- fixed: When the SectorAction's TriggerAction method was renamed, the inherited one in the MusicChanger was overlooked. (Bit thanks to the C++ specs for allowing to override a non-virtual method with a virtual one without even showing a warning...)

This commit is contained in:
Christoph Oelckers 2014-09-21 09:11:33 +02:00
parent cbf72fe992
commit f92cdb0ce7

View file

@ -2347,14 +2347,14 @@ class AMusicChanger : public ASectorAction
{
DECLARE_CLASS (AMusicChanger, ASectorAction)
public:
virtual bool TriggerAction (AActor *triggerer, int activationType);
virtual bool DoTriggerAction (AActor *triggerer, int activationType);
virtual void Tick();
virtual void PostBeginPlay();
};
IMPLEMENT_CLASS(AMusicChanger)
bool AMusicChanger::TriggerAction (AActor *triggerer, int activationType)
bool AMusicChanger::DoTriggerAction (AActor *triggerer, int activationType)
{
if (activationType & SECSPAC_Enter)
{
@ -2364,7 +2364,7 @@ bool AMusicChanger::TriggerAction (AActor *triggerer, int activationType)
reactiontime = 30;
}
}
return Super::TriggerAction (triggerer, activationType);
return Super::DoTriggerAction (triggerer, activationType);
}
void AMusicChanger::Tick()