From fe0c7bc7f9d9ccee475cc975745ce38a4a9f5e6b Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 17 Oct 2010 08:29:21 +0000 Subject: [PATCH] - Let FPlayerNameBox::DrawBorder decide what graphics to use based on actual presence in the WADs, not the gamemode. SVN r2953 (trunk) --- src/menu/playermenu.cpp | 21 ++++++++++++++++----- src/namedef.h | 8 +------- 2 files changed, 17 insertions(+), 12 deletions(-) diff --git a/src/menu/playermenu.cpp b/src/menu/playermenu.cpp index c4ad7b86b..03300af14 100644 --- a/src/menu/playermenu.cpp +++ b/src/menu/playermenu.cpp @@ -115,23 +115,34 @@ bool FPlayerNameBox::GetString(int i, char *s, int len) void FPlayerNameBox::DrawBorder (int x, int y, int len) { - if (gameinfo.gametype & (GAME_DoomStrifeChex)) + FTexture *left = TexMan[TexMan.CheckForTexture("M_LSLEFT", FTexture::TEX_MiscPatch)]; + FTexture *mid = TexMan[TexMan.CheckForTexture("M_LSCNTR", FTexture::TEX_MiscPatch)]; + FTexture *right = TexMan[TexMan.CheckForTexture("M_LSRGHT", FTexture::TEX_MiscPatch)]; + if (left != NULL && right != NULL && mid != NULL) { int i; - screen->DrawTexture (TexMan["M_LSLEFT"], x-8, y+7, DTA_Clean, true, TAG_DONE); + screen->DrawTexture (left, x-8, y+7, DTA_Clean, true, TAG_DONE); for (i = 0; i < len; i++) { - screen->DrawTexture (TexMan["M_LSCNTR"], x, y+7, DTA_Clean, true, TAG_DONE); + screen->DrawTexture (mid, x, y+7, DTA_Clean, true, TAG_DONE); x += 8; } - screen->DrawTexture (TexMan["M_LSRGHT"], x, y+7, DTA_Clean, true, TAG_DONE); + screen->DrawTexture (right, x, y+7, DTA_Clean, true, TAG_DONE); } else { - screen->DrawTexture (TexMan["M_FSLOT"], x, y+1, DTA_Clean, true, TAG_DONE); + FTexture *slot = TexMan[TexMan.CheckForTexture("M_FSLOT", FTexture::TEX_MiscPatch)]; + if (slot != NULL) + { + screen->DrawTexture (slot, x, y+1, DTA_Clean, true, TAG_DONE); + } + else + { + screen->Clear(x, y, x + len, y + SmallFont->GetHeight() * 3/2, -1, 0); + } } } diff --git a/src/namedef.h b/src/namedef.h index 2405da0fd..4a00c99c9 100644 --- a/src/namedef.h +++ b/src/namedef.h @@ -105,12 +105,6 @@ xx(ArtiPoisonBag3) // Strife quests xx(QuestItem) -// Auto-usable health items -xx(ArtiHealth) -xx(ArtiSuperHealth) -xx(MedicalKit) -xx(MedPatch) - // Armor xx(BasicArmor) @@ -186,7 +180,6 @@ xx(Greetings) xx(Idle) xx(GenericFreezeDeath) xx(GenericCrush) -xx(Cast) // Compatible death names for the decorate parser. xx(XDeath) @@ -252,6 +245,7 @@ xx(PoisonCloud) // makes monsters howl. // a damage type if you wanted to force an extreme death. xx(Extreme) xx(MDK) +xx(Cast) // 'damage type' for the cast call // Special names for thingdef_exp.cpp xx(Random)