mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-25 05:21:02 +00:00
Move colfunc and friends to r_draw and change them to member function pointers
This commit is contained in:
parent
bad3a130cf
commit
f8010854c3
9 changed files with 73 additions and 122 deletions
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@ -70,6 +70,12 @@ namespace swrenderer
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int fuzzpos;
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int fuzzviewheight;
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DrawerFunc colfunc;
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DrawerFunc basecolfunc;
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DrawerFunc fuzzcolfunc;
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DrawerFunc transcolfunc;
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DrawerFunc spanfunc;
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namespace drawerargs
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{
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int dc_pitch;
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@ -154,10 +160,10 @@ namespace swrenderer
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else
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active_drawers = &pal_drawers;
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colfunc = basecolfunc = R_DrawColumn;
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fuzzcolfunc = R_DrawFuzzColumn;
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transcolfunc = R_DrawTranslatedColumn;
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spanfunc = R_DrawSpan;
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colfunc = basecolfunc = &SWPixelFormatDrawers::DrawColumn;
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fuzzcolfunc = &SWPixelFormatDrawers::DrawFuzzColumn;
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transcolfunc = &SWPixelFormatDrawers::DrawTranslatedColumn;
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spanfunc = &SWPixelFormatDrawers::DrawSpan;
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}
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void R_InitShadeMaps()
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@ -240,7 +246,7 @@ namespace swrenderer
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{
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if (flags & STYLEF_ColorIsFixed)
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{
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colfunc = R_FillColumn;
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colfunc = &SWPixelFormatDrawers::FillColumn;
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}
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else if (dc_translation == NULL)
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{
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@ -285,15 +291,15 @@ namespace swrenderer
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{ // Colors won't overflow when added
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if (flags & STYLEF_ColorIsFixed)
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{
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colfunc = R_FillAddColumn;
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colfunc = &SWPixelFormatDrawers::FillAddColumn;
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}
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else if (dc_translation == NULL)
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{
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colfunc = R_DrawAddColumn;
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colfunc = &SWPixelFormatDrawers::DrawAddColumn;
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}
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else
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{
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colfunc = R_DrawTlatedAddColumn;
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colfunc = &SWPixelFormatDrawers::DrawTranslatedAddColumn;
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drawer_needs_pal_input = true;
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}
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}
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@ -301,15 +307,15 @@ namespace swrenderer
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{ // Colors might overflow when added
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if (flags & STYLEF_ColorIsFixed)
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{
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colfunc = R_FillAddClampColumn;
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colfunc = &SWPixelFormatDrawers::FillAddClampColumn;
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}
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else if (dc_translation == NULL)
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{
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colfunc = R_DrawAddClampColumn;
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colfunc = &SWPixelFormatDrawers::DrawAddClampColumn;
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}
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else
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{
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colfunc = R_DrawAddClampTranslatedColumn;
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colfunc = &SWPixelFormatDrawers::DrawAddClampTranslatedColumn;
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drawer_needs_pal_input = true;
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}
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}
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@ -318,15 +324,15 @@ namespace swrenderer
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case STYLEOP_Sub:
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if (flags & STYLEF_ColorIsFixed)
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{
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colfunc = R_FillSubClampColumn;
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colfunc = &SWPixelFormatDrawers::FillSubClampColumn;
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}
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else if (dc_translation == NULL)
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{
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colfunc = R_DrawSubClampColumn;
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colfunc = &SWPixelFormatDrawers::DrawSubClampColumn;
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}
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else
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{
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colfunc = R_DrawSubClampTranslatedColumn;
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colfunc = &SWPixelFormatDrawers::DrawSubClampTranslatedColumn;
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drawer_needs_pal_input = true;
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}
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return true;
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@ -338,15 +344,15 @@ namespace swrenderer
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}
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if (flags & STYLEF_ColorIsFixed)
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{
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colfunc = R_FillRevSubClampColumn;
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colfunc = &SWPixelFormatDrawers::FillRevSubClampColumn;
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}
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else if (dc_translation == NULL)
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{
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colfunc = R_DrawRevSubClampColumn;
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colfunc = &SWPixelFormatDrawers::DrawRevSubClampColumn;
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}
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else
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{
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colfunc = R_DrawRevSubClampTranslatedColumn;
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colfunc = &SWPixelFormatDrawers::DrawRevSubClampTranslatedColumn;
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drawer_needs_pal_input = true;
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}
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return true;
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@ -433,7 +439,7 @@ namespace swrenderer
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// Shaded drawer only gets 16 levels of alpha because it saves memory.
