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- Fixed: When using BOOM-style sector flags and specials together, the
special was ignored unless it was "secret". SVN r1462 (trunk)
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parent
88e32146b9
commit
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2 changed files with 12 additions and 5 deletions
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@ -1,4 +1,6 @@
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March 4, 2009
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- Fixed: When using BOOM-style sector flags and specials together, the
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special was ignored unless it was "secret".
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- Fixed: One byte is too short for DUMB_IT_SIGRENDERER to store song tempo.
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Changed it to a word.
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- Went back to using RDTSC for timing on Win32. Ironically,
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@ -343,17 +343,22 @@ int P_TranslateSectorSpecial (int special)
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if (newmask)
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{
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special &= ~newmask;
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if (SectorMasks[i].op == 1) newmask <<= SectorMasks[i].shift;
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else if (SectorMasks[i].op == -1) newmask >>= SectorMasks[i].shift;
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else if (SectorMasks[i].op == 0 && SectorMasks[i].shift ==1) newmask = 0;
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if (SectorMasks[i].op == 1)
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newmask <<= SectorMasks[i].shift;
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else if (SectorMasks[i].op == -1)
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newmask >>= SectorMasks[i].shift;
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else if (SectorMasks[i].op == 0 && SectorMasks[i].shift == 1)
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newmask = 0;
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mask |= newmask;
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}
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}
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if ((unsigned)special < SectorTranslations.Size())
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{
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if (SectorTranslations[special].bitmask_allowed && mask) special = 0;
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else special = SectorTranslations[special].newtype;
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if (!SectorTranslations[special].bitmask_allowed && mask)
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special = 0;
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else
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special = SectorTranslations[special].newtype;
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}
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return special | mask;
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}
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