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10 commits

Author SHA1 Message Date
Randy Heit
1a356dfa51 Fixed: MIDI meta events were completely discarded, including their delays
(unless the event was for setting the tempo) This left the following
events in the track to happen at the wrong time.
2016-01-20 14:53:56 -06:00
Christoph Oelckers
5e975ac9f6 - extended $mididevice to add an optional parameter, which has the following meaning for the different MIDI devices:
* OPL: specify the core to use for playing this song
* FluidSynth: specify a soundfont that should be used for playing the song.
* WildMidi: specify a config file that should be used for playing the song.
* Timidity++: specify an executable that should be used for playing the song. At least under Windows this allows using Timidity++ with different configs if the executable and each single config are placed in different directories.
* GUS: currently not operational, but should later also specify the config. This will need some work, because right now this is initialized only when the sound system is initialized.
* all other: no function.

These options should mainly be for end users who want to fine-tune how to play the music.
2015-12-31 23:03:53 +01:00
Randy Heit
3ec6ad5018 Add SysEx retrieval to the MIDI file reader 2015-12-29 22:39:38 -06:00
Christoph Oelckers
6bb79be85c - got rid of std::auto_ptr, courtesy of Blzut3's patch. 2015-04-25 17:50:57 +02:00
Chris Robinson
0017e1e6e8 Use a FileReader to handle music resources and audio decoding
Instead of the previous method where there'd be a filename and offset, and/or a
memory pointer, this uses a class to access resource data regardless of its
underlying form.
2014-06-25 04:25:36 -07:00
Randy Heit
b2b84ad11f - Fixed snd_mididevice so that changing it immediately restarts the song for all devices, not
just Windows system devices.
- Remove SMF generation from i_music.cpp, since the psuedo-MIDI devices do this now.

SVN r2875 (trunk)
2010-10-02 04:12:21 +00:00
Randy Heit
bc08502132 - Pass SMF files through the MIDI conversion process too, to give TiMidity++ and FMOD some
degree of support for songs that use loop controllers to loop the song back to a point after
  the very beginning of the song.
- Enable loops during SMF generation. Infinite loops will be clamped to some finite amount. (This is currently 30, so a 3 minute song will still restart from the very beginning after 90 minutes)
- Fixed: The SMF, HMI, and XMI readers all generated invalid MEVT_NOP events.
- Fixed: SMF generation died on songs that set their tempo during the initial beat.


SVN r2864 (trunk)
2010-09-29 03:35:53 +00:00
Randy Heit
5a3b3631c3 - Added XMIDI support (including subsongs).
- Moved unaligned accessors into m_swap.h.

SVN r2859 (trunk)
2010-09-28 03:58:41 +00:00
Randy Heit
070ec75785 - Cleaned up the ugly MIDI song creating code a little.
- Added a generic Standard MIDI File creator that works with any of the sequencers. mus2midi.cpp
  is no longer used but is kept around as a reference.

SVN r2677 (trunk)
2010-09-03 05:08:05 +00:00
Randy Heit
81e21b0688 - Renamed music_midi_midiout.cpp to music_smf_midiout.cpp.
- Moved MIDI precaching logic into MIDIStreamer so that SMF and HMI files can both use the
  same implementation.
- Added a player for HMI midi files.

SVN r2675 (trunk)
2010-09-02 23:17:58 +00:00
Renamed from src/sound/music_midi_midiout.cpp (Browse further)