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This small change was left out by mistake.
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@ -1190,7 +1190,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_ClearOverlays)
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// [MC]Don't affect non-hardcoded layers unless it's really desired.
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pspr->SetState(nullptr);
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count++;
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pspr->GetNext();
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pspr = pspr->GetNext();
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}
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ACTION_RETURN_INT(count);
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}
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