mirror of
https://github.com/ZDoom/qzdoom.git
synced 2025-02-17 17:41:23 +00:00
- hooked up the debug names for objects, which was a bit of a waste of time since the validation layer is brain dead and doesn't use the information in its messages..
This commit is contained in:
parent
02ed758447
commit
ff68d2e651
11 changed files with 118 additions and 2 deletions
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@ -229,6 +229,7 @@ void VkPostprocess::BeginFrame()
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builder.addPoolSize(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 100);
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builder.setMaxSets(100);
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mDescriptorPool = builder.create(GetVulkanFrameBuffer()->device);
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mDescriptorPool->SetDebugName("VkPostprocess.mDescriptorPool");
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}
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}
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@ -277,11 +278,13 @@ void VkPostprocess::UpdateEffectTextures()
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if (!imgbuilder.isFormatSupported(fb->device))
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I_FatalError("Vulkan device does not support the image format required by %s\n", pair->Key.GetChars());
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vktex->Image = imgbuilder.create(fb->device);
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vktex->Image->SetDebugName(pair->Key.GetChars());
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vktex->Format = format;
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ImageViewBuilder viewbuilder;
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viewbuilder.setImage(vktex->Image.get(), format);
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vktex->View = viewbuilder.create(fb->device);
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vktex->View->SetDebugName(pair->Key.GetChars());
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if (desc.Data)
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{
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@ -290,6 +293,7 @@ void VkPostprocess::UpdateEffectTextures()
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stagingbuilder.setSize(totalsize);
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stagingbuilder.setUsage(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VMA_MEMORY_USAGE_CPU_ONLY);
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vktex->Staging = stagingbuilder.create(fb->device);
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vktex->Staging->SetDebugName(pair->Key.GetChars());
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PipelineBarrier barrier0;
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barrier0.addImage(vktex->Image.get(), VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 0, VK_ACCESS_TRANSFER_WRITE_BIT);
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@ -345,10 +349,12 @@ void VkPostprocess::CompileEffectShaders()
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ShaderBuilder vertbuilder;
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vertbuilder.setVertexShader(LoadShaderCode(desc.VertexShader, "", desc.Version));
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vkshader->VertexShader = vertbuilder.create(fb->device);
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vkshader->VertexShader->SetDebugName(desc.VertexShader.GetChars());
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ShaderBuilder fragbuilder;
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fragbuilder.setFragmentShader(LoadShaderCode(desc.FragmentShader, prolog, desc.Version));
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vkshader->FragmentShader = fragbuilder.create(fb->device);
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vkshader->FragmentShader->SetDebugName(desc.FragmentShader.GetChars());
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}
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}
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}
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@ -439,6 +445,7 @@ VulkanDescriptorSet *VkPostprocess::GetInput(VkPPRenderPassSetup *passSetup, con
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{
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auto fb = GetVulkanFrameBuffer();
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auto descriptors = mDescriptorPool->allocate(passSetup->DescriptorLayout.get());
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descriptors->SetDebugName("VkPostprocess.descriptors");
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WriteDescriptors write;
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PipelineBarrier barrier;
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@ -521,6 +528,7 @@ VulkanFramebuffer *VkPostprocess::GetOutput(VkPPRenderPassSetup *passSetup, cons
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builder.setSize(w, h);
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builder.addAttachment(view);
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framebuffer = builder.create(GetVulkanFrameBuffer()->device);
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framebuffer->SetDebugName(tex.debugname);
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}
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return framebuffer.get();
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@ -540,42 +548,49 @@ VkPostprocess::TextureImage VkPostprocess::GetTexture(const PPTextureType &type,
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tex.image = fb->GetBuffers()->PipelineImage[idx].get();
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tex.view = fb->GetBuffers()->PipelineView[idx].get();
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tex.layout = &fb->GetBuffers()->PipelineLayout[idx];
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tex.debugname = "PipelineTexture";
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}
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else if (type == PPTextureType::PPTexture)
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{
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tex.image = mTextures[name]->Image.get();
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tex.view = mTextures[name]->View.get();
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tex.layout = &mTextures[name]->Layout;
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tex.debugname = name.GetChars();