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if ((alpha >>= 12) == 0)
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return false;
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colfunc = R_DrawShadedColumn;
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colfunc = &SWPixelFormatDrawers::DrawShadedColumn;
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drawer_needs_pal_input = true;
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dc_color = fixedcolormap ? fixedcolormap->Maps[APART(color)] : basecolormap->Maps[APART(color)];
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basecolormap = &ShadeFakeColormap[16 - alpha];
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@ -507,29 +513,25 @@ namespace swrenderer
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return tex->GetColumn(col, nullptr);
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}
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bool R_GetTransMaskDrawers(void(**drawColumn)())
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DrawerFunc R_GetTransMaskDrawer()
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{
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if (colfunc == R_DrawAddColumn)
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if (colfunc == &SWPixelFormatDrawers::DrawAddColumn)
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{
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*drawColumn = R_DrawWallAddColumn;
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return true;
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return &SWPixelFormatDrawers::DrawWallAddColumn;
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}
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if (colfunc == R_DrawAddClampColumn)
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if (colfunc == &SWPixelFormatDrawers::DrawAddClampColumn)
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{
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*drawColumn = R_DrawWallAddClampColumn;
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return true;
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return &SWPixelFormatDrawers::DrawWallAddClampColumn;
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}
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if (colfunc == R_DrawSubClampColumn)
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if (colfunc == &SWPixelFormatDrawers::DrawSubClampColumn)
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{
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*drawColumn = R_DrawWallSubClampColumn;
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return true;
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return &SWPixelFormatDrawers::DrawWallSubClampColumn;
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}
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if (colfunc == R_DrawRevSubClampColumn)
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if (colfunc == &SWPixelFormatDrawers::DrawRevSubClampColumn)
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{
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*drawColumn = R_DrawWallRevSubClampColumn;
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return true;
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return &SWPixelFormatDrawers::DrawWallRevSubClampColumn;
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}
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return false;
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return nullptr;
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}
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void R_SetColorMapLight(FSWColormap *base_colormap, float light, int shade)
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@ -164,6 +164,8 @@ namespace swrenderer
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virtual void DrawFogBoundaryLine(int y, int x1, int x2) = 0;
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};
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typedef void(SWPixelFormatDrawers::*DrawerFunc)();
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SWPixelFormatDrawers *R_Drawers();
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void R_InitColumnDrawers();
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@ -173,7 +175,7 @@ namespace swrenderer
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bool R_SetPatchStyle(FRenderStyle style, fixed_t alpha, int translation, uint32_t color);
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bool R_SetPatchStyle(FRenderStyle style, float alpha, int translation, uint32_t color);
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void R_FinishSetPatchStyle(); // Call this after finished drawing the current thing, in case its style was STYLE_Shade
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bool R_GetTransMaskDrawers(void(**drawColumn)());
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DrawerFunc R_GetTransMaskDrawer();
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const uint8_t *R_GetColumn(FTexture *tex, int col);
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@ -187,42 +189,9 @@ namespace swrenderer
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void R_SetSpanTexture(FTexture *tex);
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void R_SetSpanColormap(FDynamicColormap *colormap, int shade);
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inline void R_DrawWallColumn() { R_Drawers()->DrawWallColumn(); }
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inline void R_DrawWallMaskedColumn() { R_Drawers()->DrawWallMaskedColumn(); }
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inline void R_DrawWallAddColumn() { R_Drawers()->DrawWallAddColumn(); }
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inline void R_DrawWallAddClampColumn() { R_Drawers()->DrawWallAddClampColumn(); }
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inline void R_DrawWallSubClampColumn() { R_Drawers()->DrawWallSubClampColumn(); }
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inline void R_DrawWallRevSubClampColumn() { R_Drawers()->DrawWallRevSubClampColumn(); }
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inline void R_DrawSingleSkyColumn(uint32_t solid_top, uint32_t solid_bottom) { R_Drawers()->DrawSingleSkyColumn(solid_top, solid_bottom); }
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inline void R_DrawDoubleSkyColumn(uint32_t solid_top, uint32_t solid_bottom) { R_Drawers()->DrawDoubleSkyColumn(solid_top, solid_bottom); }
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inline void R_DrawColumn() { R_Drawers()->DrawColumn(); }
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inline void R_FillColumn() { R_Drawers()->FillColumn(); }
