mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-24 04:51:19 +00:00
- ZDoom now loads zdoom.pk3 instead of zdoom.wad.
- Fixed: StreamSong::SetVolume should check the m_stream pointer. This can happen when a TimiditySong doesn't use FMOD and outputs the sound itself. - Fixed: 'use' sector actions were using the incorrect sector on several occasions. - Added a wi_noautostartmap CVAR and a noautostartmap intermission option that force the user to manually end the 'entering level' page. SVN r70 (trunk)
This commit is contained in:
parent
75aec5dde9
commit
eff7c898cf
16 changed files with 195 additions and 159 deletions
|
@ -1,3 +1,12 @@
|
|||
April 29, 2006 (Changes by Graf Zahl)
|
||||
- ZDoom now loads zdoom.pk3 instead of zdoom.wad.
|
||||
- Fixed: StreamSong::SetVolume should check the m_stream pointer. This can
|
||||
happen when a TimiditySong doesn't use FMOD and outputs the sound itself.
|
||||
- Fixed: 'use' sector actions were using the incorrect sector on several
|
||||
occasions.
|
||||
- Added a wi_noautostartmap CVAR and a noautostartmap intermission option
|
||||
that force the user to manually end the 'entering level' page.
|
||||
|
||||
April 23, 2006 (Changes by Graf Zahl)
|
||||
- Added a clipmidtextures level flag which exposes the ML_CLIP_MIDTEX
|
||||
feature globally per level. Also moved the setting of this flag for Strife
|
||||
|
|
|
@ -1921,14 +1921,14 @@ void D_DoomMain (void)
|
|||
M_FindResponseFile ();
|
||||
M_LoadDefaults (); // load before initing other systems
|
||||
|
||||
// [RH] Make sure zdoom.wad is always loaded,
|
||||
// [RH] Make sure zdoom.pk3 is always loaded,
|
||||
// as it contains magic stuff we need.
|
||||
|
||||
wad = BaseFileSearch ("zdoom.wad", NULL, true);
|
||||
wad = BaseFileSearch ("zdoom.pk3", NULL, true);
|
||||
if (wad)
|
||||
D_AddFile (wad);
|
||||
else
|
||||
I_FatalError ("Cannot find zdoom.wad");
|
||||
I_FatalError ("Cannot find zdoom.pk3");
|
||||
|
||||
I_SetTitleString (IWADTypeNames[IdentifyVersion ()]);
|
||||
GameConfig->DoGameSetup (GameNames[gameinfo.gametype]);
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
#include "p_effect.h"
|
||||
#include "gi.h"
|
||||
#include "templates.h"
|
||||
#include "thingdef.h"
|
||||
|
||||
static FRandom pr_punch ("Punch");
|
||||
static FRandom pr_saw ("Saw");
|
||||
|
@ -1337,7 +1338,6 @@ void A_FireBFG (AActor *actor)
|
|||
player->userinfo.aimdist = storedaimdist;
|
||||
}
|
||||
|
||||
int EvalExpressionI (int id, AActor *self);
|
||||
//
|
||||
// A_BFGSpray
|
||||
// Spawn a BFG explosion on every monster in view
|
||||
|
|
|
@ -2243,7 +2243,7 @@ bool P_CheckSlopeWalk (AActor *actor, fixed_t &xmove, fixed_t &ymove)
|
|||
{
|
||||
// this additional check prevents sliding on sloped dropoffs
|
||||
if (planezhere>actor->floorz+4*FRACUNIT)
|
||||
return false;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (actor->z - planezhere > FRACUNIT)
|
||||
|
@ -3186,10 +3186,26 @@ blocked:
|
|||
(in->d.line->special != 0 && (compatflags & COMPATF_USEBLOCKING)))
|
||||
{
|
||||
// [RH] Give sector a chance to intercept the use
|
||||
sector_t *sec = in->d.line->frontsector;
|
||||
if ((!sec->SecActTarget ||
|
||||
!sec->SecActTarget->TriggerAction (usething, SECSPAC_Use|SECSPAC_UseWall))
|
||||
&& usething->player)
|
||||
|
||||
sector_t * sec;
|
||||
|
||||
sec = usething->Sector;
|
||||
|
||||
if (sec->SecActTarget && sec->SecActTarget->TriggerAction (usething, SECSPAC_Use))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
sec = P_PointOnLineSide(usething->x, usething->y, in->d.line) == 0?