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}
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else if (type == PPTextureType::SceneColor)
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{
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tex.image = fb->GetBuffers()->SceneColor.get();
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tex.view = fb->GetBuffers()->SceneColorView.get();
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tex.layout = &fb->GetBuffers()->SceneColorLayout;
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tex.debugname = "SceneColor";
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}
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else if (type == PPTextureType::SceneNormal)
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{
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tex.image = fb->GetBuffers()->SceneNormal.get();
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tex.view = fb->GetBuffers()->SceneNormalView.get();
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tex.layout = &fb->GetBuffers()->SceneNormalLayout;
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tex.debugname = "SceneNormal";
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}
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else if (type == PPTextureType::SceneFog)
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{
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tex.image = fb->GetBuffers()->SceneFog.get();
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tex.view = fb->GetBuffers()->SceneFogView.get();
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tex.layout = &fb->GetBuffers()->SceneFogLayout;
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tex.debugname = "SceneFog";
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}
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else if (type == PPTextureType::SceneDepth)
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{
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tex.image = fb->GetBuffers()->SceneDepthStencil.get();
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tex.view = fb->GetBuffers()->SceneDepthView.get();
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tex.layout = &fb->GetBuffers()->SceneDepthStencilLayout;
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tex.debugname = "SceneDepth";
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}
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else if (type == PPTextureType::SwapChain)
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{
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tex.image = nullptr;
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tex.view = nullptr;
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tex.layout = nullptr;
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tex.debugname = "SwapChain";
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}
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else
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{
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@ -598,6 +613,7 @@ VulkanSampler *VkPostprocess::GetSampler(PPFilterMode filter, PPWrapMode wrap)
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builder.setMagFilter(filter == PPFilterMode::Nearest ? VK_FILTER_NEAREST : VK_FILTER_LINEAR);
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builder.setAddressMode(wrap == PPWrapMode::Clamp ? VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE : VK_SAMPLER_ADDRESS_MODE_REPEAT);
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sampler = builder.create(GetVulkanFrameBuffer()->device);
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sampler->SetDebugName("VkPostprocess.mSamplers");
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return sampler.get();
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}
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@ -621,6 +637,7 @@ void VkPPRenderPassSetup::CreateDescriptorLayout(const VkPPRenderPassKey &key)
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for (int i = 0; i < key.InputTextures; i++)
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builder.addBinding(i, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT);
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DescriptorLayout = builder.create(GetVulkanFrameBuffer()->device);
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DescriptorLayout->SetDebugName("VkPPRenderPassSetup.DescriptorLayout");
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}
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void VkPPRenderPassSetup::CreatePipelineLayout(const VkPPRenderPassKey &key)
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@ -630,6 +647,7 @@ void VkPPRenderPassSetup::CreatePipelineLayout(const VkPPRenderPassKey &key)
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if (key.Uniforms > 0)
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builder.addPushConstantRange(VK_SHADER_STAGE_FRAGMENT_BIT, 0, key.Uniforms);
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PipelineLayout = builder.create(GetVulkanFrameBuffer()->device);
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PipelineLayout->SetDebugName("VkPPRenderPassSetup.PipelineLayout");
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}
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void VkPPRenderPassSetup::CreatePipeline(const VkPPRenderPassKey &key)
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@ -648,6 +666,7 @@ void VkPPRenderPassSetup::CreatePipeline(const VkPPRenderPassKey &key)
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builder.setLayout(PipelineLayout.get());
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builder.setRenderPass(RenderPass.get());
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Pipeline = builder.create(GetVulkanFrameBuffer()->device);
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Pipeline->SetDebugName("VkPPRenderPassSetup.Pipeline");
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}
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void VkPPRenderPassSetup::CreateRenderPass(const VkPPRenderPassKey &key)
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@ -662,4 +681,5 @@ void VkPPRenderPassSetup::CreateRenderPass(const VkPPRenderPassKey &key)
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VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
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VK_ACCESS_COLOR_ATTACHMENT_READ_BIT);
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RenderPass = builder.create(GetVulkanFrameBuffer()->device);
