From f21d035dcb84adeecaf1d29ca4ede5f7b75bc7da Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Mon, 17 Jan 2011 07:36:23 +0000 Subject: [PATCH] - fixed: The summoned minotaur should not return to its own spawn state when idle but to the parent class's. SVN r3108 (trunk) --- wadsrc/static/actors/raven/minotaur.txt | 2 ++ 1 file changed, 2 insertions(+) diff --git a/wadsrc/static/actors/raven/minotaur.txt b/wadsrc/static/actors/raven/minotaur.txt index edce0d813..81d20efeb 100644 --- a/wadsrc/static/actors/raven/minotaur.txt +++ b/wadsrc/static/actors/raven/minotaur.txt @@ -122,6 +122,8 @@ ACTOR MinotaurFriend : Minotaur native MNTR A 15 A_SetTranslucent(0.66, 0) MNTR A 3 A_SetTranslucent(1, 0) Goto Super::Spawn + Idle: + Goto Super::Spawn Death: Goto FadeOut }