Magnus Norddahl
012565228d
Merge remote-tracking branch 'zdoom/master' into qzdoom
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# Conflicts:
# src/r_plane.cpp
# src/r_segs.cpp
2016-12-10 00:08:56 +01:00
Rachael Alexanderson
d1379e26f5
Revert "- moved wallscan code into its own file so that it can get an appropriate copyright notice and does not inflate an already large source file even more."
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This reverts commit 15cf9d36a9
.
2016-12-09 09:14:01 -05:00
Christoph Oelckers
c7cddcac0b
- removed Build notice from r_segs.cpp because there is no Build code left in this file.
2016-12-09 15:12:16 +01:00
Christoph Oelckers
5da9f71589
- renamed the WallMost functions because again: No more Build code -> no Build names!
2016-12-09 14:46:05 +01:00
Christoph Oelckers
15cf9d36a9
- moved wallscan code into its own file so that it can get an appropriate copyright notice and does not inflate an already large source file even more.
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(cherry picked from commit 34d551fe1f
)
# Conflicts:
# src/r_segs.cpp
2016-12-09 08:39:58 -05:00
Christoph Oelckers
356e55f0a2
- made the general entry point to the wall drawer a single function instead of requiring the caller to check for NPOT textures.
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- renamed all functions in r_walldraw.cpp to give them names more in line with Doom's naming conventions. Since this is not Build code anymore it also shouldn't use Build names to avoid giving a false impression.
2016-12-09 14:25:51 +01:00
Christoph Oelckers
cfd6bcec5e
- more Build cleanup: Moved clearbufshort out of Build derived headers, removed the inline version for GCC 32 bit which was actually Build derived and renamed the C-version of this function, which does not originate from Build to 'fillshort'.
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- cleaned out a lot the SafeDivScale stuff in m_fixed.h. The only SafeDivScale variant still in use was #16 for FixedDiv, so all the SafeDivScale stuff has been removed and the 16 variant renamed to FixedDiv because that's the only form in which it is still being used. (2x in R_DrawVoxel and 1x in ACS's FixedDiv PCode.)
- removed Build notice from m_fixed.h because aside from the inlines includes there is nothing here from Build anymore.
(cherry picked from commit eab06ef086
)
2016-12-09 08:13:22 -05:00
Christoph Oelckers
eab06ef086
- more Build cleanup: Moved clearbufshort out of Build derived headers, removed the inline version for GCC 32 bit which was actually Build derived and renamed the C-version of this function, which does not originate from Build to 'fillshort'.
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- cleaned out a lot the SafeDivScale stuff in m_fixed.h. The only SafeDivScale variant still in use was #16 for FixedDiv, so all the SafeDivScale stuff has been removed and the 16 variant renamed to FixedDiv because that's the only form in which it is still being used. (2x in R_DrawVoxel and 1x in ACS's FixedDiv PCode.)
- removed Build notice from m_fixed.h because aside from the inlines includes there is nothing here from Build anymore.
2016-12-09 13:04:53 +01:00
Christoph Oelckers
34d551fe1f
- moved wallscan code into its own file so that it can get an appropriate copyright notice and does not inflate an already large source file even more.
2016-12-09 11:49:18 +01:00
Magnus Norddahl
3ff91807b8
Move swrenderer into a namespace, add multithreading framework, and move drawers to commands
2016-12-07 09:34:49 +01:00
Magnus Norddahl
7441521a96
Remove comment about Build code as it is no longer correct (there's no build code left in that file)
2016-12-06 19:44:56 +01:00
Magnus Norddahl
8a12d040de
Merge remote-tracking branch 'zdoom/master' into qzdoom
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# Conflicts:
# src/r_draw.cpp
# src/r_draw.h
2016-12-05 08:22:04 +01:00
Magnus Norddahl
9416d436fe
Move software renderer into its own namespace to isolate its globals and make
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any access explicit. This reveals the places in the code where they are being
accessed where they shouldn't and prevents accidental usage.