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RenderPass->SetDebugName("VkPPRenderPassSetup.RenderPass");
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}
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@ -64,6 +64,7 @@ private:
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VulkanImage *image;
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VulkanImageView *view;
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VkImageLayout *layout;
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const char *debugname;
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};
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TextureImage GetTexture(const PPTextureType &type, const PPTextureName &name);
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@ -80,10 +80,12 @@ void VkRenderBuffers::CreatePipeline(int width, int height)
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builder.setFormat(VK_FORMAT_R16G16B16A16_SFLOAT);
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builder.setUsage(VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT);
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PipelineImage[i] = builder.create(fb->device);
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PipelineImage[i]->SetDebugName("VkRenderBuffers.PipelineImage");
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ImageViewBuilder viewbuilder;
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viewbuilder.setImage(PipelineImage[i].get(), VK_FORMAT_R16G16B16A16_SFLOAT);
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PipelineView[i] = viewbuilder.create(fb->device);
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PipelineView[i]->SetDebugName("VkRenderBuffers.PipelineView");
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barrier.addImage(PipelineImage[i].get(), VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, 0, VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT);
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PipelineLayout[i] = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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@ -129,10 +131,12 @@ void VkRenderBuffers::CreateSceneColor(int width, int height, VkSampleCountFlagB
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builder.setFormat(VK_FORMAT_R16G16B16A16_SFLOAT);
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builder.setUsage(VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT);
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SceneColor = builder.create(fb->device);
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SceneColor->SetDebugName("VkRenderBuffers.SceneColor");
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ImageViewBuilder viewbuilder;
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viewbuilder.setImage(SceneColor.get(), VK_FORMAT_R16G16B16A16_SFLOAT);
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SceneColorView = viewbuilder.create(fb->device);
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SceneColorView->SetDebugName("VkRenderBuffers.SceneColorView");
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}
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void VkRenderBuffers::CreateSceneDepthStencil(int width, int height, VkSampleCountFlagBits samples)
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@ -154,13 +158,16 @@ void VkRenderBuffers::CreateSceneDepthStencil(int width, int height, VkSampleCou
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}
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}
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SceneDepthStencil = builder.create(fb->device);
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SceneDepthStencil->SetDebugName("VkRenderBuffers.SceneDepthStencil");
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ImageViewBuilder viewbuilder;
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viewbuilder.setImage(SceneDepthStencil.get(), SceneDepthStencilFormat, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT);
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SceneDepthStencilView = viewbuilder.create(fb->device);
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SceneDepthStencilView->SetDebugName("VkRenderBuffers.SceneDepthStencilView");
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viewbuilder.setImage(SceneDepthStencil.get(), SceneDepthStencilFormat, VK_IMAGE_ASPECT_DEPTH_BIT);
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SceneDepthView = viewbuilder.create(fb->device);
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SceneDepthView->SetDebugName("VkRenderBuffers.SceneDepthView");
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}
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void VkRenderBuffers::CreateSceneFog(int width, int height, VkSampleCountFlagBits samples)
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@ -173,10 +180,12 @@ void VkRenderBuffers::CreateSceneFog(int width, int height, VkSampleCountFlagBit
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builder.setFormat(VK_FORMAT_R8G8B8A8_UNORM);
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builder.setUsage(VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT);
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SceneFog = builder.create(fb->device);
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SceneFog->SetDebugName("VkRenderBuffers.SceneFog");
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ImageViewBuilder viewbuilder;
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viewbuilder.setImage(SceneFog.get(), VK_FORMAT_R8G8B8A8_UNORM);
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SceneFogView = viewbuilder.create(fb->device);
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SceneFogView->SetDebugName("VkRenderBuffers.SceneFogView");
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}
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void VkRenderBuffers::CreateSceneNormal(int width, int height, VkSampleCountFlagBits samples)
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@ -189,8 +198,10 @@ void VkRenderBuffers::CreateSceneNormal(int width, int height, VkSampleCountFlag
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builder.setFormat(VK_FORMAT_A2R10G10B10_UNORM_PACK32);
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builder.setUsage(VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT);
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SceneNormal = builder.create(fb->device);
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SceneNormal->SetDebugName("VkRenderBuffers.SceneNormal");
