diff --git a/src/gamedata/decallib.cpp b/src/gamedata/decallib.cpp index e765959b8..1180e1fd5 100644 --- a/src/gamedata/decallib.cpp +++ b/src/gamedata/decallib.cpp @@ -479,6 +479,7 @@ void FDecalLib::ParseDecal (FScanner &sc) case DECAL_OPAQUEBLOOD: newdecal.RenderStyle = STYLE_Normal; + newdecal.Translation = TRANSLATION(TRANSLATION_Blood, CreateBloodTranslation(gameinfo.defaultbloodcolor)); newdecal.opaqueBlood = true; break; }