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inline void R_FillAddColumn() { R_Drawers()->FillAddColumn(); }
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inline void R_FillAddClampColumn() { R_Drawers()->FillAddClampColumn(); }
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inline void R_FillSubClampColumn() { R_Drawers()->FillSubClampColumn(); }
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inline void R_FillRevSubClampColumn() { R_Drawers()->FillRevSubClampColumn(); }
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inline void R_DrawFuzzColumn() { R_Drawers()->DrawFuzzColumn(); }
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inline void R_DrawAddColumn() { R_Drawers()->DrawAddColumn(); }
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inline void R_DrawTranslatedColumn() { R_Drawers()->DrawTranslatedColumn(); }
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inline void R_DrawTlatedAddColumn() { R_Drawers()->DrawTranslatedAddColumn(); }
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inline void R_DrawShadedColumn() { R_Drawers()->DrawShadedColumn(); }
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inline void R_DrawAddClampColumn() { R_Drawers()->DrawAddClampColumn(); }
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inline void R_DrawAddClampTranslatedColumn() { R_Drawers()->DrawAddClampTranslatedColumn(); }
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inline void R_DrawSubClampColumn() { R_Drawers()->DrawSubClampColumn(); }
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inline void R_DrawSubClampTranslatedColumn() { R_Drawers()->DrawSubClampTranslatedColumn(); }
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inline void R_DrawRevSubClampColumn() { R_Drawers()->DrawRevSubClampColumn(); }
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inline void R_DrawRevSubClampTranslatedColumn() { R_Drawers()->DrawRevSubClampTranslatedColumn(); }
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inline void R_DrawSpan() { R_Drawers()->DrawSpan(); }
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inline void R_DrawSpanMasked() { R_Drawers()->DrawSpanMasked(); }
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inline void R_DrawSpanTranslucent() { R_Drawers()->DrawSpanTranslucent(); }
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inline void R_DrawSpanMaskedTranslucent() { R_Drawers()->DrawSpanMaskedTranslucent(); }
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inline void R_DrawSpanAddClamp() { R_Drawers()->DrawSpanAddClamp(); }
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inline void R_DrawSpanMaskedAddClamp() { R_Drawers()->DrawSpanMaskedAddClamp(); }
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inline void R_FillSpan() { R_Drawers()->FillSpan(); }
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inline void R_DrawTiltedSpan(int y, int x1, int x2, const FVector3 &plane_sz, const FVector3 &plane_su, const FVector3 &plane_sv, bool plane_shade, int planeshade, float planelightfloat, fixed_t pviewx, fixed_t pviewy)
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{
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R_Drawers()->DrawTiltedSpan(y, x1, x2, plane_sz, plane_su, plane_sv, plane_shade, planeshade, planelightfloat, pviewx, pviewy);
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}
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inline void R_DrawColoredSpan(int y, int x1, int x2) { R_Drawers()->DrawColoredSpan(y, x1, x2); }
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inline void R_DrawFogBoundaryLine(int y, int x1, int x2) { R_Drawers()->DrawFogBoundaryLine(y, x1, x2); }
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extern DrawerFunc colfunc;
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extern DrawerFunc basecolfunc;
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extern DrawerFunc fuzzcolfunc;
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extern DrawerFunc transcolfunc;
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extern DrawerFunc spanfunc;
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}
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@ -163,12 +163,6 @@ angle_t xtoviewangle[MAXWIDTH+1];
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bool foggy; // [RH] ignore extralight and fullbright?
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int r_actualextralight;
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void (*colfunc) (void);
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void (*basecolfunc) (void);
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void (*fuzzcolfunc) (void);
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void (*transcolfunc) (void);
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void (*spanfunc) (void);
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cycle_t WallCycles, PlaneCycles, MaskedCycles, WallScanCycles;
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// PRIVATE DATA DEFINITIONS ------------------------------------------------
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@ -848,13 +842,13 @@ void R_RenderActorView (AActor *actor, bool dontmaplines)
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// [RH] Show off segs if r_drawflat is 1
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if (r_drawflat)
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{
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colfunc = R_FillColumn;
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spanfunc = R_FillSpan;
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colfunc = &SWPixelFormatDrawers::FillColumn;
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spanfunc = &SWPixelFormatDrawers::FillSpan;
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}
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else
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{
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colfunc = basecolfunc;
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spanfunc = R_DrawSpan;
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spanfunc = &SWPixelFormatDrawers::DrawSpan;
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}
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WindowLeft = 0;
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@ -112,18 +112,6 @@ extern int fixedlightlev;
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extern FSWColormap* fixedcolormap;
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extern FSpecialColormap*realfixedcolormap;
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//
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// Function pointers to switch refresh/drawing functions.
