mirror of https://github.com/ZDoom/qzdoom.git
- did a bit more tweaking to the menu dims.
Red on red in Doom was still not good, so the colors were darkened more and made more opaque.
This commit is contained in:
parent
af3b100b81
commit
f15e3c871d
|
@ -36,8 +36,8 @@ gameinfo
|
|||
weaponslot = 5, "ZorchPropulsor"
|
||||
weaponslot = 6, "PhasingZorcher"
|
||||
weaponslot = 7, "LAZDevice"
|
||||
dimcolor = "50 80 00"
|
||||
dimamount = 0.35
|
||||
dimcolor = "1a 30 00"
|
||||
dimamount = 0.5
|
||||
bluramount = 0.0
|
||||
menuslidercolor = "Orange"
|
||||
definventorymaxamount = 25
|
||||
|
|
|
@ -36,8 +36,8 @@ gameinfo
|
|||
weaponslot = 5, "RocketLauncher"
|
||||
weaponslot = 6, "PlasmaRifle"
|
||||
weaponslot = 7, "BFG9000"
|
||||
dimcolor = "80 70 00"
|
||||
dimamount = 0.35
|
||||
dimcolor = "30 26 00"
|
||||
dimamount = 0.5
|
||||
bluramount = 0.0
|
||||
menuslidercolor = "Orange"
|
||||
definventorymaxamount = 25
|
||||
|
|
|
@ -36,8 +36,8 @@ gameinfo
|
|||
weaponslot = 5, "SkullRod"
|
||||
weaponslot = 6, "PhoenixRod"
|
||||
weaponslot = 7, "Mace"
|
||||
dimcolor = "00 00 80"
|
||||
dimamount = 0.35
|
||||
dimcolor = "00 00 40"
|
||||
dimamount = 0.5
|
||||
bluramount = 0
|
||||
menuslidercolor = "Orange"
|
||||
definventorymaxamount = 16
|
||||
|
|
|
@ -35,8 +35,8 @@ gameinfo
|
|||
weaponslot = 2, "FWeapAxe", "CWeapStaff", "MWeapFrost"
|
||||
weaponslot = 3, "FWeapHammer", "CWeapFlame", "MWeapLightning"
|
||||
weaponslot = 4, "FWeapQuietus", "CWeapWraithverge", "MWeapBloodscourge"
|
||||
dimcolor = "00 00 80"
|
||||
dimamount = 0.35
|
||||
dimcolor = "00 00 40"
|
||||
dimamount = 0.5
|
||||
bluramount = 0.0
|
||||
menuslidercolor = "Orange"
|
||||
definventorymaxamount = 25
|
||||
|
|
|
@ -36,8 +36,8 @@ gameinfo
|
|||
weaponslot = 6, "FlameThrower"
|
||||
weaponslot = 7, "Mauler2", "Mauler"
|
||||
weaponslot = 8, "Sigil"
|
||||
dimcolor = "80 70 00"
|
||||
dimamount = 0.35
|
||||
dimcolor = "30 26 00"
|
||||
dimamount = 0.5
|
||||
bluramount = 0
|
||||
menuslidercolor = "Orange"
|
||||
definventorymaxamount = 25
|
||||
|
|
Loading…
Reference in New Issue