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- fix the ugly constants in udmf.cpp - namespace them to the file, and add comments depicting what they are
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1 changed files with 7 additions and 7 deletions
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@ -112,13 +112,13 @@ static inline bool P_IsThingSpecial(int specnum)
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enum
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{
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Dm=1,
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Ht=2,
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Hx=4,
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St=8,
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Zd=16,
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Zdt=32,
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Va=64,
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Dm=1, // Doom
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Ht=2, // Heretic
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Hx=4, // Hexen
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St=8, // Strife
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Zd=16, // ZDoom
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Zdt=32, // ZDoom Translated
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Va=64, // Vavoom
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// will be extended later. Unknown namespaces will always be treated like the base
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// namespace for each game
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