|
||||
in->d.line->frontsector : in->d.line->backsector;
|
||||
|
||||
if (sec != NULL && sec->SecActTarget &&
|
||||
sec->SecActTarget->TriggerAction (usething, SECSPAC_UseWall))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (usething->player)
|
||||
{
|
||||
S_Sound (usething, CHAN_VOICE, "*usefail", 1, ATTN_IDLE);
|
||||
}
|
||||
|
@ -3202,7 +3218,7 @@ blocked:
|
|||
if (P_PointOnLineSide (usething->x, usething->y, in->d.line) == 1)
|
||||
// [RH] continue traversal for two-sided lines
|
||||
//return in->d.line->backsector != NULL; // don't use back side
|
||||
goto blocked; // do a proper check for back sides of triggers!
|
||||
goto blocked; // do a proper check for back sides of triggers
|
||||
|
||||
P_ActivateLine (in->d.line, usething, 0, SPAC_USE);
|
||||
|
||||
|
|
|
@ -1477,7 +1477,7 @@ void P_LoadLineDefs (int lump)
|
|||
|
||||
P_AdjustLine (ld);
|
||||
P_SaveLineSpecial (ld);
|
||||
if (level.flags&LEVEL_CLIPMIDTEX) ld.flags|=ML_CLIP_MIDTEX;
|
||||
if (level.flags&LEVEL_CLIPMIDTEX) ld->flags|=ML_CLIP_MIDTEX;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1548,7 +1548,7 @@ void P_LoadLineDefs2 (int lump)
|
|||
|
||||
P_AdjustLine (ld);
|
||||
P_SaveLineSpecial (ld);
|
||||
if (level.flags&LEVEL_CLIPMIDTEX) ld.flags|=ML_CLIP_MIDTEX;
|
||||
if (level.flags&LEVEL_CLIPMIDTEX) ld->flags|=ML_CLIP_MIDTEX;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -147,7 +147,7 @@ int main (int argc, char **argv)
|
|||
}
|
||||
atterm (SDL_Quit);
|
||||
|
||||
SDL_WM_SetCaption ("ZDOOM " DOTVERSIONSTR " (" __DATE__ ")", NULL);
|
||||
SDL_WM_SetCaption (GAMESIG " " DOTVERSIONSTR " (" __DATE__ ")", NULL);
|
||||
|
||||
try
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
void StreamSong::SetVolume (float volume)
|
||||
{
|
||||
m_Stream->SetVolume (volume);
|
||||
if (m_Stream!=NULL) m_Stream->SetVolume (volume);
|
||||
}
|
||||
|
||||
void StreamSong::Play (bool looping)
|
||||
|
|
|
@ -57,6 +57,7 @@ typedef enum
|
|||
|
||||
CVAR (Bool, wi_percents, true, CVAR_ARCHIVE)
|
||||
CVAR (Bool, wi_showtotaltime, true, CVAR_ARCHIVE)
|
||||
CVAR (Bool, wi_noautostartmap, false, CVAR_ARCHIVE)
|
||||
|
||||
|
||||
void WI_loadData ();
|
||||
|
@ -200,6 +201,7 @@ static int cnt_time;
|
|||
static int cnt_total_time;
|
||||
static int cnt_par;
|
||||
static int cnt_pause;
|
||||
static bool noautostartmap;
|
||||
|
||||
//
|
||||
// GRAPHICS
|
||||
|
@ -262,7 +264,9 @@ static const char *WI_Cmd[]={
|
|||
|
||||
"Animation",
|
||||
"Pic",
|
||||
|
||||
|
||||
"NoAutostartMap",
|
||||
|
||||
NULL
|
||||
};
|
||||
|
||||
|
@ -482,6 +486,10 @@ void WI_LoadBackground(bool isenterpic)
|
|||
SC_MustGetString();
|
||||
caseval=SC_MustMatchString(WI_Cmd);
|
