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- fixed typo in previous commit
https://forum.zdoom.org/viewtopic.php?t=60739
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@ -1522,7 +1522,7 @@ void GLWall::Process(HWDrawInfo *di, seg_t *seg, sector_t * frontsector, sector_
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}
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v1 = seg->v1;
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v2 = seg->v2;
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flags |= GLWF_NOSPLITLOWER | GLWF_NOSPLITLOWER; // seg-splitting not needed for single segs.
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flags |= GLWF_NOSPLITUPPER | GLWF_NOSPLITLOWER; // seg-splitting not needed for single segs.
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}
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