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ImageViewBuilder viewbuilder;
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viewbuilder.setImage(SceneNormal.get(), VK_FORMAT_A2R10G10B10_UNORM_PACK32);
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SceneNormalView = viewbuilder.create(fb->device);
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SceneNormalView->SetDebugName("VkRenderBuffers.SceneNormalView");
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}
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@ -54,6 +54,7 @@ void VkRenderPassManager::BeginRenderPass(const VkRenderPassKey &key, VulkanComm
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if (key.DepthTest || key.DepthWrite || key.StencilTest)
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builder.addAttachment(buffers->SceneDepthStencilView.get());
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framebuffer = builder.create(GetVulkanFrameBuffer()->device);
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framebuffer->SetDebugName("VkRenderPassSetup.Framebuffer");
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}
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RenderPassBegin beginInfo;
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@ -116,6 +117,7 @@ void VkRenderPassManager::CreateDynamicSetLayout()
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builder.addBinding(2, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT);
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builder.addBinding(3, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT);
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DynamicSetLayout = builder.create(GetVulkanFrameBuffer()->device);
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DynamicSetLayout->SetDebugName("VkRenderPassManager.DynamicSetLayout");
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}
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void VkRenderPassManager::CreateTextureSetLayout()
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@ -127,6 +129,7 @@ void VkRenderPassManager::CreateTextureSetLayout()
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}
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builder.addBinding(16, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT);
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TextureSetLayout = builder.create(GetVulkanFrameBuffer()->device);
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TextureSetLayout->SetDebugName("VkRenderPassManager.TextureSetLayout");
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}
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void VkRenderPassManager::CreatePipelineLayout()
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@ -136,6 +139,7 @@ void VkRenderPassManager::CreatePipelineLayout()
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builder.addSetLayout(TextureSetLayout.get());
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builder.addPushConstantRange(VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT, 0, sizeof(PushConstants));
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PipelineLayout = builder.create(GetVulkanFrameBuffer()->device);
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PipelineLayout->SetDebugName("VkRenderPassManager.PipelineLayout");
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}
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void VkRenderPassManager::CreateDescriptorPool()
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@ -146,6 +150,7 @@ void VkRenderPassManager::CreateDescriptorPool()
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builder.addPoolSize(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 5000 * 6);
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builder.setMaxSets(5000);
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DescriptorPool = builder.create(GetVulkanFrameBuffer()->device);
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DescriptorPool->SetDebugName("VkRenderPassManager.DescriptorPool");
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}
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void VkRenderPassManager::CreateDynamicSet()
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@ -195,6 +200,7 @@ void VkRenderPassSetup::CreateRenderPass(const VkRenderPassKey &key)
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VK_ACCESS_COLOR_ATTACHMENT_READ_BIT);
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}
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RenderPass = builder.create(GetVulkanFrameBuffer()->device);
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RenderPass->SetDebugName("VkRenderPassSetup.RenderPass");
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}
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void VkRenderPassSetup::CreatePipeline(const VkRenderPassKey &key)
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@ -281,4 +287,5 @@ void VkRenderPassSetup::CreatePipeline(const VkRenderPassKey &key)
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builder.setLayout(fb->GetRenderPassManager()->PipelineLayout.get());
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builder.setRenderPass(RenderPass.get());
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Pipeline = builder.create(fb->device);
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Pipeline->SetDebugName("VkRenderPassSetup.Pipeline");
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}
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@ -353,6 +353,8 @@ void VulkanDevice::CreateInstance()
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result = vkCreateDebugUtilsMessengerEXT(instance, &createInfo, nullptr, &debugMessenger);
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if (result != VK_SUCCESS)
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throw std::runtime_error("vkCreateDebugUtilsMessengerEXT failed");
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DebugLayerActive = true;
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}
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}
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@ -367,10 +369,22 @@ VkBool32 VulkanDevice::DebugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT mess
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std::unique_lock<std::mutex> lock(mtx);
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FString msg = callbackData->pMessage;
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// For patent-pending reasons the validation layer apparently can't do this itself..