||||
|
||||
case 14: // NoAutostartMap
|
||||
noautostartmap=true;
|
||||
break;
|
||||
|
||||
default:
|
||||
switch (caseval)
|
||||
{
|
||||
|
@ -1052,7 +1060,11 @@ void WI_updateNoState ()
|
|||
{
|
||||
WI_updateAnimatedBack();
|
||||
|
||||
if (!--cnt)
|
||||
|
||||
if (!wi_noautostartmap && !noautostartmap) cnt--;
|
||||
if (acceleratestage) cnt=0;
|
||||
|
||||
if (cnt==0)
|
||||
{
|
||||
WI_End();
|
||||
G_WorldDone();
|
||||
|
@ -2070,6 +2082,7 @@ void WI_initVariables (wbstartstruct_t *wbstartstruct)
|
|||
|
||||
void WI_Start (wbstartstruct_t *wbstartstruct)
|
||||
{
|
||||
noautostartmap = false;
|
||||
V_SetBlend (0,0,0,0);
|
||||
WI_initVariables (wbstartstruct);
|
||||
WI_loadData ();
|
||||
|
|
|
@ -308,7 +308,7 @@ void DoMain (HINSTANCE hInstance)
|
|||
|
||||
/* create window */
|
||||
Window = CreateWindow((LPCTSTR)WinClassName,
|
||||
(LPCTSTR) "ZDOOM " DOTVERSIONSTR " (" __DATE__ ")",
|
||||
(LPCTSTR) GAMESIG " " DOTVERSIONSTR " (" __DATE__ ")",
|
||||
WS_OVERLAPPEDWINDOW,
|
||||
0/*CW_USEDEFAULT*/, 1/*CW_USEDEFAULT*/, width, height,
|
||||
(HWND) NULL,
|
||||
|
|
|
@ -19,13 +19,13 @@ wadmake: zdoom.lst
|
|||
$(MAKEWAD) -make wadmake zdoom.lst
|
||||
|
||||
clean:
|
||||
$(RM) wadmake zdoom.wad xlat/*.x dehsupp.lmp
|
||||
$(RM) wadmake zdoom.pk3 xlat/*.x dehsupp.lmp
|
||||
|
||||
# This target is for Visual C++'s Rebuild All command
|
||||
nrebuild: clean
|
||||
$(MAKE) NOLOGO=$(NOLOGO) MAKEWAD=$(MAKEWAD) XLATCC=$(XLATCC) DEHSUPP=$(DEHSUPP)
|
||||
copy zdoom.wad ..\..
|
||||
copy zdoom.pk3 ..\..
|
||||
|
||||
# Copy the wad to my testing area
|
||||
andcopy: makethewad
|
||||
copy zdoom.wad ..\..
|
||||
copy zdoom.pk3 ..\..
|
||||
|
|
|
@ -10,7 +10,7 @@ wadmake: zdoom.lst $(MAKEWAD).exe $(XLATCC).exe $(DEHSUPP).exe
|
|||
$(MAKEWAD) -make wadmake zdoom.lst
|
||||
|
||||
clean:
|
||||
del /q /f wadmake zdoom.wad xlat\*.x dehsupp.lmp 2>nul
|
||||
del /q /f wadmake zdoom.pk3 xlat\*.x dehsupp.lmp 2>nul
|
||||
|
||||
../tools/makewad/makewad.exe:
|
||||
$(MAKE) -C ../tools/makewad -f Makefile.mgw
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
NoAutostartMap
|
||||
Background mape1
|
||||
Splat in_x
|
||||
Pointer in_yah
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
NoAutostartMap
|
||||
Background mape2
|
||||
Splat in_x
|
||||
Pointer in_yah
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
NoAutostartMap
|
||||
Background mape3
|
||||
Splat in_x
|
||||
Pointer in_yah
|
||||
|
|
|
@ -19,8 +19,8 @@
|
|||
Name="VCNMakeTool"
|
||||
BuildCommandLine="nmake /nologo MAKEWAD=..\tools\makewad\makewad XLATCC=..\tools\xlatcc\xlatcc DEHSUPP=..\tools\dehsupp\dehsupp NOLOGO=/nologo andcopy"
|
||||
