- Fixed: FBarShader::GetColumn() passed incorrect information to the software

renderer for horizontal bars.


SVN r972 (trunk)
This commit is contained in:
Randy Heit 2008-05-14 23:39:40 +00:00
parent 1f3e1ba31c
commit ff4446a3a0
3 changed files with 241 additions and 218 deletions

View file

@ -1,3 +1,7 @@
May 14, 2008
- Fixed: FBarShader::GetColumn() passed incorrect information to the software
renderer for horizontal bars.
May 13, 2008 (Changes by Graf Zahl) May 13, 2008 (Changes by Graf Zahl)
- Changed: For actors not being spawned on the floor P_FindFloorCeiling should - Changed: For actors not being spawned on the floor P_FindFloorCeiling should
be used to prevent them from dropping through 3DMIDTEX textures. be used to prevent them from dropping through 3DMIDTEX textures.
@ -13,7 +17,6 @@ May 13, 2008
FString::Format() so that I can fix all the problem printf strings that a FString::Format() so that I can fix all the problem printf strings that a
64-bit GCC compile finds. 64-bit GCC compile finds.
>>>>>>> .r969
May 12, 2008 (Changes by Graf Zahl) May 12, 2008 (Changes by Graf Zahl)
- Added Skulltag's PUFFGETSOWNER flag. - Added Skulltag's PUFFGETSOWNER flag.
- Fixed: Parsing sector special bit masks must be done backwards so that later - Fixed: Parsing sector special bit masks must be done backwards so that later

View file

@ -201,7 +201,7 @@ FBarShader::FBarShader(bool vertical, bool reverse) //make an alpha map
} }
} }
DummySpan[0].TopOffset = 0; DummySpan[0].TopOffset = 0;
DummySpan[0].Length = vertical ? 256 : 1; DummySpan[0].Length = vertical ? 256 : 2;
DummySpan[1].TopOffset = 0; DummySpan[1].TopOffset = 0;
DummySpan[1].Length = 0; DummySpan[1].Length = 0;
} }
@ -212,7 +212,7 @@ const BYTE *FBarShader::GetColumn(unsigned int column, const Span **spans_out)
{ {
*spans_out = DummySpan; *spans_out = DummySpan;
} }
return Pixels + (column & WidthMask) * 256; return Pixels + ((column & WidthMask) << HeightBits);
} }
const BYTE *FBarShader::GetPixels() const BYTE *FBarShader::GetPixels()

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?> <?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject <VisualStudioProject
ProjectType="Visual C++" ProjectType="Visual C++"
Version="8,00" Version="8.00"
Name="zdoom" Name="zdoom"
ProjectGUID="{8049475B-5C87-46F9-9358-635218A4EF18}" ProjectGUID="{8049475B-5C87-46F9-9358-635218A4EF18}"
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@ -135,112 +135,6 @@
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@ -352,6 +246,112 @@
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IntermediateDirectory=".\Debug"
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@ -930,16 +930,6 @@
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@ -1565,6 +1555,16 @@
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<Tool <Tool
@ -3504,7 +3504,7 @@
/> />
</FileConfiguration> </FileConfiguration>
<FileConfiguration <FileConfiguration
Name="Release|x64" Name="Debug|Win32"
ExcludedFromBuild="true" ExcludedFromBuild="true"
> >
<Tool <Tool
@ -3532,7 +3532,7 @@
/> />
</FileConfiguration> </FileConfiguration>
<FileConfiguration <FileConfiguration
Name="Debug|Win32" Name="Release|x64"
ExcludedFromBuild="true" ExcludedFromBuild="true"
> >
<Tool <Tool
@ -3540,7 +3540,7 @@
/> />
</FileConfiguration> </FileConfiguration>
<FileConfiguration <FileConfiguration
Name="Release|x64" Name="Debug|Win32"
ExcludedFromBuild="true" ExcludedFromBuild="true"
> >
<Tool <Tool
@ -3568,7 +3568,7 @@
/> />
</FileConfiguration> </FileConfiguration>
<FileConfiguration <FileConfiguration
Name="Debug|Win32" Name="Release|x64"
ExcludedFromBuild="true" ExcludedFromBuild="true"
> >
<Tool <Tool
@ -3576,7 +3576,7 @@
/> />
</FileConfiguration> </FileConfiguration>
<FileConfiguration <FileConfiguration
Name="Release|x64" Name="Debug|Win32"
ExcludedFromBuild="true" ExcludedFromBuild="true"
> >
<Tool <Tool
@ -3606,7 +3606,7 @@
/> />
</FileConfiguration> </FileConfiguration>
<FileConfiguration <FileConfiguration
Name="Debug|Win32" Name="Release|x64"
ExcludedFromBuild="true" ExcludedFromBuild="true"
> >
<Tool <Tool
@ -3616,7 +3616,7 @@
/> />
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<FileConfiguration <FileConfiguration
Name="Release|x64" Name="Debug|Win32"
ExcludedFromBuild="true" ExcludedFromBuild="true"
> >
<Tool <Tool
@ -3660,7 +3660,7 @@
/> />
</FileConfiguration> </FileConfiguration>
<FileConfiguration <FileConfiguration
Name="Debug|Win32" Name="Release|x64"
ExcludedFromBuild="true" ExcludedFromBuild="true"
> >
<Tool <Tool
@ -3668,7 +3668,7 @@
/> />
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<FileConfiguration <FileConfiguration
Name="Release|x64" Name="Debug|Win32"
ExcludedFromBuild="true" ExcludedFromBuild="true"
> >
<Tool <Tool
@ -3701,6 +3701,16 @@
Outputs="$(InputDir)xlat_parser.c;$(InputDir)xlat_parser.h" Outputs="$(InputDir)xlat_parser.c;$(InputDir)xlat_parser.h"
/> />
</FileConfiguration> </FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating xlat_parser.c and xlat_parser.h..."
CommandLine="tools\lemon\lemon.exe &quot;$(InputPath)&quot;"
Outputs="$(InputDir)xlat_parser.c;$(InputDir)xlat_parser.h"
/>
</FileConfiguration>
<FileConfiguration <FileConfiguration
Name="Debug|Win32" Name="Debug|Win32"
> >
@ -3711,6 +3721,16 @@
Outputs="$(InputDir)xlat_parser.c;$(InputDir)xlat_parser.h" Outputs="$(InputDir)xlat_parser.c;$(InputDir)xlat_parser.h"
/> />
</FileConfiguration> </FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating xlat_parser.c and xlat_parser.h..."
CommandLine="tools\lemon\lemon.exe &quot;$(InputPath)&quot;"
Outputs="$(InputDir)xlat_parser.c;$(InputDir)xlat_parser.h"
/>
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