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for (uint32_t i = 0; i < callbackData->objectCount; i++)
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{
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if (callbackData->pObjects[i].pObjectName)
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{
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FString hexname;
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hexname.Format("0x%x", callbackData->pObjects[i].objectHandle);
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msg.Substitute(hexname.GetChars(), callbackData->pObjects[i].pObjectName);
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}
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}
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bool found = seenMessages.find(msg) != seenMessages.end();
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if (!found)
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{
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if (totalMessages < 100)
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if (totalMessages < 20)
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{
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totalMessages++;
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seenMessages.insert(msg);
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@ -399,7 +413,7 @@ VkBool32 VulkanDevice::DebugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT mess
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Printf("\n");
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Printf(TEXTCOLOR_RED "[%s] ", typestr);
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Printf(TEXTCOLOR_WHITE "%s\n", callbackData->pMessage);
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Printf(TEXTCOLOR_WHITE "%s\n", msg.GetChars());
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}
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}
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@ -44,6 +44,18 @@ public:
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void BeginFrame();
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void PresentFrame();
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void SetDebugObjectName(const char *name, uint64_t handle, VkObjectType type)
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{
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if (!DebugLayerActive) return;
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VkDebugUtilsObjectNameInfoEXT info = {};
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info.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT;
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info.objectHandle = handle;
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info.objectType = type;
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info.pObjectName = name;
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vkSetDebugUtilsObjectNameEXT(device, &info);
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}
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uint32_t FindMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags properties);
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// Instance setup
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@ -56,6 +68,7 @@ public:
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VkPhysicalDeviceFeatures UsedDeviceFeatures = {};
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std::vector<const char *> EnabledDeviceExtensions = { VK_KHR_SWAPCHAIN_EXTENSION_NAME };
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VulkanPhysicalDevice PhysicalDevice;
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bool DebugLayerActive = false;
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VkInstance instance = VK_NULL_HANDLE;
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VkSurfaceKHR surface = VK_NULL_HANDLE;
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@ -574,6 +574,7 @@ VulkanCommandBuffer *VulkanFrameBuffer::GetUploadCommands()
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if (!mUploadCommands)
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{