ReBuildCommandLine="nmake /nologo MAKEWAD=..\tools\makewad\makewad NOLOGO=/nologo XLATCC=..\tools\xlatcc\xlatcc DEHSUPP=..\tools\dehsupp\dehsupp nrebuild"
|
||||
CleanCommandLine="del wadmake zdoom.wad"
|
||||
Output="zdoom.wad"/>
|
||||
CleanCommandLine="del wadmake zdoom.pk3"
|
||||
Output="zdoom.pk3"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
|
@ -31,8 +31,8 @@
|
|||
Name="VCNMakeTool"
|
||||
BuildCommandLine="nmake /nologo MAKEWAD=..\tools\makewad\makewad XLATCC=..\tools\xlatcc\xlatcc DEHSUPP=..\tools\dehsupp\dehsupp NOLOGO=/nologo"
|
||||
ReBuildCommandLine="nmake /nologo MAKEWAD=..\tools\makewad\makewad NOLOGO=/nologo XLATCC=..\tools\xlatcc\xlatcc DEHSUPP=..\tools\dehsupp\dehsupp nrebuild"
|
||||
CleanCommandLine="del wadmake zdoom.wad"
|
||||
Output="zdoom.wad"/>
|
||||
CleanCommandLine="del wadmake zdoom.pk3"
|
||||
Output="zdoom.pk3"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
|
|
263
wadsrc/zdoom.lst
263
wadsrc/zdoom.lst
|
@ -1,183 +1,178 @@
|
|||
# The big list of all things zdoom.wad.
|
||||
|
||||
@zdoom.wad
|
||||
@zdoom.pk3
|
||||
|
||||
invgemr2 invgemr2.lmp
|
||||
invgemr1 invgemr1.lmp
|
||||
invgeml2 invgeml2.lmp
|
||||
invgeml1 invgeml1.lmp
|
||||
artibox artibox.png
|
||||
selectbo selectbo.png
|
||||
fiteface fiteface.lmp
|
||||
mageface mageface.lmp
|
||||
clerface clerface.lmp
|
||||
hamoback hamoback.png
|
||||
graphics/invgemr2.lmp invgemr2.lmp
|
||||
graphics/invgemr1.lmp invgemr1.lmp
|
||||
graphics/invgeml2.lmp invgeml2.lmp
|
||||
graphics/invgeml1.lmp invgeml1.lmp
|
||||
graphics/artibox.png artibox.png
|
||||
graphics/selectbo.png selectbo.png
|
||||
graphics/fiteface.lmp fiteface.lmp
|
||||
graphics/mageface.lmp mageface.lmp
|
||||
graphics/clerface.lmp clerface.lmp
|
||||
graphics/hamoback.png hamoback.png
|
||||
|
||||
======== # Decals
|
||||
decaldef decals/decaldef.txt
|
||||
decaldef.txt decals/decaldef.txt
|
||||
--------
|
||||
|
||||
blast1 decals/blast1.png
|
||||
cbalscr1 decals/cbalscr1.png
|
||||
cbalscr2 decals/cbalscr2.png
|
||||
bal7scr1 decals/bal7scr1.png
|
||||
bal7scr2 decals/bal7scr2.png
|
||||
bfglite1 decals/bfglite1.png
|
||||
bfglite2 decals/bfglite2.png
|
||||
bfgscrc1 decals/bfgscrc1.png
|
||||
bfgscrc2 decals/bfgscrc2.png
|
||||
plasma1 decals/plasma1.png
|
||||
plasma2 decals/plasma2.png
|
||||
scorch1 decals/scorch1.png
|
||||
bsplat1 decals/bsplat1.png
|
||||
bsplat2 decals/bsplat2.png
|
||||
bsplat3 decals/bsplat3.png
|
||||
bsplat4 decals/bsplat4.png
|
||||
bsplat5 decals/bsplat5.png
|
||||
bsplat6 decals/bsplat6.png
|
||||
bsplat7 decals/bsplat7.png
|
||||
bsmear1 decals/bsmear1.png
|
||||
bsmear2 decals/bsmear2.png
|
||||
chip1 decals/chip1.png
|
||||
chip2 decals/chip2.png
|
||||
chip3 decals/chip3.png
