- moved more files out of the root src directory.

This commit is contained in:
Christoph Oelckers 2019-07-14 14:39:21 +02:00
parent 2a16fb9d28
commit ec52e90e54
21 changed files with 10 additions and 12 deletions

View file

@ -658,6 +658,7 @@ add_definitions(-DOPNMIDI_DISABLE_GX_EMULATOR)
# Project files should be aware of the header files. We can GLOB these since
# there's generally a new cpp for every header so this file will get changed
file( GLOB HEADER_FILES
console/*.h
playsim/*.h
playsim/bots/*.h
playsim/fragglescript/*.h
@ -937,14 +938,14 @@ set (PCH_SOURCES
playsim/bots/b_move.cpp
playsim/bots/b_think.cpp
bbannouncer.cpp
c_bind.cpp
c_cmds.cpp
c_console.cpp
c_consolebuffer.cpp
c_cvars.cpp
c_dispatch.cpp
c_expr.cpp
c_functions.cpp
console/c_bind.cpp
console/c_cmds.cpp
console/c_console.cpp
console/c_consolebuffer.cpp
console/c_cvars.cpp
console/c_dispatch.cpp
console/c_expr.cpp
console/c_functions.cpp
ct_chat.cpp
d_iwad.cpp
d_main.cpp
@ -1377,6 +1378,7 @@ target_link_libraries( zdoom ${ZDOOM_LIBS} gdtoa dumb lzma )
include_directories( .
g_statusbar
console
playsim
playsim/bots
playsim/mapthinkers
@ -1501,9 +1503,6 @@ source_group("Audio Files\\MIDI Devices" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SO
source_group("Audio Files\\MIDI Sources" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/midisources/.+")
source_group("Audio Files\\Music formats" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/musicformats/.+")
source_group("Audio Files\\Third-party" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/thirdparty/.+")
source_group("External\\Math" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/math/.+")
source_group("External\\RapidJSON" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rapidjson/.+")
source_group("External\\SFMT" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sfmt/.+")
source_group("Game Data" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/.+")
source_group("Game Data\\Resource Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/resourcefiles/.+")
source_group("Game Data\\Fonts" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/fonts/.+")

View file

@ -498,7 +498,6 @@ static uint8_t HexToByte (const char *hex)
UCVarValue FBaseCVar::FromString (const char *value, ECVarType type)
{
UCVarValue ret;
int i;
switch (type)
{