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- moved a few leftover utility classes to 'common'.
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parent
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commit
e3fdf2194e
8 changed files with 9 additions and 7 deletions
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@ -975,7 +975,6 @@ set (PCH_SOURCES
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intermission/intermission.cpp
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intermission/intermission_parse.cpp
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r_data/colormaps.cpp
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r_data/cycler.cpp
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r_data/gldefs.cpp
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r_data/a_dynlightdata.cpp
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r_data/r_translate.cpp
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@ -1035,6 +1034,7 @@ set (PCH_SOURCES
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common/textures/multipatchtexturebuilder.cpp
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common/textures/skyboxtexture.cpp
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common/textures/animtexture.cpp
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common/textures/v_collection.cpp
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common/textures/formats/automaptexture.cpp
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common/textures/formats/brightmaptexture.cpp
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common/textures/formats/buildtexture.cpp
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@ -1099,6 +1099,7 @@ set (PCH_SOURCES
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common/filesystem/file_whres.cpp
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common/filesystem/file_directory.cpp
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common/filesystem/resourcefile.cpp
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common/engine/cycler.cpp
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common/engine/stats.cpp
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common/engine/sc_man.cpp
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common/engine/palettecontainer.cpp
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@ -1164,7 +1165,6 @@ set (PCH_SOURCES
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utility/nodebuilder/nodebuild_extract.cpp
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utility/nodebuilder/nodebuild_gl.cpp
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utility/nodebuilder/nodebuild_utility.cpp
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utility/v_collection.cpp
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)
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if( ${HAVE_VM_JIT} )
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@ -34,8 +34,8 @@
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#ifndef __V_COLLECTION_H__
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#define __V_COLLECTION_H__
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#include "doomtype.h"
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#include "r_defs.h"
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#include "tarray.h"
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#include "textureid.h"
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class FGameTexture;
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@ -33,8 +33,7 @@
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*/
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#include <stdlib.h>
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#include "doomtype.h"
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#include <stdint.h>
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class FRandom;
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@ -8,6 +8,9 @@
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class DStaticEventHandler;
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struct EventManager;
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struct line_t;
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struct sector_t;
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struct FLevelLocals;
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enum class EventHandlerType
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{
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@ -1,7 +1,7 @@
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#pragma once
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#include "c_cvars.h"
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#include "actor.h"
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#include "r_data/cycler.h"
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#include "cycler.h"
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#include "g_levellocals.h"
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struct side_t;
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