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mUploadCommands = mGraphicsCommandPool->createBuffer();
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mUploadCommands->SetDebugName("VulkanFrameBuffer.mUploadCommands");
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mUploadCommands->begin();
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}
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return mUploadCommands.get();
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@ -584,6 +585,7 @@ VulkanCommandBuffer *VulkanFrameBuffer::GetDrawCommands()
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if (!mDrawCommands)
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{
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mDrawCommands = mGraphicsCommandPool->createBuffer();
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mDrawCommands->SetDebugName("VulkanFrameBuffer.mDrawCommands");
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mDrawCommands->begin();
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}
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return mDrawCommands.get();
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@ -11,6 +11,8 @@ public:
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VulkanSemaphore(VulkanDevice *device);
|
||||
~VulkanSemaphore();
|
||||
|
||||
void SetDebugName(const char *name) { device->SetDebugObjectName(name, (uint64_t)semaphore, VK_OBJECT_TYPE_SEMAPHORE); }
|
||||
|
||||
VulkanDevice *device = nullptr;
|
||||
VkSemaphore semaphore = VK_NULL_HANDLE;
|
||||
|
||||
|
@ -25,6 +27,8 @@ public:
|
|||
VulkanFence(VulkanDevice *device);
|
||||
~VulkanFence();
|
||||
|
||||
void SetDebugName(const char *name) { device->SetDebugObjectName(name, (uint64_t)fence, VK_OBJECT_TYPE_FENCE); }
|
||||
|
||||
VulkanDevice *device = nullptr;
|
||||
VkFence fence = VK_NULL_HANDLE;
|
||||
|
||||
|
@ -39,6 +43,8 @@ public:
|
|||
VulkanBuffer(VulkanDevice *device, VkBuffer buffer, VmaAllocation allocation, size_t size);
|
||||
~VulkanBuffer();
|
||||
|
||||
void SetDebugName(const char *name) { device->SetDebugObjectName(name, (uint64_t)buffer, VK_OBJECT_TYPE_BUFFER); }
|
||||
|
||||
VulkanDevice *device = nullptr;
|
||||
|
||||
VkBuffer buffer;
|
||||
|
@ -59,6 +65,8 @@ public:
|
|||
VulkanFramebuffer(VulkanDevice *device, VkFramebuffer framebuffer);
|
||||
~VulkanFramebuffer();
|
||||
|
||||
void SetDebugName(const char *name) { device->SetDebugObjectName(name, (uint64_t)framebuffer, VK_OBJECT_TYPE_FRAMEBUFFER); }
|
||||
|
||||
VulkanDevice *device;
|
||||
VkFramebuffer framebuffer;
|
||||
|
||||
|
@ -73,6 +81,8 @@ public:
|
|||
VulkanImage(VulkanDevice *device, VkImage image, VmaAllocation allocation, int width, int height, int mipLevels);
|
||||
~VulkanImage();
|
||||
|
||||
void SetDebugName(const char *name) { device->SetDebugObjectName(name, (uint64_t)image, VK_OBJECT_TYPE_IMAGE); }
|
||||
|
||||
VkImage image = VK_NULL_HANDLE;
|
||||
int width = 0;
|
||||
int height = 0;
|
||||
|
@ -95,6 +105,8 @@ public:
|
|||
VulkanImageView(VulkanDevice *device, VkImageView view);
|
||||
~VulkanImageView();
|
||||
|
||||
void SetDebugName(const char *name) { device->SetDebugObjectName(name, (uint64_t)view, VK_OBJECT_TYPE_IMAGE_VIEW); }
|
||||
|
||||
VkImageView view = VK_NULL_HANDLE;
|
||||
|
||||
private:
|
||||
|
@ -110,6 +122,8 @@ public:
|
|||
VulkanSampler(VulkanDevice *device, VkSampler sampler);
|
||||
~VulkanSampler();
|
||||
|
||||
void SetDebugName(const char *name) { device->SetDebugObjectName(name, (uint64_t)sampler, VK_OBJECT_TYPE_SAMPLER); }
|
||||
|
||||
VkSampler sampler = VK_NULL_HANDLE;
|
||||
|
||||
private:
|
||||
|
@ -125,6 +139,8 @@ public:
|
|||
VulkanShader(VulkanDevice *device, VkShaderModule module);
|
||||
~VulkanShader();
|
||||
|
||||
void SetDebugName(const char *name) { device->SetDebugObjectName(name, (uint64_t)module, VK_OBJECT_TYPE_SHADER_MODULE); }
|
||||
|
||||
VkShaderModule module = VK_NULL_HANDLE;
|
||||
|
||||
private:
|
||||
|
@ -140,6 +156,8 @@ public:
|
|||
VulkanDescriptorSetLayout(VulkanDevice *device, VkDescriptorSetLayout layout);
|
||||
~VulkanDescriptorSetLayout();
|
||||
|
||||
