From f1a6ef9cc85e51a9f42b85dcbffc1eb495a41132 Mon Sep 17 00:00:00 2001 From: Rachael Alexanderson Date: Wed, 26 Jul 2017 13:34:17 -0400 Subject: [PATCH] - changed sv_singleplayerrespawn from 'latch' to 'cheat' since it was originally coded before the CVAR_CHEAT flag was implemented. --- src/p_user.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_user.cpp b/src/p_user.cpp index 4d9ed3af2..f9b9dd4a6 100644 --- a/src/p_user.cpp +++ b/src/p_user.cpp @@ -103,7 +103,7 @@ static FRandom pr_skullpop ("SkullPop"); // [SP] Allows respawn in single player -CVAR(Bool, sv_singleplayerrespawn, false, CVAR_SERVERINFO | CVAR_LATCH) +CVAR(Bool, sv_singleplayerrespawn, false, CVAR_SERVERINFO | CVAR_CHEAT) // Variables for prediction CVAR (Bool, cl_noprediction, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)