|
||||
chip4 decals/chip4.png
|
||||
chip5 decals/chip5.png
|
||||
cbowmark decals/cbowmark.png
|
||||
graphics/blast1.png decals/blast1.png
|
||||
graphics/cbalscr1.png decals/cbalscr1.png
|
||||
graphics/cbalscr2.png decals/cbalscr2.png
|
||||
graphics/bal7scr1.png decals/bal7scr1.png
|
||||
graphics/bal7scr2.png decals/bal7scr2.png
|
||||
graphics/bfglite1.png decals/bfglite1.png
|
||||
graphics/bfglite2.png decals/bfglite2.png
|
||||
graphics/bfgscrc1.png decals/bfgscrc1.png
|
||||
graphics/bfgscrc2.png decals/bfgscrc2.png
|
||||
graphics/plasma1.png decals/plasma1.png
|
||||
graphics/plasma2.png decals/plasma2.png
|
||||
graphics/scorch1.png decals/scorch1.png
|
||||
graphics/bsplat1.png decals/bsplat1.png
|
||||
graphics/bsplat2.png decals/bsplat2.png
|
||||
graphics/bsplat3.png decals/bsplat3.png
|
||||
graphics/bsplat4.png decals/bsplat4.png
|
||||
graphics/bsplat5.png decals/bsplat5.png
|
||||
graphics/bsplat6.png decals/bsplat6.png
|
||||
graphics/bsplat7.png decals/bsplat7.png
|
||||
graphics/bsmear1.png decals/bsmear1.png
|
||||
graphics/bsmear2.png decals/bsmear2.png
|
||||
graphics/chip1.png decals/chip1.png
|
||||
graphics/chip2.png decals/chip2.png
|
||||
graphics/chip3.png decals/chip3.png
|
||||
graphics/chip4.png decals/chip4.png
|
||||
graphics/chip5.png decals/chip5.png
|
||||
graphics/cbowmark.png decals/cbowmark.png
|
||||
|
||||
========
|
||||
# Definition lumps
|
||||
|
||||
animdefs animdefs.txt
|
||||
terrain terrain.txt
|
||||
in_epi1 in_epi1.txt
|
||||
in_epi2 in_epi2.txt
|
||||
in_epi3 in_epi3.txt
|
||||
in_htc1 in_htc1.txt
|
||||
in_htc2 in_htc2.txt
|
||||
in_htc3 in_htc3.txt
|
||||
lockdefs lockdefs.txt
|
||||
animdefs.txt animdefs.txt
|
||||
terrain.txt terrain.txt
|
||||
in_epi1.txt in_epi1.txt
|
||||
in_epi2.txt in_epi2.txt
|
||||
in_epi3.txt in_epi3.txt
|
||||
in_htc1.txt in_htc1.txt
|
||||
in_htc2.txt in_htc2.txt
|
||||
in_htc3.txt in_htc3.txt
|
||||
lockdefs.txt lockdefs.txt
|
||||
|
||||
========
|
||||
# Support lumps
|
||||
|
||||
dehsupp dehsupp.lmp
|
||||
dehsupp.lmp dehsupp.lmp
|
||||
|
||||
doomx xlat/doom.x
|
||||
hereticx xlat/heretic.x
|
||||
strifex xlat/strife.x
|
||||
doomx.lmp xlat/doom.x
|
||||
hereticx.lmp xlat/heretic.x
|
||||
strifex.lmp xlat/strife.x
|
||||
|
||||
animated animated.lmp
|
||||
spaldoom spaldoom.lmp
|
||||
spalhtic spalhtic.lmp
|
||||
animated.lmp animated.lmp
|
||||
spaldoom.lmp spaldoom.lmp
|
||||
spalhtic.lmp spalhtic.lmp
|
||||
|
||||
========
|
||||
# Language lumps
|
||||
|
||||
language languages/english-us.txt
|
||||
language languages/french.txt
|
||||
language languages/italian.txt
|
||||
language.en languages/english-us.txt
|
||||
language.fr languages/french.txt
