Merge pull request #1 from alexey-lysiuk/non_msvc

Fixed compilation with Clang
This commit is contained in:
Magnus Norddahl 2016-06-05 21:28:51 +02:00
commit e2bcf5f4d7
2 changed files with 3 additions and 3 deletions

View file

@ -5076,7 +5076,7 @@ void R_SetColorMapLight(FColormap *base_colormap, float light, int shade)
dc_shade_constants.fade_green = dc_fcolormap->Fade.g;
dc_shade_constants.fade_blue = dc_fcolormap->Fade.b;
dc_shade_constants.fade_alpha = dc_fcolormap->Fade.a;
dc_shade_constants.desaturate = MIN(std::abs(dc_fcolormap->Desaturate), 255) * 255 / 256;
dc_shade_constants.desaturate = MIN(abs(dc_fcolormap->Desaturate), 255) * 255 / 256;
dc_shade_constants.simple_shade = (dc_fcolormap->Color.d == 0x00ffffff && dc_fcolormap->Fade.d == 0x00000000 && dc_fcolormap->Desaturate == 0);
if (r_swtruecolor)
{
@ -5101,7 +5101,7 @@ void R_SetDSColorMapLight(FColormap *base_colormap, float light, int shade)
ds_shade_constants.fade_green = ds_fcolormap->Fade.g;
ds_shade_constants.fade_blue = ds_fcolormap->Fade.b;
ds_shade_constants.fade_alpha = ds_fcolormap->Fade.a;
ds_shade_constants.desaturate = MIN(std::abs(ds_fcolormap->Desaturate), 255) * 255 / 256;
ds_shade_constants.desaturate = MIN(abs(ds_fcolormap->Desaturate), 255) * 255 / 256;
ds_shade_constants.simple_shade = (ds_fcolormap->Color.d == 0x00ffffff && ds_fcolormap->Fade.d == 0x00000000 && ds_fcolormap->Desaturate == 0);
if (r_swtruecolor)
{

View file

@ -115,7 +115,7 @@ inline uint32_t calc_light_multiplier(dsfixed_t light)
#if defined(_MSC_VER)
#define FORCEINLINE __forceinline
#elif defined(__GNUC__)
#define FORCEINLINE __attribute__((always_inline))
#define FORCEINLINE __attribute__((always_inline)) inline
#else
#define FORCEINLINE inline
#endif