From f2c890272f1ec3cf8d3f2634186e6d55bb7c3f2b Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Fri, 1 Jan 2016 10:59:34 +0100 Subject: [PATCH] - FRenderState::Apply does not need to call ApplyColorMask. --- src/gl/renderer/gl_renderstate.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gl/renderer/gl_renderstate.cpp b/src/gl/renderer/gl_renderstate.cpp index 3e5900e45..15aa56da9 100644 --- a/src/gl/renderer/gl_renderstate.cpp +++ b/src/gl/renderer/gl_renderstate.cpp @@ -259,7 +259,7 @@ void FRenderState::Apply() } } - ApplyColorMask(); + //ApplyColorMask(); I don't think this is needed. if (mVertexBuffer != mCurrentVertexBuffer) {