void SetDebugName(const char *name) { device->SetDebugObjectName(name, (uint64_t)layout, VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT); }
|
||||
|
||||
VulkanDevice *device;
|
||||
VkDescriptorSetLayout layout;
|
||||
|
||||
|
@ -154,6 +172,8 @@ public:
|
|||
VulkanDescriptorSet(VulkanDevice *device, VulkanDescriptorPool *pool, VkDescriptorSet set);
|
||||
~VulkanDescriptorSet();
|
||||
|
||||
void SetDebugName(const char *name) { device->SetDebugObjectName(name, (uint64_t)set, VK_OBJECT_TYPE_DESCRIPTOR_SET); }
|
||||
|
||||
VulkanDevice *device;
|
||||
VulkanDescriptorPool *pool;
|
||||
VkDescriptorSet set;
|
||||
|
@ -169,6 +189,8 @@ public:
|
|||
VulkanDescriptorPool(VulkanDevice *device, VkDescriptorPool pool);
|
||||
~VulkanDescriptorPool();
|
||||
|
||||
void SetDebugName(const char *name) { device->SetDebugObjectName(name, (uint64_t)pool, VK_OBJECT_TYPE_DESCRIPTOR_POOL); }
|
||||
|
||||
std::unique_ptr<VulkanDescriptorSet> allocate(VulkanDescriptorSetLayout *layout);
|
||||
|
||||
VulkanDevice *device;
|
||||
|
@ -185,6 +207,8 @@ public:
|
|||
VulkanPipeline(VulkanDevice *device, VkPipeline pipeline);
|
||||
~VulkanPipeline();
|
||||
|
||||
void SetDebugName(const char *name) { device->SetDebugObjectName(name, (uint64_t)pipeline, VK_OBJECT_TYPE_PIPELINE); }
|
||||
|
||||
VulkanDevice *device;
|
||||
VkPipeline pipeline;
|
||||
|
||||
|
@ -199,6 +223,8 @@ public:
|
|||
VulkanPipelineLayout(VulkanDevice *device, VkPipelineLayout layout);
|
||||
~VulkanPipelineLayout();
|
||||
|
||||
void SetDebugName(const char *name) { device->SetDebugObjectName(name, (uint64_t)layout, VK_OBJECT_TYPE_PIPELINE_LAYOUT); }
|
||||
|
||||
VulkanDevice *device;
|
||||
VkPipelineLayout layout;
|
||||
|
||||
|
@ -213,6 +239,8 @@ public:
|
|||
VulkanRenderPass(VulkanDevice *device, VkRenderPass renderPass);
|
||||
~VulkanRenderPass();
|
||||
|
||||
void SetDebugName(const char *name) { device->SetDebugObjectName(name, (uint64_t)renderPass, VK_OBJECT_TYPE_RENDER_PASS); }
|
||||
|
||||
VulkanDevice *device;
|
||||
VkRenderPass renderPass;
|
||||
|
||||
|
@ -246,6 +274,8 @@ public:
|
|||
VulkanCommandBuffer(VulkanCommandPool *pool);
|
||||
~VulkanCommandBuffer();
|
||||
|
||||
void SetDebugName(const char *name);
|
||||
|
||||
void begin();
|
||||
void end();
|
||||
|
||||
|
@ -316,6 +346,8 @@ public:
|
|||
VulkanCommandPool(VulkanDevice *device, int queueFamilyIndex);
|
||||
~VulkanCommandPool();
|
||||
|
||||
void SetDebugName(const char *name) { device->SetDebugObjectName(name, (uint64_t)pool, VK_OBJECT_TYPE_COMMAND_POOL); }
|
||||
|
||||
std::unique_ptr<VulkanCommandBuffer> createBuffer();
|
||||
|
||||
VkCommandPool pool = VK_NULL_HANDLE;
|
||||
|
@ -802,6 +834,11 @@ inline void VulkanCommandBuffer::executeCommands(uint32_t commandBufferCount, co
|
|||
vkCmdExecuteCommands(buffer, commandBufferCount, pCommandBuffers);
|
||||
}
|
||||
|
||||
inline void VulkanCommandBuffer::SetDebugName(const char *name)
|
||||
{
|
||||
pool->device->SetDebugObjectName(name, (uint64_t)buffer, VK_OBJECT_TYPE_COMMAND_BUFFER);
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
inline VulkanShader::VulkanShader(VulkanDevice *device, VkShaderModule module) : module(module), device(device)
|
||||
|
|
|
@ -125,6 +125,8 @@ VulkanSwapChain::VulkanSwapChain(VulkanDevice *device, int width, int height, bo
|
|||
swapChainImageViews.resize(swapChainImages.size());
|
||||
for (size_t i = 0; i < swapChainImages.size(); i++)
|
||||
{
|
||||
device->SetDebugObjectName("SwapChainImage", (uint64_t)swapChainImages[i], VK_OBJECT_TYPE_IMAGE);
|
||||
|
||||
VkImageViewCreateInfo createInfo = {};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
||||
createInfo.image = swapChainImages[i];
|
||||
|
@ -138,6 +140,8 @@ VulkanSwapChain::VulkanSwapChain(VulkanDevice *device, int width, int height, bo
|
|||
result = vkCreateImageView(device->device, &createInfo, nullptr, &swapChainImageViews[i]);
|
||||
if (result != VK_SUCCESS)
|
||||
throw std::runtime_error("Could not create image view for swapchain image");
|
||||
|
||||
device->SetDebugObjectName("SwapChainImageView", (uint64_t)swapChainImageViews[i], VK_OBJECT_TYPE_IMAGE_VIEW);
|
||||
}
|
||||
}
|
||||
catch (...)
