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- moved the API-independent parts of the decal code to hwrenderer/.
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2 changed files with 1 additions and 1 deletions
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@ -813,7 +813,6 @@ set( FASTMATH_SOURCES
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textures/hires/xbr/xbrz.cpp
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textures/hires/xbr/xbrz.cpp
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textures/hires/xbr/xbrz_old.cpp
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textures/hires/xbr/xbrz_old.cpp
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gl/scene/gl_bsp.cpp
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gl/scene/gl_bsp.cpp
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gl/scene/gl_decal.cpp
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gl/scene/gl_drawinfo.cpp
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gl/scene/gl_drawinfo.cpp
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gl/scene/gl_flats.cpp
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gl/scene/gl_flats.cpp
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gl/scene/gl_sprite.cpp
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gl/scene/gl_sprite.cpp
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@ -828,6 +827,7 @@ set( FASTMATH_SOURCES
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gl_load/gl_load.c
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gl_load/gl_load.c
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hwrenderer/dynlights/hw_dynlightdata.cpp
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hwrenderer/dynlights/hw_dynlightdata.cpp
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hwrenderer/scene/hw_fakeflat.cpp
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hwrenderer/scene/hw_fakeflat.cpp
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hwrenderer/scene/hw_decal.cpp
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hwrenderer/scene/hw_clipper.cpp
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hwrenderer/scene/hw_clipper.cpp
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hwrenderer/scene/hw_renderhacks.cpp
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hwrenderer/scene/hw_renderhacks.cpp
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hwrenderer/scene/hw_walls.cpp
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hwrenderer/scene/hw_walls.cpp
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