|
||||
language.it languages/italian.txt
|
||||
|
||||
========
|
||||
|
||||
x11r6rgb x11r6rgb.txt
|
||||
stkeys6 stkeys6.lmp
|
||||
stkeys7 stkeys7.lmp
|
||||
stkeys8 stkeys8.lmp
|
||||
dbigfont dbigfont.lmp # The big Doom font
|
||||
sbigfont sbigfont.lmp # The big Strife font
|
||||
confont confont.lmp
|
||||
fonta60 fonta60.lmp
|
||||
fonta61 fonta61.lmp
|
||||
fonta62 fonta62.lmp
|
||||
fonta63 fonta63.lmp
|
||||
fonta164 fonta164.lmp
|
||||
fonta165 fonta165.lmp
|
||||
fonta182 fonta182.lmp
|
||||
fonta188 fonta188.lmp
|
||||
fonta191 fonta191.lmp
|
||||
stcfn223 stcfn223.lmp
|
||||
stcfn220 stcfn220.lmp
|
||||
stcfn214 stcfn214.lmp
|
||||
stcfn197 stcfn197.lmp
|
||||
stcfn196 stcfn196.lmp
|
||||
stpbany stpbany.lmp
|
||||
stfbany stfbany.lmp
|
||||
x11r6rgb.txt x11r6rgb.txt
|
||||
graphics/stkeys6.lmp stkeys6.lmp
|
||||
graphics/stkeys7.lmp stkeys7.lmp
|
||||
graphics/stkeys8.lmp stkeys8.lmp
|
||||
dbigfont.lmp dbigfont.lmp # The big Doom font
|
||||
sbigfont.lmp sbigfont.lmp # The big Strife font
|
||||
confont.lmp confont.lmp
|
||||
graphics/fonta60.lmp fonta60.lmp
|
||||
graphics/fonta61.lmp fonta61.lmp
|
||||
graphics/fonta62.lmp fonta62.lmp
|
||||
graphics/fonta63.lmp fonta63.lmp
|
||||
graphics/fonta164.lmp fonta164.lmp
|
||||
graphics/fonta165.lmp fonta165.lmp
|
||||
graphics/fonta182.lmp fonta182.lmp
|
||||
graphics/fonta188.lmp fonta188.lmp
|
||||
graphics/fonta191.lmp fonta191.lmp
|
||||
graphics/stcfn223.lmp stcfn223.lmp
|
||||
graphics/stcfn220.lmp stcfn220.lmp
|
||||
graphics/stcfn214.lmp stcfn214.lmp
|
||||
graphics/stcfn197.lmp stcfn197.lmp
|
||||
graphics/stcfn196.lmp stcfn196.lmp
|
||||
graphics/stpbany.lmp stpbany.lmp
|
||||
graphics/stfbany.lmp stfbany.lmp
|
||||
|
||||
========
|
||||
# Crosshairs
|
||||
xhairs1 xhairs1.imgz
|
||||
xhairs2 xhairs2.imgz
|
||||
xhairs3 xhairs3.imgz
|
||||
xhairs4 xhairs4.imgz
|
||||
xhairs5 xhairs5.imgz
|
||||
xhairs6 xhairs6.imgz
|
||||
xhairs7 xhairs7.imgz
|
||||
graphics/xhairs1.imgz xhairs1.imgz
|
||||
graphics/xhairs2.imgz xhairs2.imgz
|
||||
graphics/xhairs3.imgz xhairs3.imgz
|
||||
graphics/xhairs4.imgz xhairs4.imgz
|
||||
graphics/xhairs5.imgz xhairs5.imgz
|
||||
graphics/xhairs6.imgz xhairs6.imgz
|
||||
graphics/xhairs7.imgz xhairs7.imgz
|
||||
|
||||
xhairb1 xhairb1.imgz
|
||||
xhairb2 xhairb2.png
|
||||
xhairb3 xhairb3.imgz
|
||||
xhairb4 xhairb4.imgz
|
||||
xhairb5 xhairb5.imgz
|
||||
xhairb6 xhairb6.imgz
|
||||
xhairb7 xhairb7.imgz
|
||||
graphics/xhairb1.imgz xhairb1.imgz
|
||||
graphics/xhairb2.imgz xhairb2.png
|
||||
graphics/xhairb3.imgz xhairb3.imgz
|
||||
graphics/xhairb4.imgz xhairb4.imgz
|
||||
graphics/xhairb5.imgz xhairb5.imgz
|
||||
graphics/xhairb6.imgz xhairb6.imgz
