- Set the CMAKE_MODULE_DIR so that we can use find_package instead of include for FluidSynth.

- Fixed: FadeTo() accepted parameters out of range.
- Fixed: "Enable autosaves" menu option didn't handle all possible values of disableautosave.

SVN r3280 (trunk)
This commit is contained in:
Braden Obrzut 2011-08-16 21:59:35 +00:00
parent 5c81cf20ba
commit f6ddad95b7
4 changed files with 12 additions and 3 deletions

View File

@ -13,6 +13,8 @@ if( CMAKE_COMPILER_IS_GNUCXX )
set( PROFILE 0 CACHE BOOL "Enable profiling with gprof for Debug and RelWithDebInfo build types." )
endif( CMAKE_COMPILER_IS_GNUCXX )
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}")
find_package( BZip2 )
find_package( JPEG )
find_package( ZLIB )

View File

@ -257,7 +257,7 @@ endif( FMOD_LIBRARY )
# Search for FluidSynth
include( ../FindFluidSynth.cmake )
find_package( FluidSynth )
# Search for NASM

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@ -2399,7 +2399,7 @@ int DLevelScript::DoSpawnSpotFacing (int type, int spot, int tid, bool force)
void DLevelScript::DoFadeTo (int r, int g, int b, int a, fixed_t time)
{
DoFadeRange (0, 0, 0, -1, r, g, b, a, time);
DoFadeRange (0, 0, 0, -1, clamp(r, 0, 255), clamp(g, 0, 255), clamp(b, 0, 255), clamp(a, 0, FRACUNIT), time);
}
void DLevelScript::DoFadeRange (int r1, int g1, int b1, int a1,

View File

@ -791,6 +791,13 @@ OptionMenu "AltHUDOptions"
//
//-------------------------------------------------------------------------------------------
OptionValue Autosave
{
0, "Always"
1, "Scripts Only"
2, "Never"
}
OptionMenu "MiscOptions"
{
Title "Miscellaneous Options"
@ -803,7 +810,7 @@ OptionMenu "MiscOptions"
Option "Show IWAD selection dialog", "queryiwad", "OnOff"
StaticText " "
Option "Enable cheats from all games", "allcheats", "OnOff"
Option "Enable autosaves", "disableautosave", "OffOn"
Option "Enable autosaves", "disableautosave", "Autosave"
Slider "Number of autosaves", "autosavecount", 1, 32, 1, 0
StaticText " "
Option "Cache nodes", "gl_cachenodes", "OnOff"