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- Disabled alpha-masking textures for now, since they do not yet work. (needs texman fix)
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2 changed files with 18 additions and 0 deletions
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@ -410,9 +410,11 @@ namespace swrenderer
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}
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else if (BlendT::Mode == (int)SpanBlendModes::Masked)
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{
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#if 0 // leaving this in for alpha texture support (todo: fix in texture manager later?)
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__m128i alpha = _mm_shufflelo_epi16(fgcolor, _MM_SHUFFLE(3, 3, 3, 3));
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alpha = _mm_shufflehi_epi16(alpha, _MM_SHUFFLE(3, 3, 3, 3));
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alpha = _mm_add_epi16(alpha, _mm_srli_epi16(alpha, 7)); // 255 -> 256
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__m128i inv_alpha = _mm_sub_epi16(_mm_set1_epi16(256), alpha);
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fgcolor = _mm_mullo_epi16(fgcolor, alpha);
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@ -421,6 +423,13 @@ namespace swrenderer
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outcolor = _mm_packus_epi16(outcolor, _mm_setzero_si128());
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outcolor = _mm_or_si128(outcolor, _mm_set1_epi32(0xff000000));
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return outcolor;
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#endif
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__m128i mask = _mm_cmpeq_epi32(_mm_packus_epi16(fgcolor, _mm_setzero_si128()), _mm_setzero_si128());
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mask = _mm_unpacklo_epi8(mask, _mm_setzero_si128());
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__m128i outcolor = _mm_or_si128(_mm_and_si128(mask, bgcolor), _mm_andnot_si128(mask, fgcolor));
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outcolor = _mm_packus_epi16(outcolor, _mm_setzero_si128());
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outcolor = _mm_or_si128(outcolor, _mm_set1_epi32(0xff000000));
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return outcolor;
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}
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else if (BlendT::Mode == (int)SpanBlendModes::Translucent)
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{
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@ -332,9 +332,11 @@ namespace swrenderer
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}
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else if (BlendT::Mode == (int)WallBlendModes::Masked)
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{
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#if 0 // leaving this in for alpha texture support (todo: fix in texture manager later?)
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__m128i alpha = _mm_shufflelo_epi16(fgcolor, _MM_SHUFFLE(3, 3, 3, 3));
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alpha = _mm_shufflehi_epi16(alpha, _MM_SHUFFLE(3, 3, 3, 3));
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alpha = _mm_add_epi16(alpha, _mm_srli_epi16(alpha, 7)); // 255 -> 256
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__m128i inv_alpha = _mm_sub_epi16(_mm_set1_epi16(256), alpha);
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fgcolor = _mm_mullo_epi16(fgcolor, alpha);
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@ -343,6 +345,13 @@ namespace swrenderer
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outcolor = _mm_packus_epi16(outcolor, _mm_setzero_si128());
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outcolor = _mm_or_si128(outcolor, _mm_set1_epi32(0xff000000));
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return outcolor;
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#endif
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__m128i mask = _mm_cmpeq_epi32(_mm_packus_epi16(fgcolor, _mm_setzero_si128()), _mm_setzero_si128());
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mask = _mm_unpacklo_epi8(mask, _mm_setzero_si128());
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__m128i outcolor = _mm_or_si128(_mm_and_si128(mask, bgcolor), _mm_andnot_si128(mask, fgcolor));
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outcolor = _mm_packus_epi16(outcolor, _mm_setzero_si128());
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outcolor = _mm_or_si128(outcolor, _mm_set1_epi32(0xff000000));
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return outcolor;
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}
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else
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{
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