NAME_FillColor
This caused weirdness with invulnerable monsters when their fillcolor was changed.
2014-10-28 21:19:01 +01:00