- did a bit more tweaking to the menu dims.

Red on red in Doom was still not good, so the colors were darkened more and made more opaque.
This commit is contained in:
Christoph Oelckers 2019-03-03 09:08:19 +01:00
parent af3b100b81
commit f15e3c871d
5 changed files with 10 additions and 10 deletions

View file

@ -36,8 +36,8 @@ gameinfo
weaponslot = 5, "ZorchPropulsor"
weaponslot = 6, "PhasingZorcher"
weaponslot = 7, "LAZDevice"
dimcolor = "50 80 00"
dimamount = 0.35
dimcolor = "1a 30 00"
dimamount = 0.5
bluramount = 0.0
menuslidercolor = "Orange"
definventorymaxamount = 25

View file

@ -36,8 +36,8 @@ gameinfo
weaponslot = 5, "RocketLauncher"
weaponslot = 6, "PlasmaRifle"
weaponslot = 7, "BFG9000"
dimcolor = "80 70 00"
dimamount = 0.35
dimcolor = "30 26 00"
dimamount = 0.5
bluramount = 0.0
menuslidercolor = "Orange"
definventorymaxamount = 25

View file

@ -36,8 +36,8 @@ gameinfo
weaponslot = 5, "SkullRod"
weaponslot = 6, "PhoenixRod"
weaponslot = 7, "Mace"
dimcolor = "00 00 80"
dimamount = 0.35
dimcolor = "00 00 40"
dimamount = 0.5
bluramount = 0
menuslidercolor = "Orange"
definventorymaxamount = 16

View file

@ -35,8 +35,8 @@ gameinfo
weaponslot = 2, "FWeapAxe", "CWeapStaff", "MWeapFrost"
weaponslot = 3, "FWeapHammer", "CWeapFlame", "MWeapLightning"
weaponslot = 4, "FWeapQuietus", "CWeapWraithverge", "MWeapBloodscourge"
dimcolor = "00 00 80"
dimamount = 0.35
dimcolor = "00 00 40"
dimamount = 0.5
bluramount = 0.0
menuslidercolor = "Orange"
definventorymaxamount = 25

View file

@ -36,8 +36,8 @@ gameinfo
weaponslot = 6, "FlameThrower"
weaponslot = 7, "Mauler2", "Mauler"
weaponslot = 8, "Sigil"
dimcolor = "80 70 00"
dimamount = 0.35
dimcolor = "30 26 00"
dimamount = 0.5
bluramount = 0
menuslidercolor = "Orange"
definventorymaxamount = 25