- Fixed compiler errors with r_fullbrightignoresectorcolor merge

This commit is contained in:
raa-eruanna 2016-10-21 07:53:32 -04:00
parent 1ae478aacd
commit ec9dd3f5af

View file

@ -457,11 +457,6 @@ void R_DeinitColormaps ()
SpecialColormaps.Clear();
fakecmaps.Clear();
delete[] realcolormaps.Maps;
if (realfbcolormaps != NULL)
{
delete[] realfbcolormaps;
realfbcolormaps = NULL;
}
delete[] realfbcolormaps.Maps;
FreeSpecialLights();
}
@ -554,10 +549,10 @@ void R_InitColormaps ()
}
// [SP] Create a copy of the colormap
if (!realfbcolormaps)
if (!realfbcolormaps.Maps)
{
realfbcolormaps = new BYTE[256*NUMCOLORMAPS*fakecmaps.Size()];
memcpy(realfbcolormaps, realcolormaps, 256*NUMCOLORMAPS*fakecmaps.Size());
realfbcolormaps.Maps = new BYTE[256*NUMCOLORMAPS*fakecmaps.Size()];
memcpy(realfbcolormaps.Maps, realcolormaps.Maps, 256*NUMCOLORMAPS*fakecmaps.Size());
}
NormalLight.Color = PalEntry (255, 255, 255);