Fix compile error in debug builds

This commit is contained in:
Magnus Norddahl 2016-12-06 06:22:58 +01:00
parent bd8b05e10a
commit f4172782ed

View file

@ -54,11 +54,11 @@ public:
int pass_start_y = 0;
int pass_end_y = MAXHEIGHT;
uint32_t dc_temp_rgbabuff_rgba[MAXHEIGHT * 4];
uint32_t *dc_temp_rgba;
uint8_t dc_temp_buff[MAXHEIGHT * 4];
uint8_t *dc_temp = nullptr;
short triangle_clip_top[MAXWIDTH];
short triangle_clip_bottom[MAXWIDTH];
uint32_t dc_temp_rgbabuff_rgba[MAXHEIGHT * 4];
uint32_t *dc_temp_rgba = nullptr;
// Checks if a line is rendered by this thread
bool line_skipped_by_thread(int line)
@ -100,7 +100,7 @@ protected:
void DetectRangeError(uint32_t *&dest, int &dest_y, int &count)
{
#if defined(_MSC_VER) && defined(_DEBUG)
if (dest_y < 0 || count < 0 || dest_y + count > swrenderer::dc_destheight)
if (dest_y < 0 || count < 0 || dest_y + count > swrenderer::drawerargs::dc_destheight)
__debugbreak(); // Buffer overrun detected!
#endif