From f1738b0e030df37d905c05e1cc3c33bef900406f Mon Sep 17 00:00:00 2001 From: Randy Heit Date: Wed, 4 Nov 2009 01:24:00 +0000 Subject: [PATCH] - Added a command line option -warpwipe to perform the screen wipe if you start with -warp or +map. SVN r1960 (trunk) --- docs/rh-log.txt | 4 ++++ src/d_main.cpp | 5 ++++- 2 files changed, 8 insertions(+), 1 deletion(-) diff --git a/docs/rh-log.txt b/docs/rh-log.txt index 33919afc8..a3492e313 100644 --- a/docs/rh-log.txt +++ b/docs/rh-log.txt @@ -1,3 +1,7 @@ +November 3, 2009 +- Added a command line option -warpwipe to perform the screen wipe if you + start with -warp or +map. + October 31, 2009 - Changed all coordinates for DrawTexture() to floating point so that the player sprites will retain the same precision they had when they were diff --git a/src/d_main.cpp b/src/d_main.cpp index 801262790..cad92cce6 100644 --- a/src/d_main.cpp +++ b/src/d_main.cpp @@ -2071,7 +2071,10 @@ void D_DoomMain (void) if (autostart || netgame) { // Do not do any screenwipes when autostarting a game. - NoWipe = 35; + if (!Args->CheckParm("-warpwipe")) + { + NoWipe = TICRATE; + } CheckWarpTransMap (startmap, true); if (demorecording) G_BeginRecording (startmap);