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// Used to select shadow mode etc.
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//
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extern void (*colfunc) (void);
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extern void (*basecolfunc) (void);
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extern void (*fuzzcolfunc) (void);
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extern void (*transcolfunc) (void);
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// No shadow effects on floors.
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extern void (*spanfunc) (void);
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void R_InitTextureMapping ();
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@ -318,7 +318,7 @@ void R_MapPlane (int y, int x1)
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ds_x1 = x1;
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ds_x2 = x2;
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spanfunc ();
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(R_Drawers()->*spanfunc)();
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}
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//==========================================================================
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@ -329,7 +329,7 @@ void R_MapPlane (int y, int x1)
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void R_MapTiltedPlane (int y, int x1)
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{
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R_DrawTiltedSpan(y, x1, spanend[y], plane_sz, plane_su, plane_sv, plane_shade, planeshade, planelightfloat, pviewx, pviewy);
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R_Drawers()->DrawTiltedSpan(y, x1, spanend[y], plane_sz, plane_su, plane_sv, plane_shade, planeshade, planelightfloat, pviewx, pviewy);
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}
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//==========================================================================
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@ -340,14 +340,14 @@ void R_MapTiltedPlane (int y, int x1)
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void R_MapColoredPlane(int y, int x1)
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{
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R_DrawColoredSpan(y, x1, spanend[y]);
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R_Drawers()->DrawColoredSpan(y, x1, spanend[y]);
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}
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void R_DrawFogBoundarySection(int y, int y2, int x1)
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{
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for (; y < y2; ++y)
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{
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R_DrawFogBoundaryLine(y, x1, spanend[y]);
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R_Drawers()->DrawFogBoundaryLine(y, x1, spanend[y]);
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}
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}
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@ -411,13 +411,13 @@ void R_DrawFogBoundary(int x1, int x2, short *uclip, short *dclip)
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while (t2 < stop)
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{
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int y = t2++;
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R_DrawFogBoundaryLine(y, xr, spanend[y]);
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R_Drawers()->DrawFogBoundaryLine(y, xr, spanend[y]);
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}
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stop = MAX(b1, t2);
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while (b2 > stop)
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{
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int y = --b2;
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R_DrawFogBoundaryLine(y, xr, spanend[y]);
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R_Drawers()->DrawFogBoundaryLine(y, xr, spanend[y]);
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}
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}
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else
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@ -1038,9 +1038,9 @@ static void R_DrawSkyColumnStripe(int start_x, int y1, int y2, int columns, doub
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uint32_t solid_bottom = frontskytex->GetSkyCapColor(true);
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if (!backskytex)
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R_DrawSingleSkyColumn(solid_top, solid_bottom);
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R_Drawers()->DrawSingleSkyColumn(solid_top, solid_bottom);
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else
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R_DrawDoubleSkyColumn(solid_top, solid_bottom);
