mirror of
https://github.com/ZDoom/qzdoom.git
synced 2025-02-17 09:31:43 +00:00
We're building GME static, so don't do any DLL magic on Win32
This commit is contained in:
parent
1d52d75fab
commit
f429510cd1
1 changed files with 1 additions and 1 deletions
|
@ -134,7 +134,7 @@ configure_file(${CMAKE_CURRENT_SOURCE_DIR}/gme_types.h.in
|
||||||
# On some platforms we may need to change headers or whatnot based on whether
|
# On some platforms we may need to change headers or whatnot based on whether
|
||||||
# we're building the library or merely using the library. The following is
|
# we're building the library or merely using the library. The following is
|
||||||
# only defined when building the library to allow us to tell which is which.
|
# only defined when building the library to allow us to tell which is which.
|
||||||
add_definitions(-DBLARGG_BUILD_DLL)
|
#add_definitions(-DBLARGG_BUILD_DLL)
|
||||||
|
|
||||||
# For the gme_types.h
|
# For the gme_types.h
|
||||||
include_directories(${CMAKE_CURRENT_BINARY_DIR})
|
include_directories(${CMAKE_CURRENT_BINARY_DIR})
|
||||||
|
|
Loading…
Reference in a new issue