From fcb1c1edc4bc0dab716fcae355157969bde6a81d Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Thu, 5 Jan 2017 12:01:00 +0100 Subject: [PATCH] - only print GL extensions to the log, but not to the console. The list has become so long by now that it's more of a distraction than help. Besides, searching on-screen for specific extensions is futile anyway. --- src/gl/system/gl_interface.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/gl/system/gl_interface.cpp b/src/gl/system/gl_interface.cpp index 086c2c365..7f98c7f3c 100644 --- a/src/gl/system/gl_interface.cpp +++ b/src/gl/system/gl_interface.cpp @@ -294,10 +294,10 @@ void gl_PrintStartupLog() Printf ("GL_RENDERER: %s\n", glGetString(GL_RENDERER)); Printf ("GL_VERSION: %s (%s profile)\n", glGetString(GL_VERSION), (v & GL_CONTEXT_CORE_PROFILE_BIT)? "Core" : "Compatibility"); Printf ("GL_SHADING_LANGUAGE_VERSION: %s\n", glGetString(GL_SHADING_LANGUAGE_VERSION)); - Printf ("GL_EXTENSIONS:"); + Printf (PRINT_LOG, "GL_EXTENSIONS:"); for (unsigned i = 0; i < m_Extensions.Size(); i++) { - Printf(" %s", m_Extensions[i].GetChars()); + Printf(PRINT_LOG, " %s", m_Extensions[i].GetChars()); } glGetIntegerv(GL_MAX_TEXTURE_SIZE, &v);