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R_Drawers()->DrawDoubleSkyColumn(solid_top, solid_bottom);
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}
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static void R_DrawSkyColumn(int start_x, int y1, int y2, int columns)
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@ -1745,7 +1745,7 @@ void R_DrawNormalPlane (visplane_t *pl, double _xscale, double _yscale, fixed_t
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plane_shade = true;
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}
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if (spanfunc != R_FillSpan)
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if (spanfunc != &SWPixelFormatDrawers::FillSpan)
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{
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if (masked)
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{
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@ -1753,7 +1753,7 @@ void R_DrawNormalPlane (visplane_t *pl, double _xscale, double _yscale, fixed_t
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{
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if (!additive)
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{
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spanfunc = R_DrawSpanMaskedTranslucent;
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spanfunc = &SWPixelFormatDrawers::DrawSpanMaskedTranslucent;
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dc_srcblend = Col2RGB8[alpha>>10];
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dc_destblend = Col2RGB8[(OPAQUE-alpha)>>10];
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dc_srcalpha = alpha;
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@ -1761,7 +1761,7 @@ void R_DrawNormalPlane (visplane_t *pl, double _xscale, double _yscale, fixed_t
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}
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else
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{
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spanfunc = R_DrawSpanMaskedAddClamp;
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spanfunc = &SWPixelFormatDrawers::DrawSpanMaskedAddClamp;
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dc_srcblend = Col2RGB8_LessPrecision[alpha>>10];
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dc_destblend = Col2RGB8_LessPrecision[FRACUNIT>>10];
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dc_srcalpha = alpha;
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@ -1770,7 +1770,7 @@ void R_DrawNormalPlane (visplane_t *pl, double _xscale, double _yscale, fixed_t
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}
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else
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{
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spanfunc = R_DrawSpanMasked;
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spanfunc = &SWPixelFormatDrawers::DrawSpanMasked;
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}
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}
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else
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@ -1779,7 +1779,7 @@ void R_DrawNormalPlane (visplane_t *pl, double _xscale, double _yscale, fixed_t
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{
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if (!additive)
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{
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spanfunc = R_DrawSpanTranslucent;
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spanfunc = &SWPixelFormatDrawers::DrawSpanTranslucent;
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dc_srcblend = Col2RGB8[alpha>>10];
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dc_destblend = Col2RGB8[(OPAQUE-alpha)>>10];
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dc_srcalpha = alpha;
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@ -1787,7 +1787,7 @@ void R_DrawNormalPlane (visplane_t *pl, double _xscale, double _yscale, fixed_t
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}
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else
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{
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spanfunc = R_DrawSpanAddClamp;
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spanfunc = &SWPixelFormatDrawers::DrawSpanAddClamp;
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dc_srcblend = Col2RGB8_LessPrecision[alpha>>10];
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dc_destblend = Col2RGB8_LessPrecision[FRACUNIT>>10];
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dc_srcalpha = alpha;
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@ -1796,7 +1796,7 @@ void R_DrawNormalPlane (visplane_t *pl, double _xscale, double _yscale, fixed_t
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}
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else
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{
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spanfunc = R_DrawSpan;