|
||||
graphics/xhairb7.imgz xhairb7.imgz
|
||||
|
||||
S_START # Now some sprites
|
||||
tnt1a0 tnt1a0.png
|
||||
unkna0 unkna0.png
|
||||
tlgla0 tlgl.png
|
||||
tlglb0 tlgl.png
|
||||
tlglc0 tlgl.png
|
||||
tlgld0 tlgl.png
|
||||
tlgle0 tlgl.png
|
||||
iceca0 iceca0.png
|
||||
icecb0 icecb0.png
|
||||
icecc0 icecc0.png
|
||||
icecd0 icecd0.png
|
||||
# Now some sprites
|
||||
sprites/tnt1a0.png tnt1a0.png
|
||||
sprites/unkna0.png unkna0.png
|
||||
sprites/tlgla0.png tlgl.png
|
||||
sprites/tlglb0.png tlgl.png
|
||||
sprites/tlglc0.png tlgl.png
|
||||
sprites/tlgld0.png tlgl.png
|
||||
sprites/tlgle0.png tlgl.png
|
||||
sprites/iceca0.png iceca0.png
|
||||
sprites/icecb0.png icecb0.png
|
||||
sprites/icecc0.png icecc0.png
|
||||
sprites/icecd0.png icecd0.png
|
||||
S_END
|
||||
|
||||
# The patch substituted when a corrupt patch is detected
|
||||
-badpatc badpatch.lmp
|
||||
graphics/-badpatc.lmp badpatch.lmp
|
||||
|
||||
# The texture substituted when an unknown texture is encountered
|
||||
TX_START
|
||||
-noflat- noflat.png
|
||||
TX_END
|
||||
textures/-noflat-.png noflat.png
|
||||
|
||||
========
|
||||
# Sounds
|
||||
|
||||
sndinfo sndinfo.txt
|
||||
sndseq sndseq.txt
|
||||
sndeax sndeax.txt
|
||||
sndinfo.txt sndinfo.txt
|
||||
sndseq.txt sndseq.txt
|
||||
sndeax.txt sndeax.txt
|
||||
|
||||
--------
|
||||
|
||||
icedth1 icedeath.flac
|
||||
icebrk1a icebreak.flac
|
||||
sounds/icedth1.flac icedeath.flac
|
||||
sounds/icebrk1a.flac icebreak.flac
|
||||
|
||||
dsquake quake.flac
|
||||
dsempty dsempty.lmp
|
||||
dssecret secret.flac
|
||||
spark1 spark1.flac
|
||||
spark2 spark2.flac
|
||||
spark3 spark3.flac
|
||||
railgf1 railgunfire.flac
|
||||
sounds/dsquake.flac quake.flac
|
||||
sounds/dsempty.lmp dsempty.lmp
|
||||
sounds/dssecret.flac secret.flac
|
||||
sounds/spark1.flac spark1.flac
|
||||
sounds/spark2.flac spark2.flac
|
||||
sounds/spark3.flac spark3.flac
|
||||
sounds/railgf1.flac railgunfire.flac
|
||||
|
||||
========
|
||||
# Mapinfos
|
||||
|
||||
d1info mapinfo/doom1.txt
|
||||
d2info mapinfo/doom2.txt
|
||||
plutinfo mapinfo/plutonia.txt
|
||||
tntinfo mapinfo/tnt.txt
|
||||
herinfo mapinfo/heretic.txt
|
||||
hexninfo mapinfo/hexen.txt
|
||||
strfinfo mapinfo/strife.txt
|
||||
d1info.txt mapinfo/doom1.txt
|
||||
d2info.txt mapinfo/doom2.txt
|
||||
plutinfo.txt mapinfo/plutonia.txt
|
||||
tntinfo.txt mapinfo/tnt.txt
|
||||
herinfo.txt mapinfo/heretic.txt
|
||||
hexninfo.txt mapinfo/hexen.txt
|
||||
strfinfo.txt mapinfo/strife.txt
|
||||
|
||||
========
|
||||
# Strife's helper script
|
||||
|
||||
A_START
|
||||
strfhelp strfhelp.o
|
||||
A_END
|
||||
acs/strfhelp.o strfhelp.o
|
||||
|
|
Loading…
Reference in a new issue