2016-12-01 02:38:32 +01:00
Rachael Alexanderson
dcd389f696
Merge branch 'master' of https://github.com/rheit/zdoom
2016-11-27 11:55:05 -05:00
Magnus Norddahl
6417c1a7a3
Rewrite PrepWall and PrepLWall, plus make them aware of pixel centers
2016-11-27 00:43:32 +01:00
Magnus Norddahl
547973c8ba
Rewrite OWallMost and WallMost to contain no build code
2016-11-26 23:28:21 +01:00
Rachael Alexanderson
5e547e9455
Merge branch 'master' of https://github.com/rheit/zdoom
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# Conflicts:
# src/r_segs.cpp
# src/v_draw.cpp
2016-11-05 23:38:50 -04:00
Marisa Heit
ae28c9b29c
Fix divide by 0 in new wallscan functions with 1-pixel tall textures
2016-11-05 22:09:38 -05:00
Magnus Norddahl
d084f77546
Fix mipmap generation bug
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Fix crash due to dc_source2 not always being set
Add r_lod_bias to control mipmap selection
Improve LOD calculations to take the U texture coordinate into account
2016-11-05 16:12:59 +01:00
Magnus Norddahl
4b18530047
Add linear filtering to column drawers and fix offsetting bug with wall/span linear filters
2016-11-05 11:29:50 +01:00
Magnus Norddahl
60ae4a8568
Replace build wallscan with a rewritten version that tile and scale correctly
2016-11-05 04:02:30 +01:00
Magnus Norddahl
12a1755edf
Move texture info to R_DrawMaskedColumn and add bounds checking
2016-11-04 01:39:53 +01:00
Magnus Norddahl
90c8b3370a
Fix mipmap sampling bug
2016-11-03 12:51:07 +01:00
Magnus Norddahl
1ccf190c4f
Merge remote-tracking branch 'zdoom/master' into qzdoom
2016-11-01 19:51:17 +01:00
Marisa Heit
429aed85e1
Fixed: Masked midtexture yscale incorrectly used the texture's X scale
2016-11-01 01:57:43 -04:00
Marisa Heit
5df21fda68
Fixed: Masked midtexture yscale incorrectly used the texture's X scale
2016-11-01 00:18:56 -05:00
Marisa Heit
9388597443
Add 1 pixel tall and wide texture support to the renderer
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- These require manual detection and overriding of the scaling factors to
0, because a right shift of (32-0) bits wraps around to 0 and results in
no shift at all rather than leaving the register zeroed out.
2016-11-01 00:08:16 -05:00
Magnus Norddahl
837ed7bd80
Fix dancing sprites due to texture coordinate calculations not taking pixel centers into account
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Merge R_DrawMaskedColumn and R_DrawMaskedColumnHoriz into one function to remove code duplication
2016-10-29 05:35:41 +02:00
Rachael Alexanderson
7d174e6b3e
Merge ../zdoom
2016-10-23 08:17:28 -04:00
Marisa Heit
31f01d076e
Fixed: Decals calculated "lighting" wrong
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- Instead of calculating lighting based from the left edge of the wall
segment the decal was on, it was calculated from the left edge of the
wall instead.
2016-10-22 20:27:02 -05:00
raa-eruanna
df6214b142
- Fixes
2016-10-21 07:21:56 -04:00
raa-eruanna
c76431414a
- Implemented r_fullbrightignoresectorcolor from QZDoom
2016-10-21 07:06:24 -04:00
raa-eruanna
b327a3312e
- Fully Implemented GZDoom fullbright emulation
2016-10-21 06:08:25 -04:00
Magnus Norddahl
dfed525e18
macOS warnings and build fix
2016-10-16 23:18:56 +02:00
Magnus Norddahl
366d494b18
Merged R_DrawMaskedColumnHoriz into R_DrawMaskedColumn
2016-10-14 08:33:59 +02:00
Magnus Norddahl
aae4571c95
Changed column drawers to use true color textures
2016-10-07 12:45:21 +02:00
raa-eruanna
32f758de41
Merge branch 'truecolor' of https://github.com/dpjudas/zdoom
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# Conflicts:
# src/v_video.cpp
2016-09-08 03:19:08 -04:00
Christoph Oelckers
e04055dbb2
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
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- made 'developer' CVAR persist across launches and added some menu entries for it.
- added checks for 'developer' to ACS's CheckInventory function.
2016-08-28 09:55:04 +02:00
Magnus Norddahl
7a65a0f595
Made mipmapping a little less aggressive
2016-06-27 11:57:27 +02:00
Magnus Norddahl
200d357b0d
Linear filtering bug fix
2016-06-27 11:43:24 +02:00
Magnus Norddahl
6c037fa249
Throwing templates at the code redundancy problem in drawers
2016-06-26 21:23:32 +02:00
Magnus Norddahl
7705463966
Improved linear filtering of walls
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Fixed some crash bugs
Added mipmap and filtering options to the display menu
2016-06-25 10:33:35 +02:00
Magnus Norddahl
8ec420a597
Added support for more texture filtering control
2016-06-24 19:05:04 +02:00
Magnus Norddahl
698b5f3db1
Simplify drawer code by creating loop iterators
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Fixed blending bug
2016-06-24 11:37:51 +02:00
Magnus Norddahl
7a0c801a18
Added mipmapping to wallscan
2016-06-22 08:23:16 +02:00
Magnus Norddahl
c70aa1fe99
Added bilinear filtering
2016-06-20 08:24:02 +02:00
Magnus Norddahl
a6d696bbfd
Undo removal of wallscan_np2 and wallscan_np2_ds
2016-06-11 00:50:36 +02:00
Magnus Norddahl
d5331e6095
Wallscan fix
2016-06-10 22:22:40 +02:00
Magnus Norddahl
27156eb60a
Linux compile fixes and missing variable declarations
2016-06-10 16:32:47 +02:00
Magnus Norddahl
05b6fe6174
Added true color texture support for walls and floors
2016-06-10 13:50:34 +02:00