diff --git a/src/gl/renderer/gl_renderbuffers.cpp b/src/gl/renderer/gl_renderbuffers.cpp index 9468c23ef..26377553f 100644 --- a/src/gl/renderer/gl_renderbuffers.cpp +++ b/src/gl/renderer/gl_renderbuffers.cpp @@ -3,7 +3,7 @@ ** Render buffers used during rendering ** **--------------------------------------------------------------------------- -** Copyright 2008 Christoph Oelckers +** Copyright 2016 Magnus Norddahl ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without diff --git a/src/gl/shaders/gl_presentshader.cpp b/src/gl/shaders/gl_presentshader.cpp index 36266ded3..a5d514308 100644 --- a/src/gl/shaders/gl_presentshader.cpp +++ b/src/gl/shaders/gl_presentshader.cpp @@ -3,7 +3,7 @@ ** Copy rendered texture to back buffer, possibly with gamma correction ** **--------------------------------------------------------------------------- -** Copyright 2008 Christoph Oelckers +** Copyright 2016 Magnus Norddahl ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without diff --git a/src/gl/shaders/gl_shaderprogram.cpp b/src/gl/shaders/gl_shaderprogram.cpp index bcbdf0c1a..35fd468ae 100644 --- a/src/gl/shaders/gl_shaderprogram.cpp +++ b/src/gl/shaders/gl_shaderprogram.cpp @@ -3,7 +3,7 @@ ** GLSL shader program compile and link ** **--------------------------------------------------------------------------- -** Copyright 2008 Christoph Oelckers +** Copyright 2016 Magnus Norddahl ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without diff --git a/src/posix/sdl/sdlglvideo.cpp b/src/posix/sdl/sdlglvideo.cpp index aa87f6eb8..d79dfb94a 100644 --- a/src/posix/sdl/sdlglvideo.cpp +++ b/src/posix/sdl/sdlglvideo.cpp @@ -466,5 +466,5 @@ int SDLGLFB::GetClientHeight() { int height = 0; SDL_GL_GetDrawableSize(Screen, nullptr, &height); - return width; + return height; }