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- adjustments for the level summary screen.
The BigFont needs a kerning of -1 and a defined height so that it gets displayed properly and this sets all available font color properties to the correct colors.
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2 changed files with 4 additions and 1 deletions
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wadsrc_hacxextra/static/fonts/bigfont/font.inf
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wadsrc_hacxextra/static/fonts/bigfont/font.inf
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@ -0,0 +1,3 @@
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Kerning -1
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FontHeight 18
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@ -4,7 +4,7 @@ defaultmap
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nojump
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nocrouch
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}
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gameinfo
{
forcenogfxsubstitution = false
}
// Edited MAPINFO for localization:
// Literal map names have been replaced with labels.
// Titlepatches have been disabled to allow using the font.
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gameinfo
{
forcenogfxsubstitution = false
statscreen_finishedfont = "*BigFont", "untranslated"
statscreen_enteringfont = "*BigFont", "untranslated"
}
// Edited MAPINFO for localization:
// Literal map names have been replaced with labels.
// Titlepatches have been disabled to allow using the font.
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map MAP01 lookup "TXT_HACXMAP01"
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{
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//titlepatch = CWILV00
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