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spanfunc = &SWPixelFormatDrawers::DrawSpan;
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}
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}
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}
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@ -368,7 +368,7 @@ void R_DrawMaskedColumnBgra(FTexture *tex, fixed_t col, bool unmasked)
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double v = ((dc_yl + 0.5 - sprtopscreen) / spryscale) / tex->GetHeight();
|
||||
dc_texturefrac = (uint32_t)(v * (1 << 30));
|
||||
|
||||
colfunc();
|
||||
(R_Drawers()->*colfunc)();
|
||||
}
|
||||
span++;
|
||||
}
|
||||
|
@ -443,7 +443,7 @@ void R_DrawMaskedColumn (FTexture *tex, fixed_t col, bool unmasked)
|
|||
else if (dc_iscale < 0)
|
||||
dc_count = MIN(dc_count, (dc_texturefrac - dc_iscale) / (-dc_iscale));
|
||||
|
||||
colfunc ();
|
||||
(R_Drawers()->*colfunc)();
|
||||
}
|
||||
span++;
|
||||
}
|
||||
|
|
|
@ -209,7 +209,7 @@ namespace swrenderer
|
|||
dc_dest = dc_destorg + (dc_pitch * columnY1 + x) * pixelsize;
|
||||
dc_color = color;
|
||||
dc_count = columnY2 - columnY1;
|
||||
R_FillColumn();
|
||||
R_Drawers()->FillColumn();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -188,7 +188,7 @@ WallSampler::WallSampler(int y1, float swal, double yrepeat, fixed_t xoffset, do
|
|||
}
|
||||
|
||||
// Draw a column with support for non-power-of-two ranges
|
||||
static void Draw1Column(int x, int y1, int y2, WallSampler &sampler, void(*draw1column)())
|
||||
static void Draw1Column(int x, int y1, int y2, WallSampler &sampler, DrawerFunc draw1column)
|
||||
{
|
||||
if (r_dynlights)
|
||||
{
|
||||
|
@ -265,7 +265,7 @@ static void Draw1Column(int x, int y1, int y2, WallSampler &sampler, void(*draw1
|
|||
dc_iscale = sampler.uv_step;
|
||||
dc_texturefrac = sampler.uv_pos;
|
||||
dc_textureheight = sampler.height;
|
||||
draw1column();
|
||||
(R_Drawers()->*draw1column)();
|
||||
|
||||
uint64_t step64 = sampler.uv_step;
|
||||
uint64_t pos64 = sampler.uv_pos;
|
||||
|
@ -284,7 +284,7 @@ static void Draw1Column(int x, int y1, int y2, WallSampler &sampler, void(*draw1
|
|||
dc_count = count;
|
||||
dc_iscale = sampler.uv_step;
|
||||
dc_texturefrac = sampler.uv_pos;
|
||||
draw1column();
|
||||
(R_Drawers()->*draw1column)();
|
||||
|
||||
uint64_t step64 = sampler.uv_step;
|
||||
uint64_t pos64 = sampler.uv_pos;
|
||||
|
@ -310,7 +310,7 @@ static void Draw1Column(int x, int y1, int y2, WallSampler &sampler, void(*draw1
|
|||
dc_count = count;
|
||||
dc_iscale = sampler.uv_step;
|
||||
dc_texturefrac = uv_pos;
|
||||
draw1column();
|
||||
(R_Drawers()->*draw1column)();
|
||||
|
||||
left -= count;
|
||||
uv_pos += sampler.uv_step * count;
|
||||
|
@ -323,11 +323,9 @@ static void Draw1Column(int x, int y1, int y2, WallSampler &sampler, void(*draw1
|
|||
}
|
||||
}
|
||||
|
||||
typedef void(*DrawColumnFuncPtr)();
|
||||
|
||||
static void ProcessWallWorker(
|
||||
int x1, int x2, short *uwal, short *dwal, float *swal, fixed_t *lwal, double yrepeat,
|
||||
const BYTE *(*getcol)(FTexture *tex, int x), DrawColumnFuncPtr drawcolumn)
|
||||
const BYTE *(*getcol)(FTexture *tex, int x), DrawerFunc drawcolumn)
|
||||
{
|
||||
if (rw_pic->UseType == FTexture::TEX_Null)
|
||||
return;
|
||||
|
@ -388,7 +386,7 @@ static void ProcessWallWorker(
|
|||
|
||||
static void ProcessNormalWall(int x1, int x2, short *uwal, short *dwal, float *swal, fixed_t *lwal, double yrepeat, const BYTE *(*getcol)(FTexture *tex, int x) = R_GetColumn)
|
||||
{
|
||||
ProcessWallWorker(x1, x2, uwal, dwal, swal, lwal, yrepeat, getcol, R_DrawWallColumn);
|
||||
ProcessWallWorker(x1, x2, uwal, dwal, swal, lwal, yrepeat, getcol, &SWPixelFormatDrawers::DrawWallColumn);
|
||||
}
|
||||
|
||||
static void ProcessMaskedWall(int x1, int x2, short *uwal, short *dwal, float *swal, fixed_t *lwal, double yrepeat, const BYTE *(*getcol)(FTexture *tex, int x) = R_GetColumn)
|
||||
|
@ -399,14 +397,14 @@ static void ProcessMaskedWall(int x1, int x2, short *uwal, short *dwal, float *s
|
|||
}
|
||||
else
|
||||
{
|
||||
ProcessWallWorker(x1, x2, uwal, dwal, swal, lwal, yrepeat, getcol, R_DrawWallMaskedColumn);
|
||||
ProcessWallWorker(x1, x2, uwal, dwal, swal, lwal, yrepeat, getcol, &SWPixelFormatDrawers::DrawWallMaskedColumn);
|
||||
}
|
||||
}
|
||||
|
||||
static void ProcessTranslucentWall(int x1, int x2, short *uwal, short *dwal, float *swal, fixed_t *lwal, double yrepeat, const BYTE *(*getcol)(FTexture *tex, int x) = R_GetColumn)
|
||||
{
|
||||
void(*drawcol1)();
|
||||
if (!R_GetTransMaskDrawers(&drawcol1))
|
||||
DrawerFunc drawcol1 = R_GetTransMaskDrawer();
|
||||
if (drawcol1 == nullptr)
|
||||
{
|
||||
// The current translucency is unsupported, so draw with regular ProcessMaskedWall instead.
|
||||
ProcessMaskedWall(x1, x2, uwal, dwal, swal, lwal, yrepeat, getcol);
|
||||
|
|
|
@ -1481,7 +1481,7 @@ void DCanvas::FillSimplePoly(FTexture *tex, FVector2 *points, int npoints,
|
|||
ds_xfrac = xs_RoundToInt(tex.X * scalex);
|
||||
ds_yfrac = xs_RoundToInt(tex.Y * scaley);
|
||||
|
||||
R_DrawSpan();
|
||||
R_Drawers()->DrawSpan();
|
||||
#endif
|
||||
}
|
||||
x += xinc;
|
||||
|
|
Loading…
Reference in a new issue