new opl3 emulator

This commit is contained in:
khokh2001 2014-11-23 00:36:22 +09:00
parent 601852d224
commit e9075334a3
7 changed files with 1276 additions and 2 deletions

View File

@ -992,6 +992,7 @@ add_executable( zdoom WIN32
oplsynth/opl_mus_player.cpp
oplsynth/dosbox/opl.cpp
oplsynth/OPL3.cpp
oplsynth/nukedopl3.cpp
resourcefiles/ancientzip.cpp
resourcefiles/file_7z.cpp
resourcefiles/file_grp.cpp

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@ -323,7 +323,7 @@ int OPLio::OPLinit(uint numchips, bool stereo, bool initopl3)
{
assert(numchips >= 1 && numchips <= countof(chips));
uint i;
IsOPL3 = (opl_core == 1 || opl_core == 2);
IsOPL3 = (opl_core == 1 || opl_core == 2 || opl_core == 3);
memset(chips, 0, sizeof(chips));
if (IsOPL3)
@ -332,7 +332,7 @@ int OPLio::OPLinit(uint numchips, bool stereo, bool initopl3)
}
for (i = 0; i < numchips; ++i)
{
OPLEmul *chip = IsOPL3 ? (opl_core == 1 ? DBOPLCreate(stereo) : JavaOPLCreate(stereo)) : YM3812Create(stereo);
OPLEmul *chip = IsOPL3 ? (opl_core == 1 ? DBOPLCreate(stereo) : (opl_core == 2 ? JavaOPLCreate(stereo) : NukedOPL3Create(stereo))) : YM3812Create(stereo);
if (chip == NULL)
{
break;

1145
src/oplsynth/nukedopl3.cpp Normal file

File diff suppressed because it is too large Load Diff

118
src/oplsynth/nukedopl3.h Normal file
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@ -0,0 +1,118 @@
/*
* Copyright (C) 2013-2014 Nuke.YKT
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/*
Nuked Yamaha YMF262(aka OPL3) emulator.
Thanks:
MAME Development Team:
Feedback and Rhythm part calculation information.
forums.submarine.org.uk(carbon14, opl3):
Tremolo and phase generator calculation information.
*/
//version 1.4.2
#include "opl.h"
#include "muslib.h"
typedef uintptr_t Bitu;
typedef intptr_t Bits;
typedef DWORD Bit32u;
typedef SDWORD Bit32s;
typedef WORD Bit16u;
typedef SWORD Bit16s;
typedef BYTE Bit8u;
typedef SBYTE Bit8s;
struct channel {
Bit8u con;
Bit8u chtype;
Bit8u alg;
Bit16u offset;
Bit8u feedback;
Bit16u cha, chb, chc, chd;
Bit16s out;
Bit16u f_number;
Bit8u block;
Bit8u ksv;
float panl;
float panr;
};
struct slot {
Bit32u PG_pos;
Bit32u PG_inc;
Bit16s EG_out;
Bit8u eg_inc;
Bit8u eg_gen;
Bit8u eg_gennext;
Bit16u EG_mout;
Bit8u EG_ksl;
Bit8u EG_ar;
Bit8u EG_dr;
Bit8u EG_sl;
Bit8u EG_rr;
Bit8u EG_state;
Bit8u EG_type;
Bit16s out;
Bit16s *mod;
Bit16s prevout[2];
Bit16s fbmod;
Bit16u offset;
Bit8u mult;
Bit8u vibrato;
Bit8u tremolo;
Bit8u ksr;
Bit8u EG_tl;
Bit8u ksl;
Bit8u key;
Bit8u waveform;
};
struct chip {
Bit8u opl_memory[0x200];
Bit8u newm;
Bit8u nts;
Bit8u rhythm;
Bit8u dvb;
Bit8u dam;
Bit32u noise;
Bit16u vib_pos;
Bit16u timer;
Bit8u trem_inc;
Bit8u trem_tval;
Bit8u trem_dir;
Bit8u trem_val;
channel Channels[18];
slot OPs[36];
Bit16s zm;
};
class NukedOPL3 : public OPLEmul {
private:
chip opl3;
bool FullPan;
public:
void Reset();
void Update(float* sndptr, int numsamples);
void WriteReg(int reg, int v);
void SetPanning(int c, float left, float right);
NukedOPL3(bool stereo);
};

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@ -20,6 +20,7 @@ public:
OPLEmul *YM3812Create(bool stereo);
OPLEmul *DBOPLCreate(bool stereo);
OPLEmul *JavaOPLCreate(bool stereo);
OPLEmul *NukedOPL3Create(bool stereo);
#define OPL_SAMPLE_RATE 49716.0
#define CENTER_PANNING_POWER 0.70710678118 /* [RH] volume at center for EQP */

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@ -1478,6 +1478,7 @@ OptionValue OplCores
0, "MAME OPL2"
1, "DOSBox OPL3"
2, "Java OPL3"
3, "Nuked OPL3"
}
OptionMenu AdvSoundOptions

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@ -2632,6 +2632,14 @@
RelativePath=".\src\oplsynth\opl_mus_player.h"
>
</File>
<File
RelativePath=".\src\oplsynth\nukedopl3.cpp"
>
</File>
<File
RelativePath=".\src\oplsynth\nukedopl3.h"
>
</File>
<Filter
Name="DOSBox"
>