|
||||
|
|
|
@ -85,6 +85,7 @@ VulkanDescriptorSet *VkHardwareTexture::GetDescriptorSet(const FMaterialState &s
|
|||
auto fb = GetVulkanFrameBuffer();
|
||||
|
||||
descriptorSet = fb->GetRenderPassManager()->DescriptorPool->allocate(fb->GetRenderPassManager()->TextureSetLayout.get());
|
||||
descriptorSet->SetDebugName("VkHardwareTexture.mDescriptorSets");
|
||||
|
||||
VulkanSampler *sampler = fb->GetSamplerManager()->Get(clampmode);
|
||||
int numLayers = mat->GetLayers();
|
||||
|
@ -149,6 +150,7 @@ void VkHardwareTexture::CreateTexture(int w, int h, int pixelsize, VkFormat form
|
|||
bufbuilder.setSize(totalSize);
|
||||
bufbuilder.setUsage(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VMA_MEMORY_USAGE_CPU_ONLY);
|
||||
mStagingBuffer = bufbuilder.create(fb->device);
|
||||
mStagingBuffer->SetDebugName("VkHardwareTexture.mStagingBuffer");
|
||||
|
||||
uint8_t *data = (uint8_t*)mStagingBuffer->Map(0, totalSize);
|
||||
memcpy(data, pixels, totalSize);
|
||||
|
@ -159,10 +161,12 @@ void VkHardwareTexture::CreateTexture(int w, int h, int pixelsize, VkFormat form
|
|||
imgbuilder.setSize(w, h, GetMipLevels(w, h));
|
||||
imgbuilder.setUsage(VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT);
|
||||
mImage = imgbuilder.create(fb->device);
|
||||
mImage->SetDebugName("VkHardwareTexture.mImage");
|
||||
|
||||
ImageViewBuilder viewbuilder;
|
||||
viewbuilder.setImage(mImage.get(), format);
|
||||
mImageView = viewbuilder.create(fb->device);
|
||||
mImageView->SetDebugName("VkHardwareTexture.mImageView");
|
||||
|
||||
auto cmdbuffer = fb->GetUploadCommands();
|
||||
|
||||
|
@ -250,12 +254,14 @@ void VkHardwareTexture::AllocateBuffer(int w, int h, int texelsize)
|
|||
imgbuilder.setUsage(VK_IMAGE_USAGE_SAMPLED_BIT, VMA_MEMORY_USAGE_CPU_TO_GPU, VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT);
|
||||
imgbuilder.setLinearTiling();
|
||||
mImage = imgbuilder.create(fb->device);
|
||||
mImage->SetDebugName("VkHardwareTexture.mImage");
|
||||
mImageLayout = VK_IMAGE_LAYOUT_GENERAL;
|
||||
mTexelsize = texelsize;
|
||||
|
||||
ImageViewBuilder viewbuilder;
|
||||
viewbuilder.setImage(mImage.get(), format);
|
||||
mImageView = viewbuilder.create(fb->device);
|
||||
mImageView->SetDebugName("VkHardwareTexture.mImageView");
|
||||
|
||||
auto cmdbuffer = fb->GetUploadCommands();
|
||||
|
||||
|
|
|
@ -102,6 +102,7 @@ void VkSamplerManager::Create()
|
|||
builder.setMaxLod(0.25f);
|
||||
}
|
||||
mSamplers[i] = builder.create(vDevice);
|
||||
mSamplers[i]->SetDebugName("VkSamplerManager.mSamplers");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue